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54 lines
2.0 KiB
TypeScript
54 lines
2.0 KiB
TypeScript
import type { RequestGuildMembers } from "../../types/members/request_guild_members.ts";
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import { Collection } from "../../util/collection.ts";
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import type { Bot } from "../../bot.ts";
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import { DiscordGatewayIntents } from "../../types/gateway/gateway_intents.ts";
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import { DiscordGatewayOpcodes } from "../../types/codes/gateway_opcodes.ts";
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import type { DiscordenoMember } from "../../transformers/member.ts";
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/**
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* ⚠️ BEGINNER DEVS!! YOU SHOULD ALMOST NEVER NEED THIS AND YOU CAN GET FROM cache.members.get()
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*
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* ADVANCED:
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* Highly recommended to use this function to fetch members instead of getMember from REST.
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* REST: 50/s global(across all shards) rate limit with ALL requests this included
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* GW(this function): 120/m(PER shard) rate limit. Meaning if you have 8 shards your limit is now 960/m.
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*/
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export function fetchMembers(
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bot: Bot,
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guildId: bigint,
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shardId: number,
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options?: Omit<RequestGuildMembers, "guildId">
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) {
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// You can request 1 member without the intent
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// Check if intents is not 0 as proxy ws won't set intents in other instances
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if (
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bot.intents &&
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(!options?.limit || options.limit > 1) &&
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!(bot.intents & DiscordGatewayIntents.GuildMembers)
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) {
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throw new Error(bot.constants.Errors.MISSING_INTENT_GUILD_MEMBERS);
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}
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if (options?.userIds?.length) {
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options.limit = options.userIds.length;
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}
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return new Promise((resolve) => {
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const nonce = `${guildId}-${Date.now()}`;
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bot.cache.fetchAllMembersProcessingRequests.set(nonce, resolve);
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bot.gateway.sendShardMessage(bot.gateway, shardId, {
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op: DiscordGatewayOpcodes.RequestGuildMembers,
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d: {
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guild_id: guildId.toString(),
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// If a query is provided use it, OR if a limit is NOT provided use ""
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query: options?.query || (options?.limit ? undefined : ""),
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limit: options?.limit || 0,
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presences: options?.presences || false,
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user_ids: options?.userIds?.map(id => id.toString()),
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nonce,
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},
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});
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}) as Promise<Collection<bigint, DiscordenoMember>>;
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}
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