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https://github.com/discordeno/discordeno.git
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325 lines
16 KiB
TypeScript
325 lines
16 KiB
TypeScript
import Client from "../module/client.ts"
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import { endpoints } from "../constants/discord.ts"
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import { format_image_url } from "../utils/cdn.ts"
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import {
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Create_Guild_Payload,
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ChannelTypes,
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PrunePayload,
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Position_Swap,
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Get_Audit_Logs_Options,
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Edit_Integration_Options,
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BanOptions,
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Guild_Edit_Options,
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Create_Emojis_Options,
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Edit_Emojis_Options,
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Create_Role_Options
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} from "../types/guild.ts"
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import { create_role } from "./role.ts"
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import { create_member } from "./member.ts"
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import { create_channel } from "./channel.ts"
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import { Channel_Create_Options } from "../types/channel.ts"
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import { Image_Size, Image_Formats } from "../types/cdn.ts"
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import { Permissions, Permission } from "../types/permission.ts"
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export const create_guild = (data: Create_Guild_Payload, client: Client) => {
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const guild = {
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/** The raw create guild payload data. */
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raw: () => data,
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/** The guild id */
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id: () => data.id,
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/** The guild name. 2-100 characters */
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name: () => data.name,
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/** The guild icon image hash */
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icon: () => data.icon,
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/** The guild splash image hash */
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splash: () => data.splash,
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/** The id of the guild owner */
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owner_id: () => data.owner_id,
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/** The voice region id for the guild */
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region: () => data.region,
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/** The afk channel id */
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afk_channel_id: () => data.afk_channel_id,
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/** The AFK timeout in seconds */
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afk_timeout: () => data.afk_timeout,
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/** The verification level required for the guild */
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verification_level: () => data.verification_level,
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/** The roles in the guild */
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roles: () => new Map(data.roles.map(r => [r.id, create_role(r)])),
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/** The custom guild emojis */
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emojis: () => data.emojis,
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/** The enabled guild features. */
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features: () => data.features,
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/** The required MFA level for the guild. */
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mfa_level: () => data.mfa_level,
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/** The id of the channel to which system messages are sent. */
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system_channel_id: () => data.system_channel_id,
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/** When this guild was joined at. */
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joined_at: Date.parse(data.joined_at),
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/** Whether this is considered a large guild. */
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large: () => data.large,
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/** Whether this guild is unavailable */
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unavailable: () => data.unavailable,
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/** The total number of members in this guild. */
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member_count: () => data.member_count,
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/** The current open voice states in the guild. */
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voice_states: () => data.voice_states,
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/** The users in this guild. */
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members: new Map(data.members.map(m => [m.user.id, create_member(m, data.id, data.roles, data.owner_id, client)])),
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/** The channels in the guild */
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channels: new Map(data.channels.map(c => [c.id, create_channel(c, client)])),
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/** The presences of all the users in the guild. */
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presences: new Map(data.presences.map(p => [p.user.id, p])),
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/** The maximum amount of presences for the guild(the default value, currently 5000 is in effect when null is returned.) */
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max_presences: () => data.max_presences,
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/** The maximum amount of members for the guild */
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max_members: () => data.max_members,
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/** The vanity url code for the guild */
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vanity_url_code: () => data.vanity_url_code,
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/** The description for the guild */
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description: () => data.description,
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/** The banner hash */
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banner: () => data.banner,
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/** The current premium tier of the guild */
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premium_tier: () => data.premium_tier,
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/** The total number of users currently boosting this server. */
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premium_subscription_count: () => data.premium_subscription_count,
