Merge pull request #737 from itohatweb/structures-guild

fix(structures/guild): changes made
This commit is contained in:
Skillz4Killz
2021-04-03 23:51:34 -04:00
committed by GitHub
3 changed files with 116 additions and 89 deletions

View File

@@ -11,13 +11,22 @@ import { leaveGuild } from "../helpers/guilds/leave_guild.ts";
import { getInvites } from "../helpers/invites/get_invites.ts";
import { banMember } from "../helpers/members/ban_member.ts";
import { unbanMember } from "../helpers/members/unban_member.ts";
import { GetGuildAuditLog } from "../types/audit_log/get_guild_audit_log.ts";
import { CreateGuildBan } from "../types/guilds/create_guild_ban.ts";
import { DiscordGuild, Guild } from "../types/guilds/guild.ts";
import { DiscordGuildFeatures } from "../types/guilds/guild_features.ts";
import { GuildMember } from "../types/guilds/guild_member.ts";
import { ModifyGuild } from "../types/guilds/modify_guild.ts";
import { DiscordImageFormat } from "../types/misc/image_format.ts";
import { DiscordImageSize } from "../types/misc/image_size.ts";
import { PresenceUpdate } from "../types/misc/presence_update.ts";
import { Collection } from "../util/collection.ts";
import { createNewProp } from "../util/utils.ts";
import { Role, structures } from "./mod.ts";
import { createNewProp, snakeKeysToCamelCase } from "../util/utils.ts";
import { RoleStruct, structures } from "./mod.ts";
export const initialMemberLoadQueue = new Map<string, MemberCreatePayload[]>();
export const initialMemberLoadQueue = new Map<string, GuildMember[]>();
const baseGuild: Partial<Guild> = {
const baseGuild: Partial<GuildStruct> = {
get members() {
return cache.members.filter((member) => member.guilds.has(this.id!));
},
@@ -49,13 +58,13 @@ const baseGuild: Partial<Guild> = {
return cache.members.get(this.ownerId!);
},
get partnered() {
return Boolean(this.features?.includes("PARTNERED"));
return Boolean(this.features?.includes(DiscordGuildFeatures.PARTNERED));
},
get verified() {
return Boolean(this.features?.includes("VERIFIED"));
return Boolean(this.features?.includes(DiscordGuildFeatures.VERIFIED));
},
bannerURL(size, format) {
return guildBannerURL(this as Guild, size, format);
return guildBannerURL(this as unknown as Guild, size, format);
},
delete() {
return deleteServer(this.id!);
@@ -82,7 +91,7 @@ const baseGuild: Partial<Guild> = {
return getInvites(this.id!);
},
iconURL(size, format) {
return guildIconURL(this as Guild, size, format);
return guildIconURL(this as unknown as Guild, size, format);
},
leave() {
return leaveGuild(this.id!);
@@ -90,92 +99,48 @@ const baseGuild: Partial<Guild> = {
};
export async function createGuildStruct(
data: CreateGuildPayload,
shardId: number
data: DiscordGuild,
shardId: number,
) {
const {
disovery_splash: discoverySplash,
default_message_notifications: defaultMessageNotifications,
explicit_content_filter: explicitContentFilter,
system_channel_flags: systemChannelFlags,
rules_channel_id: rulesChannelId,
public_updates_channel_id: publicUpdatesChannelId,
max_video_channel_users: maxVideoChannelUsers,
approximate_member_count: approximateMemberCount,
approximate_presence_count: approximatePresenceCount,
owner_id: ownerId,
afk_channel_id: afkChannelId,
afk_timeout: afkTimeout,
widget_enabled: widgetEnabled,
widget_channel_id: widgetChannelId,
verification_level: verificationLevel,
mfa_level: mfaLevel,
system_channel_id: systemChannelId,
max_presences: maxPresences,
max_members: maxMembers,
vanity_url_code: vanityURLCode,
premium_tier: premiumTier,
premium_subscription_count: premiumSubscriptionCount,
preferred_locale: preferredLocale,
joined_at: joinedAt,
member_count: memberCount = 0,
voice_states: voiceStates = [],
memberCount = 0,
voiceStates = [],
channels = [],
members,
presences = [],
joinedAt = "",
emojis,
members = [],
...rest
} = data;
} = snakeKeysToCamelCase(data) as Guild;
const roles = await Promise.all(
data.roles.map((role) => structures.createRoleStruct(role))
);
await Promise.all(
channels.map(async (channel) => {
const channelStruct = await structures.createChannelStruct(
channel,
rest.id
);
return cacheHandlers.set("channels", channelStruct.id, channelStruct);
})
);
await Promise.all(channels.map(async (channel) => {
const channelStruct = await structures.createChannelStruct(
channel,
rest.id,
);
const restProps: Record<string, ReturnType<typeof createNewProp>> = {};
return cacheHandlers.set("channels", channelStruct.id, channelStruct);
}));
const props: Record<string, ReturnType<typeof createNewProp>> = {};
for (const key of Object.keys(rest)) {
// @ts-ignore index signature
restProps[key] = createNewProp(rest[key]);
props[key] = createNewProp(rest[key]);
}
const guild = Object.create(baseGuild, {
...restProps,
discoverySplash: createNewProp(discoverySplash),
defaultMessageNotifications: createNewProp(defaultMessageNotifications),
explicitContentFilter: createNewProp(explicitContentFilter),
rulesChannelId: createNewProp(rulesChannelId),
publicUpdatesChannelId: createNewProp(publicUpdatesChannelId),
maxVideoChannelUsers: createNewProp(maxVideoChannelUsers),
