import { applicationId } from "../../bot.ts"; import { rest } from "../../rest/rest.ts"; import { structures } from "../../structures/mod.ts"; import { DiscordenoEditWebhookMessage } from "../../types/discordeno/edit_webhook_message.ts"; import { DiscordAllowedMentionsTypes } from "../../types/messages/allowed_mentions_types.ts"; import { DiscordMessage } from "../../types/messages/message.ts"; import { Errors } from "../../types/misc/errors.ts"; import { endpoints } from "../../util/constants.ts"; /** To edit your response to a slash command. If a messageId is not provided it will default to editing the original response. */ export async function editSlashResponse( token: string, options: DiscordenoEditWebhookMessage, ) { if (options.content && options.content.length > 2000) { throw Error(Errors.MESSAGE_MAX_LENGTH); } if (options.embeds && options.embeds.length > 10) { options.embeds.splice(10); } if (options.allowedMentions) { if (options.allowedMentions.users?.length) { if ( options.allowedMentions.parse.includes( DiscordAllowedMentionsTypes.UserMentions, ) ) { options.allowedMentions.parse = options.allowedMentions.parse.filter( (p) => p !== "users", ); } if (options.allowedMentions.users.length > 100) { options.allowedMentions.users = options.allowedMentions.users.slice( 0, 100, ); } } if (options.allowedMentions.roles?.length) { if ( options.allowedMentions.parse.includes( DiscordAllowedMentionsTypes.RoleMentions, ) ) { options.allowedMentions.parse = options.allowedMentions.parse.filter( (p) => p !== "roles", ); } if (options.allowedMentions.roles.length > 100) { options.allowedMentions.roles = options.allowedMentions.roles.slice( 0, 100, ); } } } const result = await rest.runMethod( "patch", options.messageId ? endpoints.WEBHOOK_MESSAGE(applicationId, token, options.messageId) : endpoints.INTERACTION_ORIGINAL_ID_TOKEN(applicationId, token), options, ); // If the original message was edited, this will not return a message if (!options.messageId) return result; const message = await structures.createMessageStruct( result as DiscordMessage, ); return message; }