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* Migrate eslint and prettier to biomejs This does NOT include examples/bigbot as it has its own formatter * Update to biome 1.8.0 * Readd dotenv dev dependency to rest During a merge it got lost
119 lines
2.6 KiB
TypeScript
119 lines
2.6 KiB
TypeScript
import { bgBrightMagenta, black, bold, cyan, gray, italic, red, yellow } from './colors.js'
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export enum LogLevels {
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Debug,
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Info,
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Warn,
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Error,
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Fatal,
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}
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export enum LogDepth {
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Minimal,
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Full,
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}
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const prefixes = new Map<LogLevels, string>([
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[LogLevels.Debug, 'DEBUG'],
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[LogLevels.Info, 'INFO'],
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[LogLevels.Warn, 'WARN'],
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[LogLevels.Error, 'ERROR'],
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[LogLevels.Fatal, 'FATAL'],
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])
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const noColor: (str: string) => string = (msg) => msg
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const colorFunctions = new Map<LogLevels, (str: string) => string>([
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[LogLevels.Debug, gray],
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[LogLevels.Info, cyan],
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[LogLevels.Warn, yellow],
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[LogLevels.Error, (str: string) => red(str)],
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[LogLevels.Fatal, (str: string) => red(bold(italic(str)))],
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])
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export function createLogger({
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logLevel = LogLevels.Info,
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name,
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}: {
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logLevel?: LogLevels
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name?: string
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} = {}) {
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let depth = LogDepth.Minimal
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function log(level: LogLevels, ...args: any[]) {
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if (level < logLevel) return
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let color = colorFunctions.get(level)
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if (!color) color = noColor
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const date = new Date()
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const log = [
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bgBrightMagenta(black(`[${date.toLocaleDateString()} ${date.toLocaleTimeString()}]`)),
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color(prefixes.get(level) ?? 'DEBUG'),
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name ? `${name} >` : '>',
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...args,
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]
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switch (level) {
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case LogLevels.Debug:
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return console.debug(...log)
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case LogLevels.Info:
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return console.info(...log)
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case LogLevels.Warn:
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return console.warn(...log)
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case LogLevels.Error:
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return console.error(...log)
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case LogLevels.Fatal:
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return console.error(...log)
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default:
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return console.log(...log)
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}
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}
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function setLevel(level: LogLevels) {
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logLevel = level
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}
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function setDepth(level: LogDepth) {
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depth = level
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}
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function debug(...args: any[]) {
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if (LogDepth.Minimal === depth) log(LogLevels.Debug, args[0])
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else log(LogLevels.Debug, ...args)
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}
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function info(...args: any[]) {
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if (LogDepth.Minimal === depth) log(LogLevels.Info, args[0])
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else log(LogLevels.Info, ...args)
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}
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function warn(...args: any[]) {
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if (LogDepth.Minimal === depth) log(LogLevels.Warn, args[0])
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else log(LogLevels.Warn, ...args)
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}
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function error(...args: any[]) {
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if (LogDepth.Minimal === depth) log(LogLevels.Error, args[0])
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else log(LogLevels.Error, ...args)
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}
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function fatal(...args: any[]) {
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if (LogDepth.Minimal === depth) log(LogLevels.Fatal, args[0])
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else log(LogLevels.Fatal, ...args)
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}
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return {
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log,
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setDepth,
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setLevel,
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debug,
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info,
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warn,
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error,
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fatal,
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}
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}
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export const logger = createLogger({ name: 'Discordeno' })
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export default logger
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