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* fix: check new types idea * fix: type errors * fix: new style * fix: more cleanup * fix: more cleanup * fix: cleanup audit logs * fix: cleanup stickers * fix: cleanup integrations * fix: more cleanup * fix: organize into 1 place * fix: few errors * fix: some broken import fixes * fix: quite a lot of fixes across the board * fix: more fixes for broken imports * fix: more fixes for broken imports * fix: handler imports * fix: all remaining import errors * fix: more errors needing fixes * fix: clearing up transformers * fix: few moer types * fix: more cleanup of extra types * fix: fmt * fix: cleanup discordeno file * Nuke Base Types (#2102) * fix: cleanup snake stuff * convert camelCase to snake_case (#2103) * fix: add camelize * fix: finalize remaining errors * fix: imports in test Co-authored-by: LTS20050703 <87189679+lts20050703@users.noreply.github.com>
39 lines
1.4 KiB
TypeScript
39 lines
1.4 KiB
TypeScript
import type { Bot } from "../../bot.ts";
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import { DiscordEmoji } from "../../types/discord.ts";
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/** Create an emoji in the server. Emojis and animated emojis have a maximum file size of 256kb. Attempting to upload an emoji larger than this limit will fail and return 400 Bad Request and an error message, but not a JSON status code. If a URL is provided to the image parameter, Discordeno will automatically convert it to a base64 string internally. */
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export async function createEmoji(bot: Bot, guildId: bigint, options: CreateGuildEmoji) {
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if (options.image && !options.image.startsWith("data:image/")) {
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options.image = await bot.utils.urlToBase64(options.image);
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}
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const emoji = await bot.rest.runMethod<DiscordEmoji>(
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bot.rest,
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"post",
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bot.constants.endpoints.GUILD_EMOJIS(guildId),
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{
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name: options.name,
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image: options.image,
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roles: options.roles?.map((role) => role.toString()),
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reason: options.reason,
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},
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);
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return {
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...emoji,
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id: bot.transformers.snowflake(emoji.id!),
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};
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}
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/** https://discord.com/developers/docs/resources/emoji#create-guild-emoji */
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export interface CreateGuildEmoji {
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/** Name of the emoji */
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name: string;
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/** The 128x128 emoji image */
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image: string;
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/** Roles allowed to use this emoji */
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roles?: bigint[];
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/** The reason you are creating this emoji */
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reason?: string;
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}
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