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@@ -6,8 +6,8 @@ import { Errors } from "../../../types/discordeno/errors.ts";
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import { endpoints } from "../../../util/constants.ts";
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import { snakelize } from "../../../util/utils.ts";
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/**
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* Creates a new public thread from an existing message. Returns a channel on success, and a 400 BAD REQUEST on invalid parameters. Fires a Thread Create Gateway event.
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/**
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* Creates a new public thread from an existing message. Returns a channel on success, and a 400 BAD REQUEST on invalid parameters. Fires a Thread Create Gateway event.
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* @param messageId when provided the thread will be public
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*/
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export async function startThread(
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@@ -7,7 +7,7 @@ import { snakelize } from "../../util/utils.ts";
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/**
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* Begin a prune operation. Requires the KICK_MEMBERS permission. Returns an object with one 'pruned' key indicating the number of members that were removed in the prune operation. For large guilds it's recommended to set the computePruneCount option to false, forcing 'pruned' to null. Fires multiple Guild Member Remove Gateway events.
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*
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*
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* By default, prune will not remove users with roles. You can optionally include specific roles in your prune by providing the roles (resolved to include_roles internally) parameter. Any inactive user that has a subset of the provided role(s) will be included in the prune and users with additional roles will not.
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*/
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export async function pruneMembers(
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