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Discordeno
Discord API library for Deno
Features
- Secure & stable: Discordeno is secure and stable. One of the greatest issues with almost every library is stability; types are outdated, less (or minimal) parity with the API, core maintainers have quit or no longer actively maintain the library, and whatnot. Discordeno, on the other hand, is actively maintained to ensure great performance and convenience. Moreover, it internally checks all missing permissions before forwarding a request to the Discord API so that the client does not get globally-banned by Discord.
- Simple, Efficient, & Lightweight: Discordeno is simplistic, easy-to-use, versatile while being efficient and lightweight. Follows Convention Over Configuration design paradigm ― prefers defaults options or values that are recommended by Discord or the best configuration for the majority of the users.
- Functional API: Functional API ensures an overall concise yet performant code while removing the difficulties of extending built-in classes and inheritance.
Getting Started
Minimal Example
Here is a minimal example to get started with:
import { startBot } from "https://deno.land/x/discordeno/mod.ts";
startBot({
token: "BOT TOKEN",
intents: ["GUILDS", "GUILD_MESSAGES"],
eventHandlers: {
ready() {
console.log("Successfully connected to gateway");
},
messageCreate(message) {
if (message.content === "!ping") {
message.reply("Pong using Discordeno!");
}
},
},
});
Boilerplates
Note to developers: don't worry a lot of developers start out programming a Discord bot as their first project (I did 😉) and it is not so easy to do so. Discordeno is designed and built considering all the issues that I and a lot of developers had when I first started out coding Discord bots with existing libraries. If you are a beginner, you can check out these awesome official and unofficial boilerplates:
Useful Links
Contributing
We appreciate your help! Before contributing, please read the Contributing Guide.
License
Description
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