Files
discordeno/packages/old/plugins/permissions/src/permissions.ts
Awesome Stickz 80eabe5f44 Emoji rest methods (node-migration-clean) (#2713)
* feat: all emoji rest methods

* Fix code style issues with ESLint

Co-authored-by: Lint Action <lint-action@samuelmeuli.com>
2023-01-05 15:16:20 -06:00

410 lines
13 KiB
TypeScript

import type {
BotWithCache,
Channel,
Guild,
Member,
OverwriteReadable,
PermissionStrings,
Role} from '../deps.js';
import {
BitwisePermissionFlags,
Errors,
separateOverwrites
} from '../deps.js'
/** Calculates the permissions this member has in the given guild */
export function calculateBasePermissions (
bot: BotWithCache,
guildOrId: bigint | Guild,
memberOrId: bigint | Member
) {
const guild = typeof guildOrId === 'bigint' ? bot.guilds.get(guildOrId) : guildOrId
const member = typeof memberOrId === 'bigint'
? bot.members.get(bot.transformers.snowflake(`${memberOrId}${guild?.id}`))
: memberOrId
if ((guild == null) || (member == null)) return 8n
let permissions = 0n
// Calculate the role permissions bits, @everyone role is not in memberRoleIds so we need to pass guildId manually
permissions |= [...member.roles, guild.id]
.map((id) => guild.roles.get(id)?.permissions)
// Removes any edge case undefined
.filter((perm) => perm)
.reduce((bits, perms) => {
bits |= perms
return bits
}, 0n) || 0n
// If the memberId is equal to the guild ownerId he automatically has every permission so we add ADMINISTRATOR permission
if (guild.ownerId === member.id) permissions |= 8n
// Return the members permission bits as a string
return permissions
}
/** Calculates the permissions this member has for the given Channel */
export function calculateChannelOverwrites (
bot: BotWithCache,
channelOrId: bigint | Channel,
memberOrId: bigint | Member
) {
const channel = typeof channelOrId === 'bigint' ? bot.channels.get(channelOrId) : channelOrId
// This is a DM channel so return ADMINISTRATOR permission
if (!channel?.guildId) return 8n
const member = typeof memberOrId === 'bigint' ? bot.members.get(memberOrId) : memberOrId
if (!channel || (member == null)) return 8n
// Get all the role permissions this member already has
let permissions = calculateBasePermissions(
bot,
channel.guildId,
member
)
// First calculate @everyone overwrites since these have the lowest priority
const overwriteEveryone = channel.permissionOverwrites?.find((overwrite) => {
const [_, id] = separateOverwrites(overwrite)
return id === channel.guildId
})
if (overwriteEveryone) {
const [_type, _id, allow, deny] = separateOverwrites(overwriteEveryone)
// First remove denied permissions since denied < allowed
permissions &= ~deny
permissions |= allow
}
const overwrites = channel.permissionOverwrites
// In order to calculate the role permissions correctly we need to temporarily save the allowed and denied permissions
let allow = 0n
let deny = 0n
const memberRoles = member.roles || []
// Second calculate members role overwrites since these have middle priority
for (const overwrite of overwrites || []) {
const [_type, id, allowBits, denyBits] = separateOverwrites(overwrite)
if (!memberRoles.includes(id)) continue
deny |= denyBits
allow |= allowBits
}
// After role overwrite calculate save allowed permissions first we remove denied permissions since "denied < allowed"
permissions &= ~deny
permissions |= allow
// Third calculate member specific overwrites since these have the highest priority
const overwriteMember = overwrites?.find((overwrite) => {
const [_, id] = separateOverwrites(overwrite)
return id === member.id
})
if (overwriteMember) {
const [_type, _id, allowBits, denyBits] = separateOverwrites(
overwriteMember
)
permissions &= ~denyBits
permissions |= allowBits
}
return permissions
}
/** Checks if the given permission bits are matching the given permissions. `ADMINISTRATOR` always returns `true` */
export function validatePermissions (
permissionBits: bigint,
permissions: PermissionStrings[]
) {
if (permissionBits & 8n) return true
return permissions.every(
(permission) =>
// Check if permission is in permissionBits
permissionBits & BigInt(BitwisePermissionFlags[permission])
)
}
