import { eventHandlers } from "../bot.ts"; import { handlers } from "../handlers/mod.ts"; import { DiscordGatewayOpcodes } from "../types/codes/gateway_opcodes.ts"; import { DiscordReady } from "../types/gateway/ready.ts"; import { decompressWith } from "./deps.ts"; import { identify } from "./identify.ts"; import { resume } from "./resume.ts"; import { ws } from "./ws.ts"; /** Handler for handling every message event from websocket. */ // deno-lint-ignore no-explicit-any export async function handleOnMessage(message: any, shardId: number) { if (message instanceof ArrayBuffer) { message = new Uint8Array(message); } if (message instanceof Uint8Array) { message = decompressWith( message, 0, (slice: Uint8Array) => ws.utf8decoder.decode(slice), ); } if (typeof message !== "string") return; const messageData = JSON.parse(message); ws.log("RAW", messageData); switch (messageData.op) { case DiscordGatewayOpcodes.Hello: ws.heartbeat( shardId, (messageData.d as DiscordHeartbeat).heartbeat_interval, ); break; case DiscordGatewayOpcodes.HeartbeatACK: if (ws.shards.has(shardId)) { ws.shards.get(shardId)!.heartbeat.acknowledged = true; } break; case DiscordGatewayOpcodes.Reconnect: ws.log("RECONNECT", { shardId }); if (ws.shards.has(shardId)) { ws.shards.get(shardId)!.resuming = true; } await resume(shardId); break; case DiscordGatewayOpcodes.InvalidSession: ws.log("INVALID_SESSION", { shardId, payload: messageData }); // When d is false we need to reidentify if (!messageData.d) { await identify(shardId, ws.maxShards); break; } if (ws.shards.has(shardId)) { ws.shards.get(shardId)!.resuming = true; } await resume(shardId); break; default: if (messageData.t === "RESUMED") { ws.log("RESUMED", { shardId }); if (ws.shards.has(shardId)) { ws.shards.get(shardId)!.resuming = false; } break; } // Important for RESUME if (messageData.t === "READY") { const shard = ws.shards.get(shardId); if (shard) { shard.sessionId = (messageData.d as DiscordReady).session_id; } ws.loadingShards.get(shardId)?.resolve(true); ws.loadingShards.delete(shardId); } // Update the sequence number if it is present if (messageData.s) { const shard = ws.shards.get(shardId); if (shard) { shard.previousSequenceNumber = messageData.s; } } if (ws.url) ws.handleDiscordPayload(messageData, shardId); else { eventHandlers.raw?.(messageData); await eventHandlers.dispatchRequirements?.(messageData, shardId); if (messageData.op !== DiscordGatewayOpcodes.Dispatch) return; return handlers[messageData.t]?.(messageData, shardId); } break; } }