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feat(types/guilds): add Guild
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97
src/types/guilds/guild.ts
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97
src/types/guilds/guild.ts
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import { SnakeCaseProps } from "../util.ts";
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export interface Guild {
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/** Guild id */
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id: string;
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/** Guild name (2-100 characaters, excluding trailing and leading whitespace) */
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name: string;
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/** Icon hash */
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icon: string | null;
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/** Icon hash, returned when in the template object */
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iconHash?: string | null;
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/** Splash hash */
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splash: string | null;
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/** Discovery splash hash; only present for guilds with the "DISCOVERABLE" feature */
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discoverySplash: string | null;
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/** True if the user is the owner of the guild */
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owner?: boolean;
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/** Id of the owner */
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ownerId: string;
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/** Total permissions for the user in the guild (execludes overrides) */
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permissions?: string;
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/** Voice region id for the guild */
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region: string;
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/** Id of afk channel */
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afkChannelId: string | null;
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/** Afk timeout in seconds */
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afkTimeout: number;
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/** True if the server widget is enabled */
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widgetEnabled?: boolean;
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/** The channel id that the widget will generate an invite to, or null if set to no invite */
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widgetChannelId?: string | null;
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/** Verification level required for the guild */
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verificationLevel: VerificationLevel;
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/** Default message notifications level */
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defaultMessageNotifications: DefaultMessageNotificationLevel;
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/** Explicit content filter level */
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explicitContentFilter: ExplicitContentFilterLevel;
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/** Roles in the guild */
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roles: Role[];
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/** Custom guild emojis */
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emojis: Emoji[];
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/** Enabled guild features */
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features: GuildFeatures[];
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/** Required MFA level for the guild */
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mfaLevel: MFALevel;
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/** Application id of the guild creator if it is bot-created */
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applicationId: string | null;
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/** The id of the channel where guild notices such as welcome messages and boost events are posted */
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systemChannelId: string | null;
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/** System channel flags */
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systemChannelFlags: SystemChannelFlags;
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/** The id of the channel where community guilds can display rules and/or guidelines */
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rulesChannelId: string | null;
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/** When this guild was joined at */
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joinedAt?: string;
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/** True if this is considered a large guild */
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large?: boolean;
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/** True if this guild is unavailable due to an outage */
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unavailable?: boolean;
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/** Total number of members in this guild */
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memberCount?: number;
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/** States of members currently in voice channels; lacks the guildId key */
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voiceStates?: Partial<VoiceStateUpdateEvent>[];
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/** Users in the guild */
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members?: Member[];
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/** Channels in the guild */
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channels?: Channel[];
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/** Presences of the members in the guild, will only include non-offline members if the size is greater than large threshold */
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presences?: Partial<PresenceUpdateEvent>[];
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/** The maximum number of presences for the guild (the default value, currently 25000, is in effect when null is returned) */
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maxPresences?: number | null;
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/** The maximum number of members for the guild */
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maxMembers?: number;
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/** The vaniy url code for the guild */
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vanityUrlCode: string | null;
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/** The description for the guild, if the guild is discoverable */
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description: string | null;
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/** Banner hash */
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banner: string | null;
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/** Premium tier (Server Boost level) */
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premiumTier: PremiumTier;
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/** The number of boosts this guild currently has */
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premiumSubscriptionCount?: number;
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/** The preferred locale of a Community guild; used in server discovery and notices from Discord; defaults to "en-US" */
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preferredLocale: string;
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/** The id of the channel where admins and moderators of Community guilds receive notices from Discord */
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publicUpdatesChannelId: string | null;
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/** The maximum amount of users in a video channel */
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maxVideoChannelUsers?: number;
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/** Approximate number of members in this guild, returned from the GET /guilds/<id> endpoint when withCounts is true */
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approximateMemberCount?: number;
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/** Approximate number of non-offline members in this guild, returned from the GET /guilds/<id> endpoint when withCounts is true */
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approximatePresenceCount?: number;
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}
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/** https://discord.com/developers/docs/resources/guild#guild-object */
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export type DiscordGuild = SnakeCaseProps<Guild>;
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