/** Checks if the given member has these permissions in the given guild */
export function hasGuildPermissions (
bot: BotWithCache,
guild: bigint | Guild,
member: bigint | Member,
permissions: PermissionStrings[]
) {
// First we need the role permission bits this member has
const basePermissions = calculateBasePermissions(
bot,
guild,
member
)
// Second use the validatePermissions function to check if the member has every permission
return validatePermissions(basePermissions, permissions)
}
/** Checks if the bot has these permissions in the given guild */
export function botHasGuildPermissions (
bot: BotWithCache,
guild: bigint | Guild,
permissions: PermissionStrings[]
) {
// Since Bot is a normal member we can use the hasRolePermissions() function
return hasGuildPermissions(bot, guild, bot.id, permissions)
}
/** Checks if the given member has these permissions for the given channel */
export function hasChannelPermissions (
bot: BotWithCache,
channel: bigint | Channel,
member: bigint | Member,
permissions: PermissionStrings[]
) {
// First we need the overwrite bits this member has
const channelOverwrites = calculateChannelOverwrites(
bot,
channel,
member
)
// Second use the validatePermissions function to check if the member has every permission
return validatePermissions(channelOverwrites, permissions)
}
/** Checks if the bot has these permissions f0r the given channel */
export function botHasChannelPermissions (
bot: BotWithCache,
channel: bigint | Channel,
permissions: PermissionStrings[]
) {
// Since Bot is a normal member we can use the hasRolePermissions() function
return hasChannelPermissions(bot, channel, bot.id, permissions)
}
/** Returns the permissions that are not in the given permissionBits */
export function missingPermissions (
permissionBits: bigint,
permissions: PermissionStrings[]
) {
if (permissionBits & 8n) return []
return permissions.filter((permission) => !(permissionBits & BigInt(BitwisePermissionFlags[permission])))
}
/** Get the missing Guild permissions this member has */
export function getMissingGuildPermissions (
bot: BotWithCache,
guild: bigint | Guild,
member: bigint | Member,
permissions: PermissionStrings[]
) {
// First we need the role permission bits this member has
const permissionBits = calculateBasePermissions(
bot,
guild,
member
)
// Second return the members missing permissions
return missingPermissions(permissionBits, permissions)
}
/** Get the missing Channel permissions this member has */
export function getMissingChannelPermissions (
bot: BotWithCache,
channel: bigint | Channel,
member: bigint | Member,
permissions: PermissionStrings[]
) {
// First we need the role permission bits this member has
const permissionBits = calculateChannelOverwrites(
bot,
channel,
member
)
// Second return the members missing permissions
return missingPermissions(permissionBits, permissions)
}
/** Throws an error if this member has not all of the given permissions */
export function requireGuildPermissions (
bot: BotWithCache,
guild: bigint | Guild,
member: bigint | Member,
permissions: PermissionStrings[]
) {
const missing = getMissingGuildPermissions(
bot,
guild,
member,
permissions
)
if (missing.length > 0) {
// If the member is missing a permission throw an Error
throw new Error(`Missing Permissions: ${missing.join(' & ')}`)
}
}
/** Throws an error if the bot does not have all permissions */
export function requireBotGuildPermissions (
bot: BotWithCache,
guild: bigint | Guild,
permissions: PermissionStrings[]
) {
// Since Bot is a normal member we can use the throwOnMissingGuildPermission() function
return requireGuildPermissions(bot, guild, bot.id, permissions)
}
/** Throws an error if this member has not all of the given permissions */
export function requireChannelPermissions (
bot: BotWithCache,
channel: bigint | Channel,
member: bigint | Member,
permissions: PermissionStrings[]
) {
const missing = getMissingChannelPermissions(
bot,
channel,
member,
permissions
)
if (missing.length > 0) {
// If the member is missing a permission throw an Error
throw new Error(`Missing Permissions: ${missing.join(' & ')}`)
}
}
