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docs(types): move guidelines to CONTRIBUTING.md
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61
.github/CONTRIBUTING.md
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61
.github/CONTRIBUTING.md
vendored
@@ -50,3 +50,64 @@ Examples of bad PR title:
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wherever possible.
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- Please follow the
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[guidelines for inclusive code](https://chromium.googlesource.com/chromium/src/+/master/styleguide/inclusive_code.md).
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## Types Guide
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1. Discordeno Types
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- Must use camel case
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- Do not allow `null`
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- Each field or property must be accompanied with a reasonable JSDoc comment just above it.
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- These typings should be kept in the file with the function.
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- "Discordeno types" should be accompanied at the end of the file in which the type is used.
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Example:
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```ts
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// Discordeno has utility type Camelize<T>, where T is an interface with keys in snake case.
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// It can be used to "generate" corresponding "Discordeno type" from "Discord type".
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// Example: export type BanOptions = Camelize<DiscordBanOptions>
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export interface EditMemberOptions {
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/** Value to set users nickname to. Requires MANAGE_NICKNAMES permission. */
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nick?: string;
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/** Array of role ids the member will have after this edit. Useful for adding/removing multiple roles in 1 API call. Requires MANAGE_ROLES permission. */
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roles?: string[];
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/** Whether the user is muted in voice channels. Requires MUTE_MEMBERS permission. */
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mute?: boolean;
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/** Whether the user is deafened in voice channels. Requires DEAFEN_MEMBERS permission. */
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deaf?: boolean;
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/** The id of the channel to move user to if they are connected to voice. To kick the user from their current channel, set to null. Requires MOVE_MEMBERS permission. When moving members to channels, must have permissions to both CONNECT to the channel and have the MOVE_MEMBER permission. */
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channelID?: string;
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}
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```
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2. Discord Types
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- Must use snake case (or whatever discord uses. Everything here should be in accordance with Discord API documentation)
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- Each field or property must be accompanied with a reasonable JSDoc comment just above it.
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- "Discord types" must be inside of the `types` module (src/types).
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- The name of the type must be prefixed with `Discord`.
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Example:
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```ts
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export interface DiscordMember {
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/** The user this guild member represents */
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user: UserPayload;
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/** The user's guild nickname if one is set. */
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nick?: string;
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/** Array of role ids that the member has */
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roles: string[];
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/** When the user joined the guild. */
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joined_at: string;
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/** When the user used their nitro boost on the server. */
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premium_since?: string;
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/** Whether the user is deafened in voice channels */
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deaf: boolean;
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/** Whether the user is muted in voice channels */
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mute: boolean;
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/** Whether the user has passed the guild's Membership Screening requirements */
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pending?: boolean;
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}
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```
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@@ -1,166 +0,0 @@
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# Discordeno Typings Guidelines / Explanations
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Discordeno has a certain standard guidelines for our typings. Please follow this
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as best as possible when contributing to the library.
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1. Discordeno Types
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These types will be specifically used by the end user for functions inside
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Discordeno.
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Example:
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```ts
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interface EditMemberOptions {
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/** Value to set users nickname to. Requires MANAGE_NICKNAMES permission. */
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nick?: string;
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/** Array of role ids the member will have after this edit. Useful for adding/removing multiple roles in 1 API call. Requires MANAGE_ROLES permission. */
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roles?: string[];
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/** Whether the user is muted in voice channels. Requires MUTE_MEMBERS permission. */
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mute?: boolean;
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/** Whether the user is deafened in voice channels. Requires DEAFEN_MEMBERS permission. */
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deaf?: boolean;
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/** The id of the channel to move user to if they are connected to voice. To kick the user from their current channel, set to null. Requires MOVE_MEMBERS permission. When moving members to channels, must have permissions to both CONNECT to the channel and have the MOVE_MEMBER permission. */
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channelID?: string;
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}
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```
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Rules:
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- Camel Case
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- Do not allow `null`
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- Everything should have a comment explaining it
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- These typings should be kept in the file with the function.
