Files
discordeno/src/structures/channel.ts
T
ITOH 484e995140 fix(structures/channel): add ChannelStruct (#738)
* fix it

* Update channel.ts
2021-04-06 12:23:18 +04:00

157 lines
5.3 KiB
TypeScript

import { cache } from "../cache.ts";
import { channelOverwriteHasPermission } from "../helpers/channels/channel_overwrite_has_permission.ts";
import { deleteChannel } from "../helpers/channels/delete_channel.ts";
import { deleteChannelOverwrite } from "../helpers/channels/delete_channel_overwrite.ts";
import { editChannel } from "../helpers/channels/edit_channel.ts";
import { editChannelOverwrite } from "../helpers/channels/edit_channel_overwrite.ts";
import { sendMessage } from "../helpers/messages/send_message.ts";
import { disconnectMember } from "../helpers/mod.ts";
import { Channel, DiscordChannel } from "../types/channels/channel.ts";
import { ModifyChannel } from "../types/channels/modify_channel.ts";
import { DiscordOverwrite, Overwrite } from "../types/channels/overwrite.ts";
import { CreateMessage } from "../types/messages/create_message.ts";
import { PermissionStrings } from "../types/permissions/permission_strings.ts";
import { VoiceState } from "../types/voice/voice_state.ts";
import { Collection } from "../util/collection.ts";
import { createNewProp, snakeKeysToCamelCase } from "../util/utils.ts";
import { MessageStruct } from "./message.ts";
const baseChannel: Partial<ChannelStruct> = {
get guild() {
return cache.guilds.get(this.guildId!);
},
get messages() {
return cache.messages.filter((m) => m.channelId === this.id!);
},
get mention() {
return `<#${this.id!}>`;
},
get voiceStates() {
return this.guild?.voiceStates.filter((voiceState) =>
voiceState.channelId === this.id
);
},
get connectedMembers() {
const voiceStates = this.voiceStates;
if (!voiceStates) return undefined;
return new Collection(
voiceStates.map((vs, key) => [key, cache.members.get(key)]),
);
},
send(content) {
return sendMessage(this.id!, content);
},
disconnect(memberId) {
return disconnectMember(this.guildId!, memberId);
},
delete() {
return deleteChannel(this.guildId!, this.id!);
},
editOverwrite(id, options) {
return editChannelOverwrite(this.guildId!, this.id!, id, options);
},
deleteOverwrite(id) {
return deleteChannelOverwrite(this.guildId!, this.id!, id);
},
hasPermission(overwrites, permissions) {
return channelOverwriteHasPermission(
this.guildId!,
this.id!,
overwrites,
permissions,
);
},
edit(options, reason) {
return editChannel(this.id!, options, reason);
},
};
/** Create a structure object */
// deno-lint-ignore require-await
export async function createChannelStruct(
data: DiscordChannel,
guildId?: string,
) {
const {
guildId: rawGuildId = "",
lastPinTimestamp,
...rest
} = snakeKeysToCamelCase(data) as Channel;
const props: Record<string, PropertyDescriptor> = {};
Object.keys(rest).forEach((key) => {
// @ts-ignore index signature
props[key] = createNewProp(rest[key]);
});
const channel: ChannelStruct = Object.create(baseChannel, {
...props,
guildId: createNewProp(guildId || rawGuildId),
lastPinTimestamp: createNewProp(
lastPinTimestamp ? Date.parse(lastPinTimestamp) : undefined,
),
});
return channel;
}
export interface ChannelStruct extends Channel {
// GETTERS
/**
* Gets the guild object for this channel.
*
* ⚠️ ADVANCED: If you use the custom cache, these will not work for you. Getters can not be async and custom cache requires async.
*/
guild?: GuildStruct;
/**
* Gets the messages from cache that were sent in this channel
*
* ⚠️ ADVANCED: If you use the custom cache, these will not work for you. Getters can not be async and custom cache requires async.
*/
messages: Collection<string, MessageStruct>;
/** The mention of the channel */
mention: string;
/**
* Gets the voice states for this channel
*
* ⚠️ ADVANCED: If you use the custom cache, these will not work for you. Getters can not be async and custom cache requires async.
*/
voiceStates?: Collection<string, VoiceState>;
/**
* Gets the connected members for this channel undefined if member is not cached
*
* ⚠️ ADVANCED: If you use the custom cache, these will not work for you. Getters can not be async and custom cache requires async.
*/
connectedMembers?: Collection<string, MemberStruct | undefined>;
// METHODS
/** Send a message to the channel. Requires SEND_MESSAGES permission. */
send(content: string | CreateMessage): ReturnType<typeof sendMessage>;
/** Disconnect a member from a voice channel. Requires MOVE_MEMBERS permission. */
disconnect(memberID: string): ReturnType<typeof disconnectMember>;
/** Delete the channel */
delete(): ReturnType<typeof deleteChannel>;
/** Edit a channel Overwrite */
editOverwrite(
overwriteID: string,
options: Omit<Overwrite, "id">,
): ReturnType<typeof editChannelOverwrite>;
/** Delete a channel Overwrite */
deleteOverwrite(
overwriteID: string,
): ReturnType<typeof deleteChannelOverwrite>;
/** Checks if a channel overwrite for a user id or a role id has permission in this channel */
hasPermission(
overwrites: DiscordOverwrite[],
permissions: PermissionStrings[],
): ReturnType<typeof channelOverwriteHasPermission>;
/** Edit the channel */
edit(
options: ModifyChannel,
reason?: string,
): ReturnType<typeof editChannel>;
}