/** Throws an error if the bot has not all of the given channel permissions */
export function requireBotChannelPermissions (
bot: BotWithCache,
channel: bigint | Channel,
permissions: PermissionStrings[]
) {
// Since Bot is a normal member we can use the throwOnMissingChannelPermission() function
return requireChannelPermissions(bot, channel, bot.id, permissions)
}
/** Internal function to check if the bot has the permissions to set these overwrites */
export function requireOverwritePermissions (
bot: BotWithCache,
guildOrId: bigint | Guild,
overwrites: OverwriteReadable[]
) {
let requiredPerms: Set<PermissionStrings> = new Set(['MANAGE_CHANNELS'])
overwrites?.forEach((overwrite) => {
if (overwrite.allow) overwrite.allow.forEach(requiredPerms.add, requiredPerms)
if (overwrite.deny) overwrite.deny.forEach(requiredPerms.add, requiredPerms)
})
// MANAGE_ROLES permission can only be set by administrators
if (requiredPerms.has('MANAGE_ROLES')) requiredPerms = new Set<PermissionStrings>(['ADMINISTRATOR'])
requireGuildPermissions(bot, guildOrId, bot.id, [
...requiredPerms
])
}
/** Gets the highest role from the member in this guild */
export function highestRole (
bot: BotWithCache,
guildOrId: bigint | Guild,
memberOrId: bigint | Member
) {
const guild = typeof guildOrId === 'bigint' ? bot.guilds.get(guildOrId) : guildOrId
if (guild == null) throw new Error(Errors.GUILD_NOT_FOUND)
// Get the roles from the member
const memberRoles =
(typeof memberOrId === 'bigint'
? bot.members.get(bot.transformers.snowflake(`${memberOrId}${guild.id}`))
: memberOrId)
?.roles
// This member has no roles so the highest one is the @everyone role
if (memberRoles == null) return guild.roles.get(guild.id)!
let memberHighestRole: Role | undefined
for (const roleId of memberRoles) {
const role = guild.roles.get(roleId)
// Rare edge case handling if undefined
if (role == null) continue
// If memberHighestRole is still undefined we want to assign the role,
// else we want to check if the current role position is higher than the current memberHighestRole
if (
(memberHighestRole == null) ||
memberHighestRole.position < role.position ||
memberHighestRole.position === role.position
) {
memberHighestRole = role
}
}
// The member has at least one role so memberHighestRole must exist
return memberHighestRole!
}
/** Checks if the first role is higher than the second role */
export function higherRolePosition (
bot: BotWithCache,
guildOrId: bigint | Guild,
roleId: bigint,
otherRoleId: bigint
) {
const guild = typeof guildOrId === 'bigint' ? bot.guilds.get(guildOrId) : guildOrId
if (guild == null) return true
const role = guild.roles.get(roleId)
const otherRole = guild.roles.get(otherRoleId)
if ((role == null) || (otherRole == null)) throw new Error(Errors.ROLE_NOT_FOUND)
// Rare edge case handling
if (role.position === otherRole.position) return role.id < otherRole.id
return role.position > otherRole.position
}
/** Checks if the member has a higher position than the given role */
export function isHigherPosition (
bot: BotWithCache,
guildOrId: bigint | Guild,
memberId: bigint,
compareRoleId: bigint
) {
const guild = typeof guildOrId === 'bigint' ? bot.guilds.get(guildOrId) : guildOrId
if ((guild == null) || guild.ownerId === memberId) return true
const memberHighestRole = highestRole(bot, guild, memberId)
return higherRolePosition(
bot,
guild.id,
memberHighestRole.id,
compareRoleId
)
}
/** Checks if a channel overwrite for a user id or a role id has permission in this channel */
export function channelOverwriteHasPermission (
guildId: bigint,
id: bigint,
overwrites: bigint[],
permissions: PermissionStrings[]
) {
const overwrite = overwrites.find((perm) => {
const [_, bitID] = separateOverwrites(perm)
return id === bitID
}) ||
overwrites.find((perm) => {
const [_, bitID] = separateOverwrites(perm)
return bitID === guildId
})
if (!overwrite) return false
return permissions.every((perm) => {
const [_type, _id, allowBits, denyBits] = separateOverwrites(overwrite)
if (BigInt(denyBits) & BigInt(BitwisePermissionFlags[perm])) return false
if (BigInt(allowBits) & BigInt(BitwisePermissionFlags[perm])) return true
})
}