Files
discordeno/src/api/handlers/webhook.ts
T
ITOH 8b663ca4de refactor(util): update endpoints (#383)
* Update constants.ts

* fiiiixxxx

* dupe

* Update src/util/constants.ts

Co-authored-by: Ayyan <ayyantee@gmail.com>

* USER_DM

* fix this and remove that

* Update src/util/constants.ts

Co-authored-by: Ayyan <ayyantee@gmail.com>

* Update constants.ts

* Update src/util/constants.ts

Co-authored-by: Ayyan <ayyantee@gmail.com>

* Update src/util/constants.ts

Co-authored-by: Ayyan <ayyantee@gmail.com>

* need these

* hmm

* rename GUILD_EMBED to GUILD_WIDGET

* idk

* Update src/util/constants.ts

Co-authored-by: Ayyan <ayyantee@gmail.com>

* Update constants.ts

* Update constants.ts

Co-authored-by: Ayyan <ayyantee@gmail.com>
2021-01-17 20:34:34 +04:00

319 lines
9.6 KiB
TypeScript

import { botID } from "../../bot.ts";
import { RequestManager } from "../../rest/request_manager.ts";
import {
CreateSlashCommandOptions,
EditSlashCommandOptions,
EditSlashResponseOptions,
EditWebhookMessageOptions,
Errors,
ExecuteSlashCommandOptions,
ExecuteWebhookOptions,
MessageCreateOptions,
UpsertSlashCommandOptions,
WebhookCreateOptions,
WebhookPayload,
} from "../../types/mod.ts";
import { cache } from "../../util/cache.ts";
import { endpoints } from "../../util/constants.ts";
import { botHasChannelPermissions } from "../../util/permissions.ts";
import { urlToBase64 } from "../../util/utils.ts";
import { structures } from "../structures/mod.ts";
/** Create a new webhook. Requires the MANAGE_WEBHOOKS permission. Returns a webhook object on success. Webhook names follow our naming restrictions that can be found in our Usernames and Nicknames documentation, with the following additional stipulations:
*
* Webhook names cannot be: 'clyde'
*/
export async function createWebhook(
channelID: string,
options: WebhookCreateOptions,
) {
const hasManageWebhooksPerm = await botHasChannelPermissions(
channelID,
["MANAGE_WEBHOOKS"],
);
if (
!hasManageWebhooksPerm
) {
throw new Error(Errors.MISSING_MANAGE_WEBHOOKS);
}
if (
// Specific usernames that discord does not allow
options.name === "clyde" ||
// Character limit checks. [...] checks are because of js unicode length handling
[...options.name].length < 2 || [...options.name].length > 32
) {
throw new Error(Errors.INVALID_WEBHOOK_NAME);
}
return RequestManager.post(
endpoints.CHANNEL_WEBHOOKS(channelID),
{
...options,
avatar: options.avatar ? await urlToBase64(options.avatar) : undefined,
},
) as Promise<WebhookPayload>;
}
/** Execute a webhook with webhook ID and webhook token */
export async function executeWebhook(
webhookID: string,
webhookToken: string,
options: ExecuteWebhookOptions,
) {
if (!options.content && !options.file && !options.embeds) {
throw new Error(Errors.INVALID_WEBHOOK_OPTIONS);
}
if (options.content && options.content.length > 2000) {
throw Error(Errors.MESSAGE_MAX_LENGTH);
}
if (options.embeds && options.embeds.length > 10) {
options.embeds.splice(10);
}
if (options.mentions) {
if (options.mentions.users?.length) {
if (options.mentions.parse.includes("users")) {
options.mentions.parse = options.mentions.parse.filter((p) =>
p !== "users"
);
}
if (options.mentions.users.length > 100) {
options.mentions.users = options.mentions.users.slice(0, 100);
}
}
if (options.mentions.roles?.length) {
if (options.mentions.parse.includes("roles")) {
options.mentions.parse = options.mentions.parse.filter((p) =>
p !== "roles"
);
}
if (options.mentions.roles.length > 100) {
options.mentions.roles = options.mentions.roles.slice(0, 100);
}
}
}
const result = await RequestManager.post(
`${endpoints.WEBHOOK(webhookID, webhookToken)}${
options.wait ? "?wait=true" : ""
}`,
{
...options,
allowed_mentions: options.mentions,
avatar_url: options.avatar_url,
},
);
if (!options.wait) return;
return structures.createMessage(result as MessageCreateOptions);
}
/** Returns the new webhook object for the given id. */
export function getWebhook(webhookID: string) {
return RequestManager.get(endpoints.WEBHOOK_ID(webhookID));
}
export function editWebhookMessage(
webhookID: string,
webhookToken: string,
messageID: string,
options: EditWebhookMessageOptions,
) {
if (options.content && options.content.length > 2000) {
throw Error(Errors.MESSAGE_MAX_LENGTH);
}
if (options.embeds && options.embeds.length > 10) {
options.embeds.splice(10);
}
if (options.allowed_mentions) {
if (options.allowed_mentions.users?.length) {
if (options.allowed_mentions.parse.includes("users")) {
options.allowed_mentions.parse = options.allowed_mentions.parse.filter((
p,
) => p !== "users");
}
if (options.allowed_mentions.users.length > 100) {
options.allowed_mentions.users = options.allowed_mentions.users.slice(
0,
100,
);
}
}
if (options.allowed_mentions.roles?.length) {
if (options.allowed_mentions.parse.includes("roles")) {
options.allowed_mentions.parse = options.allowed_mentions.parse.filter((
p,
