mirror of
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* fix: check new types idea * fix: type errors * fix: new style * fix: more cleanup * fix: more cleanup * fix: cleanup audit logs * fix: cleanup stickers * fix: cleanup integrations * fix: more cleanup * fix: organize into 1 place * fix: few errors * fix: some broken import fixes * fix: quite a lot of fixes across the board * fix: more fixes for broken imports * fix: more fixes for broken imports * fix: handler imports * fix: all remaining import errors * fix: more errors needing fixes * fix: clearing up transformers * fix: few moer types * fix: more cleanup of extra types * fix: fmt * fix: cleanup discordeno file * Nuke Base Types (#2102) * fix: cleanup snake stuff * convert camelCase to snake_case (#2103) * fix: add camelize * fix: finalize remaining errors * fix: imports in test Co-authored-by: LTS20050703 <87189679+lts20050703@users.noreply.github.com>
22 lines
785 B
TypeScript
22 lines
785 B
TypeScript
import { Collection } from "../../../util/collection.ts";
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import type { Bot } from "../../../bot.ts";
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import { DiscordApplicationCommand } from "../../../types/discord.ts";
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/** Fetch all the commands for your application. If a guild id is not provided, it will fetch global commands. */
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export async function getApplicationCommands(bot: Bot, guildId?: bigint) {
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const result = await bot.rest.runMethod<DiscordApplicationCommand[]>(
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bot.rest,
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"get",
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guildId
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? bot.constants.endpoints.COMMANDS_GUILD(bot.applicationId, guildId)
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: bot.constants.endpoints.COMMANDS(bot.applicationId),
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);
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return new Collection(
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result.map((res) => {
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const command = bot.transformers.applicationCommand(bot, res);
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return [command.id, command];
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}),
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);
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}
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