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- Example: EditMemberOptions is at the bottom of the file where editMember()
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is declared.
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2. Discord Types Incoming
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These types are meant for the payloads that we receive from Discord, whether
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through gateway or REST.
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Example:
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```ts
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export interface MemberCreatePayload {
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/** The user this guild member represents */
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user: UserPayload;
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/** The user's guild nickname if one is set. */
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nick?: string;
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/** Array of role ids that the member has */
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roles: string[];
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/** When the user joined the guild. */
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joined_at: string;
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/** When the user used their nitro boost on the server. */
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premium_since?: string;
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/** Whether the user is deafened in voice channels */
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deaf: boolean;
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/** Whether the user is muted in voice channels */
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mute: boolean;
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/** Whether the user has passed the guild's Membership Screening requirements */
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pending?: boolean;
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}
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```
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Rules:
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- Snake case (Or whatever discord uses. Everything here should be letter to
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letter in accordance with discord's docs.)
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- Everything should have a comment explaining it
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- Kept in the src/types/api/incoming folder
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3. Discord Types Outgoing
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These types are meant **US** as we develop Discordeno. These will help us
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prevent bugs when we are sending payloads to Discord whether through gateway or
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REST.
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Example:
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```ts
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export interface EditMemberPayload {
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/** Value to set users nickname to. Requires MANAGE_NICKNAMES permission. */
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nick?: string;
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/** Array of role ids the member is assigned. Requires MANAGE_ROLES permission. */
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roles?: string[];
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/** Whether the user is muted in voice channels. Requires MUTE_MEMBERS permission. */
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mute?: boolean;
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/** Whether the user is deafened in voice channels. Requires DEAFEN_MEMBERS permission. */
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deaf?: boolean;
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/** The id of the channel to move user to if they are connected to voice. To kick the user from their current channel, set to null. Requires MOVE_MEMBERS permission. When moving members to channels, must have permissions to both CONNECT to the channel and have the MOVE_MEMBER permission. */
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channel_id?: string | null;
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}
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```
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Rules:
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- Snake case (Or whatever discord uses. Everything here should be letter to
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letter in accordance with discord's docs.)
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- Everything should have a comment explaining it
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- Kept in the src/types/api/outgoing folder
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## Minimalistic
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Since Discord uses `snake_case` but we use `camelCase` we will end up with
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redundant typings. In order to solve this, we have the `Camelize<T>` type which
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helps create a type using the snake case.
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If we have the base payload for Discord's `User` as follows:
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```ts
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export interface DiscordUserPayload {
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/** The user's id */
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id: string;
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/** the user's username, not unique across the platform */
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username: string;
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/** The user's 4 digit discord tag */
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discriminator: string;
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/** The user's avatar hash */
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avatar: string | null;
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/** Whether the user is a bot */
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bot?: boolean;
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/** Whether the user is an official discord system user (part of the urgent message system.) */
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system?: boolean;
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/** Whether the user has two factor enabled on their account */
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"mfa_enabled"?: boolean;
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/** the user's chosen language option */
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locale?: string;
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/** Whether the email on this account has been verified */
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verified?: boolean;
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/** The user's email */
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email?: string;
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/** The flags on a user's account. */
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flags?: number;
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/** The type of Nitro subscription on a user's account. */
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premium_type?: number;
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}
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```
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To create the Discordeno version for this it would be done as:
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```ts
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export interface UserPayload extends Camelize<DiscordUserPayload> {}
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```
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Now we have 2 unique interfaces, without having all the extra work or headaches
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of maintaing 2 different interfaces.
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Similarily, for any outgoing Discord types, we can also camelize them to have
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better user experience for users.
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Example:
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```ts
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export interface DiscordBanOptions {
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/** number of days to delete messages for (0-7) */
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delete_message_days?: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7;
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/** The reason for the ban. */
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reason?: string;
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}
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```
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To create the Discordeno version for this it would be done as:
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```ts
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export interface BanOptions extends Camelize<DiscordBanOptions> {}
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```
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