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* fix: check new types idea * fix: type errors * fix: new style * fix: more cleanup * fix: more cleanup * fix: cleanup audit logs * fix: cleanup stickers * fix: cleanup integrations * fix: more cleanup * fix: organize into 1 place * fix: few errors * fix: some broken import fixes * fix: quite a lot of fixes across the board * fix: more fixes for broken imports * fix: more fixes for broken imports * fix: handler imports * fix: all remaining import errors * fix: more errors needing fixes * fix: clearing up transformers * fix: few moer types * fix: more cleanup of extra types * fix: fmt * fix: cleanup discordeno file * Nuke Base Types (#2102) * fix: cleanup snake stuff * convert camelCase to snake_case (#2103) * fix: add camelize * fix: finalize remaining errors * fix: imports in test Co-authored-by: LTS20050703 <87189679+lts20050703@users.noreply.github.com>
30 lines
1.2 KiB
TypeScript
30 lines
1.2 KiB
TypeScript
import type { Bot } from "../../../bot.ts";
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import { DiscordGuildApplicationCommandPermissions } from "../../../types/discord.ts";
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import { ApplicationCommandPermissionTypes } from "../../../types/shared.ts";
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/** Batch edits permissions for all commands in a guild. Takes an array of partial GuildApplicationCommandPermissions objects including `id` and `permissions`. */
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export async function batchEditApplicationCommandPermissions(
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bot: Bot,
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guildId: bigint,
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options: { id: string; permissions: ApplicationCommandPermissions[] }[],
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) {
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const result = await bot.rest.runMethod<DiscordGuildApplicationCommandPermissions[]>(
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bot.rest,
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"put",
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bot.constants.endpoints.COMMANDS_PERMISSIONS(bot.applicationId, guildId),
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options,
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);
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return result.map((res) => bot.transformers.applicationCommandPermission(bot, res));
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}
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/** https://discord.com/developers/docs/interactions/slash-commands#applicationcommandpermissions */
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export interface ApplicationCommandPermissions {
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/** The id of the role or user */
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id: string;
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/** Role or User */
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type: ApplicationCommandPermissionTypes;
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/** `true` to allow, `false`, to disallow */
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permission: boolean;
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}
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