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* fix: check new types idea * fix: type errors * fix: new style * fix: more cleanup * fix: more cleanup * fix: cleanup audit logs * fix: cleanup stickers * fix: cleanup integrations * fix: more cleanup * fix: organize into 1 place * fix: few errors * fix: some broken import fixes * fix: quite a lot of fixes across the board * fix: more fixes for broken imports * fix: more fixes for broken imports * fix: handler imports * fix: all remaining import errors * fix: more errors needing fixes * fix: clearing up transformers * fix: few moer types * fix: more cleanup of extra types * fix: fmt * fix: cleanup discordeno file * Nuke Base Types (#2102) * fix: cleanup snake stuff * convert camelCase to snake_case (#2103) * fix: add camelize * fix: finalize remaining errors * fix: imports in test Co-authored-by: LTS20050703 <87189679+lts20050703@users.noreply.github.com>
59 lines
2.2 KiB
TypeScript
59 lines
2.2 KiB
TypeScript
import type { Bot } from "../../bot.ts";
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import { GatewayIntents, GatewayOpcodes } from "../../types/shared.ts";
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/**
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* Highly recommended to use this function to fetch members instead of getMember from REST.
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* REST: 50/s global(across all shards) rate limit with ALL requests this included
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* GW(this function): 120/m(PER shard) rate limit. Meaning if you have 8 shards your limit is now 960/m.
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*/
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export function fetchMembers(
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bot: Bot,
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guildId: bigint,
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shardId: number,
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options?: Omit<RequestGuildMembers, "guildId">,
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) {
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// You can request 1 member without the intent
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// Check if intents is not 0 as proxy ws won't set intents in other instances
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if (bot.intents && (!options?.limit || options.limit > 1) && !(bot.intents & GatewayIntents.GuildMembers)) {
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throw new Error(bot.constants.Errors.MISSING_INTENT_GUILD_MEMBERS);
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}
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if (options?.userIds?.length) {
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options.limit = options.userIds.length;
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}
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return new Promise((resolve) => {
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const nonce = `${guildId}-${Date.now()}`;
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bot.cache.fetchAllMembersProcessingRequests.set(nonce, resolve);
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bot.gateway.sendShardMessage(bot.gateway, shardId, {
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op: GatewayOpcodes.RequestGuildMembers,
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d: {
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guild_id: guildId.toString(),
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// If a query is provided use it, OR if a limit is NOT provided use ""
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query: options?.query || (options?.limit ? undefined : ""),
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limit: options?.limit || 0,
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presences: options?.presences || false,
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user_ids: options?.userIds?.map((id) => id.toString()),
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nonce,
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},
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});
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}) as Promise<void>;
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}
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/** https://discord.com/developers/docs/topics/gateway#request-guild-members */
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export interface RequestGuildMembers {
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/** id of the guild to get members for */
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guildId: bigint;
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/** String that username starts with, or an empty string to return all members */
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query?: string;
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/** Maximum number of members to send matching the query; a limit of 0 can be used with an empty string query to return all members */
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limit: number;
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/** Used to specify if we want the presences of the matched members */
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presences?: boolean;
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/** Used to specify which users you wish to fetch */
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userIds?: bigint[];
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/** Nonce to identify the Guild Members Chunk response */
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nonce?: string;
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}
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