Files
discordeno/utils/permissions.ts
2020-05-20 13:33:00 -04:00

102 lines
2.6 KiB
TypeScript

import { Permission, Permissions } from "../types/permission.ts";
import { cache } from "./cache.ts";
import { botID } from "../module/client.ts";
import { Role } from "../structures/role.ts";
import { Guild } from "../structures/guild.ts";
export function memberHasPermission(
memberID: string,
guild: Guild,
memberRoleIDs: string[],
permissions: Permission[],
) {
if (memberID === guild.ownerID) return true;
const permissionBits = memberRoleIDs.map((id) =>
guild.roles.get(id)?.permissions || 0
)
.reduce((bits, permissions) => {
bits |= permissions;
return bits;
}, 0);
// const permissionBits = [...guild.roles.values()]
// .filter((role) => memberRoleIDs.includes(role.id))
// .map((role) => role.permissions)
// .reduce((bits, permissions) => {
// bits |= permissions;
// return bits;
// }, 0);
if (permissionBits & Permissions.ADMINISTRATOR) return true;
return permissions.every((permission) =>
permissionBits & Permissions[permission]
);
}
export function botHasPermission(guildID: string, permissions: Permissions[]) {
const guild = cache.guilds.get(guildID);
if (!guild) return false;
const member = guild.members.get(botID);
if (!member) return false;
const permissionBits = [...guild.roles.values()]
.map((role) => role.raw)
.filter((role) => member.roles.includes(role.id))
.reduce((bits, data) => {
bits |= data.permissions;
return bits;
}, 0);
if (permissionBits & Permissions.ADMINISTRATOR) return true;
return permissions.every((permission) => permissionBits & permission);
}
export function calculatePermissions(permissionBits: number) {
return Object.keys(Permissions).filter((perm) => {
return permissionBits & Permissions[perm as Permission];
});
}
export function highestRole(guildID: string, memberID: string) {
const guild = cache.guilds.get(guildID);
if (!guild) return;
const member = guild?.members.get(memberID);
if (!member) return;
let memberHighestRole: Role | undefined;
for (const roleID of member.roles) {
const role = guild.roles.get(roleID);
if (!role) continue;
if (
!memberHighestRole || memberHighestRole.position < role.position
) {
memberHighestRole = role;
}
}
return memberHighestRole || (guild.roles.get(guild.id) as Role);
}
export function higherRolePosition(
guildID: string,
roleID: string,
otherRoleID: string,
) {
const guild = cache.guilds.get(guildID);
if (!guild) return;
const role = guild.roles.get(roleID);
const otherRole = guild.roles.get(otherRoleID);
if (!role || !otherRole) return;
return role.position > otherRole.position;
}