approximateMemberCount: createNewProp(approximateMemberCount),
approximatePresenceCount: createNewProp(approximatePresenceCount),
...props,
shardId: createNewProp(shardId),
ownerId: createNewProp(ownerId),
afkChannelId: createNewProp(afkChannelId),
afkTimeout: createNewProp(afkTimeout),
widgetEnabled: createNewProp(widgetEnabled),
widgetChannelId: createNewProp(widgetChannelId),
verificationLevel: createNewProp(verificationLevel),
mfaLevel: createNewProp(mfaLevel),
systemChannelId: createNewProp(systemChannelId),
maxPresences: createNewProp(maxPresences),
maxMembers: createNewProp(maxMembers),
vanityURLCode: createNewProp(vanityURLCode),
premiumTier: createNewProp(premiumTier),
premiumSubscriptionCount: createNewProp(premiumSubscriptionCount),
preferredLocale: createNewProp(preferredLocale),
roles: createNewProp(new Collection(roles.map((r: Role) => [r.id, r]))),
roles: createNewProp(
new Collection(roles.map((r: RoleStruct) => [r.id, r])),
),
joinedAt: createNewProp(Date.parse(joinedAt)),
presences: createNewProp(
new Collection(presences.map((p: Presence) => [p.user.id, p]))
new Collection(presences.map((p) => [p.user?.id, p])),
),
memberCount: createNewProp(memberCount),
emojis: createNewProp(
@@ -183,20 +148,8 @@ export async function createGuildStruct(
),
voiceStates: createNewProp(
new Collection(
voiceStates.map((vs: VoiceState) => [
vs.user_id,
{
...vs,
guildId: vs.guild_id,
channelId: vs.channel_id,
userId: vs.user_id,
sessionId: vs.session_id,
selfDeaf: vs.self_deaf,
selfMute: vs.self_mute,
selfStream: vs.self_stream,
},
])
)
voiceStates.map((vs) => [vs.userId, vs]),
),
),
});
@@ -216,5 +169,75 @@ export async function createGuildStruct(
);
}
return guild as Guild;
return guild as GuildStruct;
}
export interface GuildStruct extends
Omit<
Guild,
"roles" | "presences" | "voiceStates" | "members" | "channels"
> {
/** The roles in the guild */
roles: Collection<string, RoleStruct>;
/** The presences of all the users in the guild. */
presences: Collection<string, PresenceUpdate>;
/** The Voice State data for each user in a voice channel in this server. */
voiceStates: Collection<string, CleanVoiceState>;
// GETTERS
/** Members in this guild. */
members: Collection<string, MemberStruct>;
/** Channels in this guild. */
channels: Collection<string, ChannelStruct>;
/** The afk channel if one is set */
afkChannel?: ChannelStruct;
/** The public update channel if one is set */
publicUpdatesChannel?: ChannelStruct;
/** The rules channel in this guild if one is set */
rulesChannel?: ChannelStruct;
/** The system channel in this guild if one is set */
systemChannel?: ChannelStruct;
/** The bot member in this guild if cached */
bot?: MemberStruct;
/** The bot guild member in this guild if cached */
botMember?: GuildMember;
/** The bots voice state if there is one in this guild */
botVoice?: CleanVoiceState;
/** The owner member of this guild */
owner?: MemberStruct;
/** Whether or not this guild is partnered */
partnered: boolean;
/** Whether or not this guild is verified */
verified: boolean;
// METHODS
/** The banner url for this server */
bannerURL(
size?: DiscordImageSize,
format?: DiscordImageFormat,
): string | undefined;
/** The full URL of the icon from Discords CDN. Undefined when no icon is set. */
iconURL(
size?: DiscordImageSize,
format?: DiscordImageFormat,
): string | undefined;
/** Delete a guild permanently. User must be owner. Returns 204 No Content on success. Fires a Guild Delete Gateway event. */
delete(): ReturnType<typeof deleteServer>;
/** Leave a guild */
leave(): ReturnType<typeof leaveGuild>;
/** Edit the server. Requires the MANAGE_GUILD permission. */
edit(options: ModifyGuild): ReturnType<typeof editGuild>;
/** Returns the audit logs for the guild. Requires VIEW AUDIT LOGS permission */
auditLogs(options: GetGuildAuditLog): ReturnType<typeof getAuditLogs>;
/** Returns a ban object for the given user or a 404 not found if the ban cannot be found. Requires the BAN_MEMBERS permission. */
getBan(memberID: string): ReturnType<typeof getBan>;
/** Returns a list of ban objects for the users banned from this guild. Requires the BAN_MEMBERS permission. */
bans(): ReturnType<typeof getBans>;
/** Ban a user from the guild and optionally delete previous messages sent by the user. Requires the BAN_MEMBERS permission. */
ban(memberID: string, options: CreateGuildBan): ReturnType<typeof banMember>;
/** Remove the ban for a user. Requires BAN_MEMBERS permission */
unban(memberID: string): ReturnType<typeof unbanMember>;
/** Get all the invites for this guild. Requires MANAGE_GUILD permission */
invites(): ReturnType<typeof getInvites>;
}

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@@ -0,0 +1,2 @@
/** https://discord.com/developers/docs/reference#image-formatting */
export type DiscordImageFormat = "jpg" | "jpeg" | "png" | "webp" | "gif";

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@@ -0,0 +1,2 @@
/** https://discord.com/developers/docs/reference#image-formatting */
export type DiscordImageSize = 16 | 32 | 64 | 128 | 256 | 512 | 1024 | 2048;