mirror of
https://github.com/discordeno/discordeno.git
synced 2026-06-16 11:28:15 +00:00
98 lines
3.0 KiB
TypeScript
98 lines
3.0 KiB
TypeScript
import { eventHandlers, identifyPayload } from "../../bot.ts";
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import { cacheHandlers } from "../../cache.ts";
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import { rest } from "../../rest/rest.ts";
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import { DiscordenoMember } from "../../structures/member.ts";
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import { structures } from "../../structures/mod.ts";
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import { DiscordGatewayIntents } from "../../types/gateway/gateway_intents.ts";
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import {
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DiscordGuildMemberWithUser,
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GuildMember,
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} from "../../types/guilds/guild_member.ts";
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import { ListGuildMembers } from "../../types/guilds/list_guild_members.ts";
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import { Errors } from "../../types/misc/errors.ts";
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import { Collection } from "../../util/collection.ts";
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import { endpoints } from "../../util/constants.ts";
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/**
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* ⚠️ BEGINNER DEVS!! YOU SHOULD ALMOST NEVER NEED THIS AND YOU CAN GET FROM cache.members.get()
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*
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* ADVANCED:
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* Highly recommended to **NOT** use this function to get members instead use fetchMembers().
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* REST(this function): 50/s global(across all shards) rate limit with ALL requests this included
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* GW(fetchMembers): 120/m(PER shard) rate limit. Meaning if you have 8 shards your limit is 960/m.
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*/
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export async function getMembers(guildId: string, options?: ListGuildMembers) {
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if (!(identifyPayload.intents && DiscordGatewayIntents.GUILD_MEMBERS)) {
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throw new Error(Errors.MISSING_INTENT_GUILD_MEMBERS);
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}
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const guild = await cacheHandlers.get("guilds", guildId);
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if (!guild) throw new Error(Errors.GUILD_NOT_FOUND);
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const members = new Collection<string, DiscordenoMember>();
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let membersLeft = options?.limit ?? guild.memberCount;
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let loops = 1;
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while (
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(options?.limit ?? guild.memberCount) > members.size &&
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membersLeft > 0
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) {
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eventHandlers.debug?.("loop", "Running while loop in getMembers function.");
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if (options?.limit && options.limit > 1000) {
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console.log(
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`Paginating get members from REST. #${loops} / ${
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Math.ceil(
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(options?.limit ?? 1) / 1000,
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)
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}`,
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);
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}
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const result: GuildMember[] = (await rest.runMethod(
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"get",
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`${endpoints.GUILD_MEMBERS(guildId)}?limit=${
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membersLeft > 1000 ? 1000 : membersLeft
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}${options?.after ? `&after=${options.after}` : ""}`,
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));
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const discordenoMembers = await Promise.all(
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result.map(async (member) => {
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const discordenoMember = await structures.createDiscordenoMember(
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member as DiscordGuildMemberWithUser,
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guildId,
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);
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await cacheHandlers.set(
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"members",
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discordenoMember.id,
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discordenoMember,
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);
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return discordenoMember;
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}),
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) as DiscordenoMember[];
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if (!discordenoMembers.length) break;
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discordenoMembers.forEach((member) => {
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eventHandlers.debug?.(
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"loop",
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`Running forEach loop in get_members file.`,
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);
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members.set(member.id, member);
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});
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options = {
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limit: options?.limit,
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after: discordenoMembers[discordenoMembers.length - 1].id,
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};
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membersLeft -= 1000;
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loops++;
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}
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return members;
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}
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