fix: deno fmt

This commit is contained in:
Skillz4Killz
2022-03-02 06:06:54 +00:00
committed by GitHub
parent 83baf69833
commit b514b7712e

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@@ -484,7 +484,10 @@ async function handleInteractionQueueing(gateway, data: GatewayPayload, shardId:
```
If you have any questions please contact us on discord. Note, you can take this concept and expand on it as much as you
like. You can swap out the fetch() with websockets or any other system you like to communicate between your processes. I highly recommend you take some time to add checks in place to prevent adding to queue when the queue reaches a certain size. You don't want this to become a memory leak of infinite size and crash your gateway. So take the time to do this right in your setup.
like. You can swap out the fetch() with websockets or any other system you like to communicate between your processes. I
highly recommend you take some time to add checks in place to prevent adding to queue when the queue reaches a certain
size. You don't want this to become a memory leak of infinite size and crash your gateway. So take the time to do this
right in your setup.
## Spawning Shards