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101 lines
2.6 KiB
TypeScript
101 lines
2.6 KiB
TypeScript
import type { Guild } from "../deps.ts";
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import { Bot, DiscordGatewayPayload } from "../deps.ts";
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import { BotWithCache } from "./addCacheCollections.ts";
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const processing = new Set<bigint>();
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export async function dispatchRequirements<B extends Bot>(
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bot: BotWithCache<B>,
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data: DiscordGatewayPayload,
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) {
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// DELETE MEANS WE DONT NEED TO FETCH. CREATE SHOULD HAVE DATA TO CACHE
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if (data.t && ["GUILD_CREATE", "GUILD_DELETE"].includes(data.t)) return;
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const id = bot.utils.snowflakeToBigint(
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(data.t && ["GUILD_UPDATE"].includes(data.t)
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? // deno-lint-ignore no-explicit-any
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(data.d as any)?.id
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: // deno-lint-ignore no-explicit-any
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(data.d as any)?.guild_id) ?? "",
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);
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if (!id || bot.activeGuildIds.has(id)) return;
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// If this guild is in cache, it has not been swept and we can cancel
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if (bot.guilds.has(id)) {
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bot.activeGuildIds.add(id);
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return;
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}
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if (processing.has(id)) {
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bot.events.debug(
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`[DISPATCH] New Guild ID already being processed: ${id} in ${data.t} event`,
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);
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let runs = 0;
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do {
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await bot.utils.delay(500);
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runs++;
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} while (processing.has(id) && runs < 40);
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if (!processing.has(id)) return;
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return bot.events.debug(
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`[DISPATCH] Already processed guild was not successfully fetched: ${id} in ${data.t} event`,
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);
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}
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processing.add(id);
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// New guild id has appeared, fetch all relevant data
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bot.events.debug(
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`[DISPATCH] New Guild ID has appeared: ${id} in ${data.t} event`,
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);
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const guild = (await bot.helpers
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.getGuild(id, {
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counts: true,
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})
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.catch(console.log)) as Guild;
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if (!guild) {
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processing.delete(id);
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return bot.events.debug(`[DISPATCH] Guild ID ${id} failed to fetch.`);
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}
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bot.events.debug(`[DISPATCH] Guild ID ${id} has been found. ${guild.name}`);
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const [channels, botMember] = await Promise.all([
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bot.helpers.getChannels(id),
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bot.helpers.getMember(id, bot.id),
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]).catch((error) => {
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bot.events.debug(error);
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return [];
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});
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if (!botMember || !channels) {
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processing.delete(id);
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return bot.events.debug(
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`[DISPATCH] Guild ID ${id} Name: ${guild.name} failed. Unable to get botMember or channels`,
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);
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}
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// Add to cache
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bot.guilds.set(id, guild);
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bot.dispatchedGuildIds.delete(id);
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channels.forEach((channel) => {
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bot.dispatchedChannelIds.delete(channel.id);
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bot.channels.set(channel.id, channel);
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});
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bot.members.set(
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bot.transformers.snowflake(`${botMember.id}${guild.id}`),
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botMember,
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);
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processing.delete(id);
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bot.events.debug(
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`[DISPATCH] Guild ID ${id} Name: ${guild.name} completely loaded.`,
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);
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}
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