mirror of
https://github.com/discordeno/discordeno.git
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* fix: check new types idea * fix: type errors * fix: new style * fix: more cleanup * fix: more cleanup * fix: cleanup audit logs * fix: cleanup stickers * fix: cleanup integrations * fix: more cleanup * fix: organize into 1 place * fix: few errors * fix: some broken import fixes * fix: quite a lot of fixes across the board * fix: more fixes for broken imports * fix: more fixes for broken imports * fix: handler imports * fix: all remaining import errors * fix: more errors needing fixes * fix: clearing up transformers * fix: few moer types * fix: more cleanup of extra types * fix: fmt * fix: cleanup discordeno file * Nuke Base Types (#2102) * fix: cleanup snake stuff * convert camelCase to snake_case (#2103) * fix: add camelize * fix: finalize remaining errors * fix: imports in test Co-authored-by: LTS20050703 <87189679+lts20050703@users.noreply.github.com>
44 lines
1.5 KiB
TypeScript
44 lines
1.5 KiB
TypeScript
import type { Bot } from "../../bot.ts";
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import { DiscordWelcomeScreen } from "../../types/discord.ts";
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export async function editWelcomeScreen(bot: Bot, guildId: bigint, options: ModifyGuildWelcomeScreen) {
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const result = await bot.rest.runMethod<DiscordWelcomeScreen>(
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bot.rest,
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"patch",
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bot.constants.endpoints.GUILD_WELCOME_SCREEN(guildId),
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{
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enabled: options.enabled,
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welcome_screen: options.welcomeScreen?.map((welcomeScreen) => ({
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channel_id: welcomeScreen.channelId,
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description: welcomeScreen.description,
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emoji_id: welcomeScreen.emojiId,
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emoji_name: welcomeScreen.emojiName,
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})),
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description: options.description,
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},
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);
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return bot.transformers.welcomeScreen(bot, result);
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}
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/** https://discord.com/developers/docs/resources/guild#modify-guild-welcome-screen */
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export interface ModifyGuildWelcomeScreen {
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/** Whether the welcome screen is enabled */
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enabled?: boolean | null;
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/** Channels linked in the welcome screen and their display options */
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welcomeScreen?: WelcomeScreenChannel[] | null;
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/** The server description to show in the welcome screen */
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description?: string | null;
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}
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export interface WelcomeScreenChannel {
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/** The channel's id */
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channelId: bigint;
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/** The emoji id, if the emoji is custom */
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emojiId?: bigint;
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/** The emoji name if custom, the unicode character if standard, or `null` if no emoji is set */
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emojiName?: string;
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/** The description shown for the channel */
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description: string;
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}
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