) => p !== "roles");
}
if (options.allowed_mentions.roles.length > 100) {
options.allowed_mentions.roles = options.allowed_mentions.roles.slice(
0,
100,
);
}
}
}
return RequestManager.patch(
endpoints.WEBHOOK_MESSAGE(webhookID, webhookToken, messageID),
{ ...options, allowed_mentions: options.allowed_mentions },
);
}
export function deleteWebhookMessage(
webhookID: string,
webhookToken: string,
messageID: string,
) {
return RequestManager.delete(
endpoints.WEBHOOK_MESSAGE(webhookID, webhookToken, messageID),
);
}
/**
* There are two kinds of Slash Commands: global commands and guild commands. Global commands are available for every guild that adds your app; guild commands are specific to the guild you specify when making them. Command names are unique per application within each scope (global and guild). That means:
*
* - Your app **cannot** have two global commands with the same name
* - Your app **cannot** have two guild commands within the same name **on the same guild**
* - Your app **can** have a global and guild command with the same name
* - Multiple apps **can** have commands with the same names
*
* Global commands are cached for **1 hour**. That means that new global commands will fan out slowly across all guilds, and will be guaranteed to be updated in an hour.
* Guild commands update **instantly**. We recommend you use guild commands for quick testing, and global commands when they're ready for public use.
*/
export function createSlashCommand(options: CreateSlashCommandOptions) {
// Use ... for content length due to unicode characters and js .length handling
if ([...options.name].length < 2 || [...options.name].length > 32) {
throw new Error(Errors.INVALID_SLASH_NAME);
}
if (
[...options.description].length < 1 || [...options.description].length > 100
) {
throw new Error(Errors.INVALID_SLASH_DESCRIPTION);
}
return RequestManager.post(
options.guildID
? endpoints.COMMANDS_GUILD(botID, options.guildID)
: endpoints.COMMANDS(botID),
{
...options,
},
);
}
/** Fetch all of the global commands for your application. */
export function getSlashCommands(guildID?: string) {
// TODO: Should this be a returned as a collection?
return RequestManager.get(
guildID
? endpoints.COMMANDS_GUILD(botID, guildID)
: endpoints.COMMANDS(botID),
);
}
/**
* Edit an existing slash command. If this command did not exist, it will create it.
*/
export function upsertSlashCommand(options: UpsertSlashCommandOptions) {
return RequestManager.post(
options.guildID
? endpoints.COMMANDS_GUILD_ID(botID, options.id, options.guildID)
: endpoints.COMMANDS_ID(botID, options.id),
{
...options,
},
);
}
/** Edit an existing slash command. */
export function editSlashCommand(options: EditSlashCommandOptions) {
return RequestManager.patch(
options.guildID
? endpoints.COMMANDS_GUILD_ID(botID, options.id, options.guildID)
: endpoints.COMMANDS_ID(botID, options.id),
{
...options,
},
);
}
/** Deletes a slash command. */
export function deleteSlashCommand(id: string, guildID?: string) {
if (!guildID) return RequestManager.delete(endpoints.COMMANDS_ID(botID, id));
return RequestManager.delete(endpoints.COMMANDS_GUILD_ID(botID, id, guildID));
}
/**
* Send a response to a users slash command. The command data will have the id and token necessary to respond.
* Interaction `tokens` are valid for **15 minutes** and can be used to send followup messages.
*
* NOTE: By default we will suppress mentions. To enable mentions, just pass any mentions object.
*/
export function executeSlashCommand(
id: string,
token: string,
options: ExecuteSlashCommandOptions,
) {
// If its already been executed, we need to send a followup response
if (cache.executedSlashCommands.has(token)) {
return RequestManager.post(endpoints.WEBHOOK(botID, token), {
...options,
});
}
// Expire in 15 minutes
cache.executedSlashCommands.set(token, id);
setTimeout(
() => cache.executedSlashCommands.delete(token),
Date.now() + 900000,
);
// IF NO MENTIONS ARE PROVIDED, FORCE DISABLE MENTIONS
if (!(options.data.allowed_mentions)) {
options.data.allowed_mentions = { parse: [] };
}
return RequestManager.post(endpoints.INTERACTION_ID_TOKEN(id, token), {
...options,
});
}
/** To delete your response to a slash command. If a message id is not provided, it will default to deleting the original response. */
export function deleteSlashResponse(
token: string,
messageID?: string,
) {
if (!messageID) {
return RequestManager.delete(
endpoints.INTERACTION_ORIGINAL_ID_TOKEN(botID, token),
);
}
return RequestManager.delete(
endpoints.INTERACTION_ID_TOKEN_MESSAGEID(botID, token, messageID),
);
}
/** To edit your response to a slash command. If a messageID is not provided it will default to editing the original response. */
export function editSlashResponse(
token: string,
options: EditSlashResponseOptions,
) {
return RequestManager.patch(
endpoints.INTERACTION_ORIGINAL_ID_TOKEN(botID, token),
options,
);
}