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Discordeno
Discord API library wrapper in Deno
Starting with Discordeno is very simple, you can start from scratch without any boilerplates/frameworks: Add this snippet of code into a new TypeScript file:
import Client from "https://raw.githubusercontent.com/Skillz4Killz/Discordeno/v6/module/client.ts";
import { sendMessage } from "https://raw.githubusercontent.com/Skillz4Killz/Discordeno/v6/handlers/channel.ts";
import { Intents } from "https://raw.githubusercontent.com/Skillz4Killz/Discordeno/v6/types/options.ts";
import config from "./config.ts";
Client({
token: config.token,
intents: [Intents.GUILD_MESSAGES, Intents.GUILDS],
eventHandlers: {
ready: () => {
console.log(`Logged!`);
},
messageCreate: (message) => {
if (message.content === "!ping") {
sendMessage(message.channel, "Pong");
}
}
}
});
Alternatively, you can use boilerplate template repositories that were created by wonderful developers. The official one is at: GitHub but there will be more listed on the website. It is a beautiful website indeed! Check it out!
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