mirror of
https://github.com/discordeno/discordeno.git
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166 lines
6.4 KiB
TypeScript
166 lines
6.4 KiB
TypeScript
import { Channel_Create_Options, Channel_Types, Get_Messages_After, Get_Messages_Around, Get_Messages, Get_Messages_Before, MessageContent, Create_Invite_Options } from '../types/channel'
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import { Guild, Permission, Permissions } from '../types/guild'
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import Client from '../module/client'
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import { endpoints } from '../constants/discord'
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import { create_message } from './message'
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export const create_channel = (data: Channel_Create_Options, guild: Guild, client: Client) => {
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const base_channel = {
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/** The unique id of the channel */
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id: data.id,
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/** The type of the channel. */
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type: () => data.type,
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/** The id of the guild where this channel exists */
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guild_id: () => data.guild_id
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}
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const base_text_channel = {
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/** A short collection of recently sent messages since bot started. */
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messages: new Map<string, Message>(),
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/** The last message id in this channel */
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last_message_id: () => data.last_message_id,
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/** Fetch a single message from the server. Requires VIEW_CHANNEL and READ_MESSAGE_HISTORY */
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get_message: async (id: string) => {
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// TODO: check if the user has VIEW_CHANNEL and READ_MESSAGE_HISTORY
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const result = await client.RequestManager.get(endpoints.CHANNEL_MESSAGE(data.id, id))
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return create_message(result, client)
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},
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/** Fetches between 2-100 messages. Requires VIEW_CHANNEL and READ_MESSAGE_HISTORY */
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get_messages: async (options?: Get_Messages_After | Get_Messages_Before | Get_Messages_Around | Get_Messages) => {
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// TODO: check if the user has VIEW_CHANNEL and READ_MESSAGE_HISTORY
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if (options?.limit && options.limit > 100) return
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const result = await client.RequestManager.get(endpoints.CHANNEL_MESSAGES(data.id), options)
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return result.map(res => create_message(res, client))
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},
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/** Get pinned messages in this channel. */
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get_pins: async () => {
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const result = await client.RequestManager.get(endpoints.CHANNEL_PINS(data.id))
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return result.map(res => create_message(res, client))
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},
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/** Send a message to the channel. Requires SEND_MESSAGES permission. */
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send_message: async (content: string | MessageContent) => {
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if (data.type !== Channel_Types.DM) {
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// TODO: check if the bot has SEND_MESSAGES permission
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}
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if (typeof content === 'string') content = { content }
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if (content.tts) {
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// TODO: check if the bot has SEND_TTS_MESSAGE
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}
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// TODO: Check content length
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const result = await client.RequestManager.post(endpoints.CHANNEL_MESSAGES(data.id), content)
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return create_message(result, client)
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}
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}
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// If it is a dm channel
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if (data.type === Channel_Types.DM)
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return {
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...base_channel,
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...base_text_channel
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}
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// GUILD CHANNEL ONLY
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const base_guild_channel = {
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...base_channel,
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/** Whether this channel NSFW enabled. */
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nsfw: () => data.nsfw!,
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/** The position of the channel in the server. */
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position: () => data.position!,
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/** The category id for this channel. */
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parent_id: () => data.parent_id,
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// TODO: fix this from being number on allow and deny to being array of strings
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/** Fetch the permission overwrites */
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permission_overwrites: () => data.permission_overwrites,
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/** Check whether a member has certain permissions in this channel. */
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has_permissions: (id: string, permissions: Permission[]) => {
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if (id === guild.owner_id) return true
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const member = guild.members.get(id)
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if (!member)
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throw 'Invalid member id provided. This member was not found in the cache. Please fetch them with getMember on guild.'
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let permissionBits = member.roles().reduce((bits, role_id) => {
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const role = guild.roles.get(role_id)
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if (!role) return bits
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bits |= role.permissions
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return bits
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}, 0)
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data.permission_overwrites?.forEach(overwrite => {
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permissionBits = (permissionBits & ~overwrite.deny) | overwrite.allow
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})
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return permissions.every(permission => permissionBits & Permissions[permission])
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}
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}
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// Guild Text Channel
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if ([Channel_Types.GUILD_TEXT, Channel_Types.GUILD_NEWS].includes(data.type))
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return {
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...base_guild_channel,
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...base_text_channel,
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/** The topic of the channel */
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topic: () => data.topic,
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/** The mention of the channel */
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mention: () => `<#${data.id}>`,
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/** Delete messages from the channel. 2-100. Requires the MANAGE_MESSAGES permission */
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delete_messages: (ids: string[], reason?: string) => {
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// TODO: Requires the MANAGE_MESSAGES permission.
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if (ids.length < 2) throw 'This endpoint will only accept 2-100 message ids.'
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if (ids.length > 100)
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console.warn(
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`This endpoint only accepts a maximum of 100 messages. Deleting the first 100 message ids provided.`
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)
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return client.RequestManager.POST(endpoints.CHANNEL_BULK_DELETE(data.id), {
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messages: ids.splice(0, 100),
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reason
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})
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},
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/** Gets the invites for this channel. Requires MANAGE_CHANNEL */
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get_invites: () => {
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// TODO: Requires the MANAGE_CHANNELS permission
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return client.RequestManager.get(endpoints.CHANNEL_INVITES(data.id))
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},
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/** Creates a new invite for this channel. Requires CREATE_INSTANT_INVITE */
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create_invite: (options: Create_Invite_Options) => {
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// TODO: Requires CREATE_INSTANT_INVITE permissin.
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return client.RequestManager.post(endpoints.CHANNEL_INVITES(data.id), options)
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},
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/** Gets the webhooks for this channel. Requires MANAGE_WEBHOOKS */
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get_webhooks: () => {
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// TODO: Requires MANAGE_WEBHOOKS
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return client.RequestManager.get(endpoints.CHANNEL_WEBHOOKS(data.id))
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}
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}
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if (data.type === Channel_Types.GUILD_CATEGORY)
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return {
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...base_guild_channel,
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/** Gets an array of all the channels ids that are the children of this category. */
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children_ids: () =>
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Object.keys(guild.channels).filter(channel => guild.channels.get(channel).parent_id === data.id)
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}
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if (data.type === Channel_Types.GUILD_VOICE)
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return {
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...base_guild_channel,
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// TODO: after learning opus and stuff
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/** Join a voice channel. */
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join: () => {},
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/** Leave a voice channel */
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leave: () => {}
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}
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return {
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...data,
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/** The channel mention */
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mention: () => `<#${data.id}>`
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}
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}
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