import { Member } from "../structures/member.ts"; import { ImageSize, ImageFormats } from "../types/cdn.ts"; import { formatImageURL } from "../utils/cdn.ts"; import { endpoints } from "../constants/discord.ts"; import { highestRole, higherRolePosition, botHasPermission, } from "../utils/permissions.ts"; import { botID } from "../module/client.ts"; import { Permissions } from "../types/permission.ts"; import { Errors } from "../types/errors.ts"; import { RequestManager } from "../module/requestManager.ts"; import { MessageContent, DMChannelCreatePayload } from "../types/channel.ts"; import { cache } from "../utils/cache.ts"; import { createChannel } from "../structures/channel.ts"; import { EditMemberOptions } from "../types/member.ts"; import { sendMessage } from "./channel.ts"; /** The users custom avatar or the default avatar */ export function avatarURL( member: Member, size: ImageSize = 128, format?: ImageFormats, ) { return member.user.avatar ? formatImageURL( endpoints.USER_AVATAR(member.user.id, member.user.avatar), size, format, ) : endpoints.USER_DEFAULT_AVATAR(Number(member.user.discriminator) % 5); } /** Add a role to the member */ export function addRole( guildID: string, memberID: string, roleID: string, reason?: string, ) { const botsHighestRole = highestRole(guildID, botID); if ( botsHighestRole && !higherRolePosition(guildID, botsHighestRole.id, roleID) ) { throw new Error(Errors.BOTS_HIGHEST_ROLE_TOO_LOW); } if (!botHasPermission(guildID, [Permissions.MANAGE_ROLES])) { throw new Error(Errors.MISSING_MANAGE_ROLES); } return RequestManager.put( endpoints.GUILD_MEMBER_ROLE(guildID, memberID, roleID), { reason }, ); } /** Remove a role from the member */ export function removeRole( guildID: string, memberID: string, roleID: string, reason?: string, ) { const botsHighestRole = highestRole(guildID, botID); if ( botsHighestRole && !higherRolePosition(guildID, botsHighestRole.id, roleID) ) { throw new Error(Errors.BOTS_HIGHEST_ROLE_TOO_LOW); } if (!botHasPermission(guildID, [Permissions.MANAGE_ROLES])) { throw new Error(Errors.MISSING_MANAGE_ROLES); } return RequestManager.delete( endpoints.GUILD_MEMBER_ROLE(guildID, memberID, roleID), { reason }, ); } /** Send a message to a users DM. Note: this takes 2 API calls. 1 is to fetch the users dm channel. 2 is to send a message to that channel. */ export async function sendDirectMessage( memberID: string, content: string | MessageContent, ) { let dmChannel = cache.channels.get(memberID); if (!dmChannel) { // If not available in cache create a new one. const dmChannelData = await RequestManager.post( endpoints.USER_CREATE_DM, { recipient_id: memberID }, ) as DMChannelCreatePayload; // Channel create event will have added this channel to the cache cache.channels.delete(dmChannelData.id); const channel = createChannel(dmChannelData); // Recreate the channel and add it undert he users id cache.channels.set(memberID, channel); dmChannel = channel; } // If it does exist try sending a message to this user return sendMessage(dmChannel, content); } /** Kick a member from the server */ export function kick(guildID: string, memberID: string, reason?: string) { const botsHighestRole = highestRole(guildID, botID); const membersHighestRole = highestRole(guildID, memberID); if ( botsHighestRole && membersHighestRole && botsHighestRole.position <= membersHighestRole.position ) { throw new Error(Errors.BOTS_HIGHEST_ROLE_TOO_LOW); } if (!botHasPermission(guildID, [Permissions.KICK_MEMBERS])) { throw new Error(Errors.MISSING_KICK_MEMBERS); } return RequestManager.delete( endpoints.GUILD_MEMBER(guildID, memberID), { reason }, ); } /** Edit the member */ export function editMember( guildID: string, memberID: string, options: EditMemberOptions, ) { if (options.nick) { if (options.nick.length > 32) { throw new Error(Errors.NICKNAMES_MAX_LENGTH); } if (!botHasPermission(guildID, [Permissions.MANAGE_NICKNAMES])) { throw new Error(Errors.MISSING_MANAGE_NICKNAMES); } } if ( options.roles && !botHasPermission(guildID, [Permissions.MANAGE_ROLES]) ) { throw new Error(Errors.MISSING_MANAGE_ROLES); } if (options.mute) { // TODO: This should check if the member is in a voice channel if ( !botHasPermission(guildID, [Permissions.MUTE_MEMBERS]) ) { throw new Error(Errors.MISSING_MUTE_MEMBERS); } } if ( options.deaf && !botHasPermission(guildID, [Permissions.DEAFEN_MEMBERS]) ) { throw new Error(Errors.MISSING_DEAFEN_MEMBERS); } // TODO: if channel id is provided check if the bot has CONNECT and MOVE in channel and current channel return RequestManager.patch( endpoints.GUILD_MEMBER(guildID, memberID), options, ); }