Files
discordeno/src/handlers/voice/VOICE_STATE_UPDATE.ts
T
2021-04-12 09:30:45 +02:00

63 lines
1.9 KiB
TypeScript

import { eventHandlers } from "../../bot.ts";
import { cacheHandlers } from "../../cache.ts";
import { structures } from "../../structures/mod.ts";
import { DiscordGatewayPayload } from "../../types/gateway/gateway_payload.ts";
import { DiscordGuildMemberWithUser } from "../../types/mod.ts";
import {
DiscordVoiceState,
VoiceState,
} from "../../types/voice/voice_state.ts";
import {
camelKeysToSnakeCase,
snakeKeysToCamelCase,
} from "../../util/utils.ts";
export async function handleVoiceStateUpdate(data: DiscordGatewayPayload) {
const payload = snakeKeysToCamelCase<VoiceState>(
data.d as DiscordVoiceState,
);
if (!payload.guildId) return;
const guild = await cacheHandlers.get("guilds", payload.guildId);
if (!guild) return;
const member = payload.member
? await structures.createDiscordenoMember(
camelKeysToSnakeCase<DiscordGuildMemberWithUser>(payload),
guild.id,
)
: await cacheHandlers.get("members", payload.userId);
if (!member) return;
// No cached state before so lets make one for em
const cachedState = guild.voiceStates.get(payload.userId);
guild.voiceStates.set(
payload.userId,
payload,
);
await cacheHandlers.set("guilds", payload.guildId, guild);
if (cachedState?.channelId !== payload.channelId) {
// Either joined or moved channels
if (payload.channelId) {
if (cachedState?.channelId) { // Was in a channel before
eventHandlers.voiceChannelSwitch?.(
member,
payload.channelId,
cachedState.channelId,
);
} else { // Was not in a channel before so user just joined
eventHandlers.voiceChannelJoin?.(member, payload.channelId);
}
} // Left the channel
else if (cachedState?.channelId) {
guild.voiceStates.delete(payload.userId);
eventHandlers.voiceChannelLeave?.(member, cachedState.channelId);
}
}
eventHandlers.voiceStateUpdate?.(member, payload);
}