import { WebSocket } from "https://deno.land/std/ws/mod.ts"import { Client_Options } from "../types/options" export const spawnShards = (total: number, id = 1) => { // this.ShardingManager.spawnShard(id); if (id < total) spawnShards(total, id + 1) } export const spawnShardss = (total: number, socket: WebSocket, data: Client_Options, payload: unknown) => { }