try { process.loadEnvFile('../../.env'); } catch { // ignore } if (!process.env.DISCORD_TOKEN) throw new Error('Token was not provided.'); export const token = process.env.DISCORD_TOKEN; export const E2E_TEST_GUILD_ID = process.env.E2E_TEST_GUILD_ID; if (!E2E_TEST_GUILD_ID) throw new Error('A COMMUNITY guild id was not provided.');