Files
discordeno/src/utils/permissions.ts
2020-08-07 10:13:07 -04:00

210 lines
5.5 KiB
TypeScript

import {
Permission,
Permissions,
} from "../types/permission.ts";
import { cache } from "./cache.ts";
import { botID } from "../module/client.ts";
import { Role } from "../structures/role.ts";
import { Guild } from "../structures/guild.ts";
/** Checks if the member has this permission. If the member is an owner or has admin perms it will always be true. */
export function memberHasPermission(
memberID: string,
guild: Guild,
memberRoleIDs: string[],
permissions: Permission[],
) {
if (memberID === guild.ownerID) return true;
const permissionBits = memberRoleIDs.map((id) =>
guild.roles.get(id)?.permissions_new
)
.reduce((bits, permissions) => {
bits |= BigInt(permissions);
return bits;
}, BigInt(0));
if (permissionBits & BigInt(Permissions.ADMINISTRATOR)) return true;
return permissions.every((permission) =>
permissionBits & BigInt(Permissions[permission])
);
}
export function botHasPermission(guildID: string, permissions: Permissions[]) {
const guild = cache.guilds.get(guildID);
if (!guild) return false;
const member = guild.members.get(botID);
if (!member) return false;
const permissionBits = member.roles
.map((id) => guild.roles.get(id)!)
.reduce((bits, data) => {
bits |= BigInt(data.permissions_new);
return bits;
}, BigInt(0));
if (permissionBits & BigInt(Permissions.ADMINISTRATOR)) return true;
return permissions.every((permission) => permissionBits & BigInt(permission));
}
/** Checks if the bot has the permissions in a channel */
export function botHasChannelPermissions(
channelID: string,
permissions: Permissions[],
) {
return hasChannelPermissions(channelID, botID, permissions);
}
/** Checks if a user has permissions in a channel. */
export function hasChannelPermissions(
channelID: string,
memberID: string,
permissions: Permissions[],
) {
const channel = cache.channels.get(channelID);
if (!channel?.guildID) return true;
const guild = cache.guilds.get(channel.guildID);
if (!guild) return false;
if (guild.ownerID === memberID) return true;
if (botHasPermission(guild.id, [Permissions.ADMINISTRATOR])) return true;
const member = guild.members.get(memberID);
if (!member) return false;
const memberOverwrite = channel.permission_overwrites?.find((o) =>
o.id === memberID
);
const rolesOverwrites = channel.permission_overwrites?.filter((o) =>
member.roles.includes(o.id)
);
const everyoneOverwrite = channel.permission_overwrites?.find((o) =>
o.id === guild.id
);
const allowedPermissions = new Set<Permissions>();
if (memberOverwrite) {
// One of the necessary permissions is denied
if (
permissions.some((perm) =>
BigInt(memberOverwrite.deny_new) & BigInt(perm)
)
) {
return false;
}
permissions.forEach((perm) => {
// Already allowed perm
if (allowedPermissions.has(perm)) return;
// This perm is allowed so we save it
if (BigInt(memberOverwrite.allow_new) & BigInt(perm)) {
allowedPermissions.add(perm);
}
});
}
// Check the necessary permissions for roles
if (rolesOverwrites?.length) {
if (
rolesOverwrites.some((overwrite) =>
permissions.some((perm) =>
(BigInt(overwrite.deny_new) & BigInt(perm)) &&
// If another role allows these perms then they are not denied
!rolesOverwrites.some((o) => BigInt(o.allow_new) & BigInt(perm)) &&
// Make sure the memberOverwrite does not allow this perm
!(memberOverwrite && BigInt(memberOverwrite.allow_new) & BigInt(perm))
)
)
) {
return false;
}
permissions.forEach((perm) => {
// Already allowed perm
if (allowedPermissions.has(perm)) return;
rolesOverwrites.forEach((overwrite) => {
// This perm is allowed so we save it
if (BigInt(overwrite.allow_new) & BigInt(perm)) {
allowedPermissions.add(perm);
}
});
});
}
// Check the necessary permissions for everyone
if (
everyoneOverwrite
) {
if (
permissions.some((perm) =>
BigInt(everyoneOverwrite.deny_new) & BigInt(perm) &&
!allowedPermissions.has(perm)
)
) {
return false;
}
// If all permissions are granted
if (
permissions.every((perm) =>
BigInt(everyoneOverwrite.allow_new) & BigInt(perm)
)
) {
return true;
}
}
return botHasPermission(guild.id, permissions);
}
export function calculatePermissions(permissionBits: bigint) {
return Object.keys(Permissions).filter((perm) => {
if (typeof perm !== "number") return false;
return permissionBits & BigInt(Permissions[perm as Permission]);
}) as Permission[];
}
export function highestRole(guildID: string, memberID: string) {
const guild = cache.guilds.get(guildID);
if (!guild) return;
const member = guild?.members.get(memberID);
if (!member) return;
let memberHighestRole: Role | undefined;
for (const roleID of member.roles) {
const role = guild.roles.get(roleID);
if (!role) continue;
if (
!memberHighestRole || memberHighestRole.position < role.position
) {
memberHighestRole = role;
}
}
return memberHighestRole || (guild.roles.get(guild.id) as Role);
}
export function higherRolePosition(
guildID: string,
roleID: string,
otherRoleID: string,
) {
const guild = cache.guilds.get(guildID);
if (!guild) return;
const role = guild.roles.get(roleID);
const otherRole = guild.roles.get(otherRoleID);
if (!role || !otherRole) return;
return role.position > otherRole.position;
}