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/** The preferred locale of this guild only set if the guild has the DISCOVERABLE feature, defaults to en-US */
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preferred_locale: () => data.preferred_locale,
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/** Gets an array of all the channels ids that are the children of this category. */
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category_children_ids: (id: string) => data.channels.filter(c => c.parent_id === id).map(c => c.id),
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/** The full URL of the icon from Discords CDN. Undefined when no icon is set. */
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icon_url: (size: Image_Size = 128, format?: Image_Formats) =>
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data.icon ? format_image_url(endpoints.GUILD_ICON(data.id, data.icon), size, format) : undefined,
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/** The full URL of the splash from Discords CDN. Undefined if no splash is set. */
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splash_url: (size: Image_Size = 128, format?: Image_Formats) =>
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data.splash ? format_image_url(endpoints.GUILD_SPLASH(data.id, data.splash), size, format) : undefined,
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/** The full URL of the banner from Discords CDN. Undefined if no banner is set. */
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banner_url: (size: Image_Size = 128, format?: Image_Formats) =>
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data.banner ? format_image_url(endpoints.GUILD_BANNER(data.id, data.banner), size, format) : undefined,
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/** Create a channel in your server. Bot needs MANAGE_CHANNEL permissions in the server. */
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create_channel: (name: string, options: Channel_Create_Options) => {
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// TODO: Check if the bot has `MANAGE_CHANNELS` permission before making a channel
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return client.discordRequestManager.post(endpoints.GUILD_CHANNELS(data.id), {
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name,
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type: options?.type ? ChannelTypes[options.type] : undefined,
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permission_overwrites: options?.permission_overwrites
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? options.permission_overwrites.map(perm => ({
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...perm,
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allow: perm.allow.map(p => Permissions[p]),
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deny: perm.deny.map(p => Permissions[p])
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}))
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: undefined,
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...options
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})
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},
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/** Returns a list of guild channel objects.
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*
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* ⚠️ **If you need this, you are probably doing something wrong. This is not intended for use. Your channels will be cached in your guild.**
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*/
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get_channels: () => {
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return client.discordRequestManager.get(endpoints.GUILD_CHANNELS(data.id))
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},
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/** Modify the positions of channels on the guild. Requires MANAGE_CHANNELS permisison. */
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swap_channels: (channel_positions: Position_Swap[]) => {
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if (channel_positions.length < 2) {
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throw "You must provide atleast two channels to be swapped."
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}
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return client.discordRequestManager.patch(endpoints.GUILD_CHANNELS(data.id), channel_positions)
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},
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/** Returns a guild member object for the specified user.
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*
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* ⚠️ **If you need this, you are probably doing something wrong. This is not intended for use. Your members will be cached in your guild.**
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*/
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get_member: (id: string) => {
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return client.discordRequestManager.get(endpoints.GUILD_MEMBER(data.id, id))
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},
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/** Create an emoji in the server. Emojis and animated emojis have a maximum file size of 256kb. Attempting to upload an emoji larger than this limit will fail and return 400 Bad Request and an error message, but not a JSON status code. */
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create_emoji: (name: string, image: string, options: Create_Emojis_Options) => {
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// TODO: Check if the bot has `MANAGE_EMOJIS` permission
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return client.discordRequestManager.post(endpoints.GUILD_EMOJIS(data.id), {
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...options,
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name,
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image
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})
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},
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/** Modify the given emoji. Requires the MANAGE_EMOJIS permission. */
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edit_emoji: (id: string, options: Edit_Emojis_Options) => {
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// TODO: check if the bot has `MANAGE_EMOJIS` permission
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return client.discordRequestManager.patch(endpoints.GUILD_EMOJI(data.id, id), {
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name: options.name,
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roles: options.roles
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})
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},
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/** Delete the given emoji. Requires the MANAGE_EMOJIS permission. Returns 204 No Content on success. */
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delete_emoji: (id: string, reason?: string) => {
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// TODO: check if the bot has `MANAGE_EMOJIS` permission
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return client.discordRequestManager.delete(endpoints.GUILD_EMOJI(data.id, id), { reason })
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},
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/** Create a new role for the guild. Requires the MANAGE_ROLES permission. */
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create_role: async (options: Create_Role_Options) => {
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// TODO: check if the bot has the `MANAGE_ROLES` permission.
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const role = await client.discordRequestManager.post(endpoints.GUILD_ROLES(data.id), {
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...options,
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permissions: options.permissions?.map(perm => Permissions[perm])
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})
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// TODO: cache this role
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return role
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},
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/** Edit a guild role. Requires the MANAGE_ROLES permission. */
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edit_role: (id: string, options: Create_Role_Options) => {
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// TODO: check if the bot has the `MANAGE_ROLES` permission.
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return client.discordRequestManager.patch(endpoints.GUILD_ROLE(data.id, id), options)
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},
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/** Delete a guild role. Requires the MANAGE_ROLES permission. */
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delete_role: (id: string) => {
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// TODO: check if the bot has the `MANAGE_ROLES` permission.
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return client.discordRequestManager.delete(endpoints.GUILD_ROLE(data.id, id))
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},
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/** Returns a list of role objects for the guild.
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*
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* ⚠️ **If you need this, you are probably doing something wrong. This is not intended for use. Your roles will be cached in your guild.**
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*/
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get_roles: () => {
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// TODO: check if the bot has the `MANAGE_ROLES` permission.
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return client.discordRequestManager.get(endpoints.GUILD_ROLES(data.id))
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},
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/** Modify the positions of a set of role objects for the guild. Requires the MANAGE_ROLES permission. */
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swap_roles: (rolePositons: Position_Swap) => {
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// TODO: check if the bot has the `MANAGE_ROLES` permission.
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return client.discordRequestManager.patch(endpoints.GUILD_ROLES(data.id), rolePositons)
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},
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/** Check how many members would be removed from the server in a prune operation. Requires the KICK_MEMBERS permission */
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get_prune_count: async (days: number) => {
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if (days < 1) {
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throw `The number of days to count prune for must be 1 or more.`
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}
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// TODO: check if the bot has `KICK_MEMBERS` permission
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const result = (await client.discordRequestManager.get(endpoints.GUILD_PRUNE(data.id), { days })) as PrunePayload
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return result.pruned
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},
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/** Begin pruning all members in the given time period */
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prune_members: (days: number) => {
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if (days < 1) throw `The number of days must be 1 or more.`
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// TODO: check if the bot has `KICK_MEMBERS` permission.
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return client.discordRequestManager.post(endpoints.GUILD_PRUNE(data.id), { days })
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},
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// TODO: REQUEST THIS OVER WEBSOCKET WITH GET_GUILD_MEMBERS ENDPOINT
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// fetch_all_members: () => {
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// },
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/** Returns the audit logs for the guild. Requires VIEW AUDIT LOGS permission */
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get_audit_logs: (options: Get_Audit_Logs_Options) => {
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// TODO: check if the bot has VIEW_AUDIT_LOGS permission
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return client.discordRequestManager.get(endpoints.GUILD_AUDIT_LOGS(data.id), {
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...options,
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limit: options.limit && options.limit >= 1 && options.limit <= 100 ? options.limit : 50
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})
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},
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/** Returns the guild embed object. Requires the MANAGE_GUILD permission. */
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get_embed: () => {
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// TODO: check if the bot has the MANAGE_GUILD permission
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return client.discordRequestManager.get(endpoints.GUILD_EMBED(data.id))
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},
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/** Modify a guild embed object for the guild. Requires the MANAGE_GUILD permission. */
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edit_embed: (enabled: boolean, channel_id?: string | null) => {
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// TODO: Requires the MANAGE_GUILD permission.
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return client.discordRequestManager.patch(endpoints.GUILD_EMBED(data.id), { enabled, channel_id })
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},
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/** Returns the code and uses of the vanity url for this server if it is enabled. Requires the MANAGE_GUILD permission. */
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get_vanity_url: () => {
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return client.discordRequestManager.get(endpoints.GUILD_VANITY_URL(data.id))
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},
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/** Returns a list of integrations for the guild. Requires the MANAGE_GUILD permission. */
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get_integrations: () => {
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// TODO: requires the MANAGE_GUILD permission
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return client.discordRequestManager.get(endpoints.GUILD_INTEGRATIONS(data.id))
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},
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/** Modify the behavior and settings of an integration object for the guild. Requires the MANAGE_GUILD permission. */
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edit_integration: (id: string, options: Edit_Integration_Options) => {
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// TODO: requires the MANAGE_GUILD permission
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return client.discordRequestManager.patch(endpoints.GUILD_INTEGRATION(data.id, id), options)
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},
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/** Delete the attached integration object for the guild with this id. Requires MANAGE_GUILD permission. */
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delete_integration: (id: string) => {
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// TODO: requires the MANAGE_GUILD permission
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return client.discordRequestManager.delete(endpoints.GUILD_INTEGRATION(data.id, id))
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},
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/** Sync an integration. Requires teh MANAGE_GUILD permission. */
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sync_integration: (id: string) => {
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// TODO: requires MANAGE_GUILD
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return client.discordRequestManager.post(endpoints.GUILD_INTEGRATION_SYNC(data.id, id))
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},
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/** Returns a list of ban objects for the users banned from this guild. Requires the BAN_MEMBERS permission. */
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get_bans: () => {
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// TODO: requires the BAN_MEMBERS permission
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return client.discordRequestManager.get(endpoints.GUILD_BANS(data.id))
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},
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/** Ban a user from the guild and optionally delete previous messages sent by the user. Requires teh BAN_MEMBERS permission. */
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ban: (id: string, options: BanOptions) => {
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// TODO: requires the BAN_MEMBERS permission
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return client.discordRequestManager.put(endpoints.GUILD_BAN(data.id, id), options)
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},
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/** Remove the ban for a user. REquires BAN_MEMBERS permission */
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unban: (id: string) => {
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// TODO: requires the BAN_MEMBERS permission
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return client.discordRequestManager.delete(endpoints.GUILD_BAN(data.id, id))
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},
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/** Check whether a member has certain permissions in this channel. */
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channel_has_permissions: (channel_id: string, member_id: string, permissions: Permission[]) => {
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if (member_id === data.owner_id) return true
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const member = guild.members.get(member_id)
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if (!member) {
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throw "Invalid member id provided. This member was not found in the cache. Please fetch them with getMember on guild."
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}
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const channel = guild.channels.get(channel_id)
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if (!channel) {
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throw "Invalid channel id provided. This channel was not found in the cache."
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}
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let permissionBits = member.roles().reduce((bits, role_id) => {
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const role = guild.roles().get(role_id)
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if (!role) return bits
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bits |= role.permissions()
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return bits
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}, 0)
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// channel.permission_overwrites()?.forEach(overwrite => {
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// permissionBits = (permissionBits & ~overwrite.deny) | overwrite.allow
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// })
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if (permissionBits & Permissions.ADMINISTRATOR) return true
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return permissions.every(permission => permissionBits & Permissions[permission])
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},
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/** Modify a guilds settings. Requires the MANAGE_GUILD permission. */
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edit: (options: Guild_Edit_Options) => {
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// TODO: requires the MANAGE_GUILD permission
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return client.discordRequestManager.patch(endpoints.GUILD(data.id), options)
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},
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/** Get all the invites for this guild. Requires MANAGE_GUILD permission */
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get_invites: () => {
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// TODO: requires MANAGE_GUILD permission
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return client.discordRequestManager.get(endpoints.GUILD_INVITES(data.id))
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},
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/** Leave a guild */
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leave: () => {
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return client.discordRequestManager.delete(endpoints.GUILD_LEAVE(data.id))
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},
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/** Returns a list of voice region objects for the guild. Unlike the similar /voice route, this returns VIP servers when the guild is VIP-enabled. */
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get_voice_regions: () => {
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return client.discordRequestManager.get(endpoints.GUILD_REGIONS(data.id))
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},
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/** Returns a list of guild webhooks objects. Requires the MANAGE_WEBHOOKs permission. */
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get_webhooks: () => {
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// TODO: requires MANAGE_WEBHOOKS
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return client.discordRequestManager.get(endpoints.GUILD_WEBHOOKS(data.id))
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}
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}
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return guild
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}
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