refactor: rename *ID to *Id (#710)

* refactor: rename *ID to *Id

* Update src/helpers/commands/delete_slash_command.ts

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* Update src/helpers/commands/delete_slash_command.ts

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* Update src/helpers/commands/delete_slash_response.ts

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* Update src/helpers/commands/edit_slash_response.ts

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* Update src/util/utils.ts

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* Update src/util/utils.ts

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* Update src/util/utils.ts

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* Update src/util/utils.ts

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* Update src/util/utils.ts

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* Update src/helpers/commands/get_slash_command.ts

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* Update src/helpers/commands/send_interaction_response.ts

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* Update src/helpers/commands/upsert_slash_command.ts

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* Update src/helpers/guilds/edit_widget.ts

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* Update src/helpers/guilds/get_widget.ts

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* Update src/helpers/guilds/get_widget.ts

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* Update src/helpers/guilds/get_widget_image_url.ts

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* Update src/helpers/guilds/get_widget_image_url.ts

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* Update src/helpers/guilds/get_widget_settings.ts

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* Update .gitignore

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* Update LICENSE

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* Update src/helpers/members/edit_bot_profile.ts

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* Update src/helpers/members/edit_bot_profile.ts

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* Update src/helpers/webhooks/create_webhook.ts

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* Update src/helpers/webhooks/delete_webhook.ts

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* Update src/util/constants.ts

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* Update src/helpers/webhooks/edit_webhook.ts

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* Update src/helpers/webhooks/execute_webhook.ts

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* Update src/helpers/webhooks/get_webhook.ts

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* Update src/rest/cache.ts

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* Update src/rest/request.ts

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* Update src/util/constants.ts

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* Update src/helpers/commands/delete_slash_response.ts

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* Update src/util/constants.ts

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* Update src/util/constants.ts

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* Update src/util/constants.ts

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* Update src/util/constants.ts

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* Update src/util/utils.ts

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* Update src/util/utils.ts

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* Revert docs file

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This commit is contained in:
ayntee
2021-03-29 21:03:46 +04:00
committed by GitHub
parent 618d30b65d
commit eaff54f90f
138 changed files with 895 additions and 908 deletions
+43 -43
View File
@@ -21,21 +21,21 @@ export function createShard(
data: DiscordBotGatewayData,
identifyPayload: DiscordIdentify,
resuming = false,
shardID = 0,
shardId = 0,
) {
const oldShard = basicShards.get(shardID);
const oldShard = basicShards.get(shardId);
const ws = new WebSocket(proxyWSURL);
ws.binaryType = "arraybuffer";
const basicShard: BasicShard = {
id: shardID,
id: shardId,
ws,
resumeInterval: 0,
sessionID: oldShard?.sessionID || "",
sessionId: oldShard?.sessionId || "",
previousSequenceNumber: oldShard?.previousSequenceNumber || 0,
needToResume: false,
ready: false,
unavailableGuildIDs: new Set<string>(),
unavailableGuildIds: new Set<string>(),
};
basicShards.set(basicShard.id, basicShard);
@@ -52,7 +52,7 @@ export function createShard(
ws.onerror = (errorEvent) => {
eventHandlers.debug?.({
type: "wsError",
data: { shardID: basicShard.id, ...errorEvent },
data: { shardId: basicShard.id, ...errorEvent },
});
};
@@ -84,11 +84,11 @@ export function createShard(
}
break;
case DiscordGatewayOpcodes.HeartbeatACK:
heartbeating.set(shardID, true);
heartbeating.set(shardId, true);
break;
case DiscordGatewayOpcodes.Reconnect:
eventHandlers.debug?.(
{ type: "gatewayReconnect", data: { shardID: basicShard.id } },
{ type: "gatewayReconnect", data: { shardId: basicShard.id } },
);
basicShard.needToResume = true;
await resumeConnection(data, identifyPayload, basicShard.id);
@@ -97,12 +97,12 @@ export function createShard(
eventHandlers.debug?.(
{
type: "gatewayInvalidSession",
data: { shardID: basicShard.id, data },
data: { shardId: basicShard.id, data },
},
);
// When d is false we need to reidentify
if (!messageData.d) {
createShard(data, identifyPayload, false, shardID);
createShard(data, identifyPayload, false, shardId);
break;
}
basicShard.needToResume = true;
@@ -111,7 +111,7 @@ export function createShard(
default:
if (messageData.t === "RESUMED") {
eventHandlers.debug?.(
{ type: "gatewayResumed", data: { shardID: basicShard.id } },
{ type: "gatewayResumed", data: { shardId: basicShard.id } },
);
basicShard.needToResume = false;
@@ -119,7 +119,7 @@ export function createShard(
}
// Important for RESUME
if (messageData.t === "READY") {
basicShard.sessionID = (messageData.d as ReadyPayload).session_id;
basicShard.sessionId = (messageData.d as ReadyPayload).session_id;
}
// Update the sequence number if it is present
@@ -135,7 +135,7 @@ export function createShard(
eventHandlers.debug?.(
{
type: "wsClose",
data: { shardID: basicShard.id, code, reason, wasClean },
data: { shardId: basicShard.id, code, reason, wasClean },
},
);
@@ -144,14 +144,14 @@ export function createShard(
} else if ([4000, 4003, 4007, 4008, 4009].includes(code)) {
eventHandlers.debug?.({
type: "wsReconnect",
data: { shardID: basicShard.id, code, reason, wasClean },
data: { shardId: basicShard.id, code, reason, wasClean },
});
createShard(data, identifyPayload, false, shardID);
createShard(data, identifyPayload, false, shardId);
} else if (code === 3069 && reason === "[discordeno] requested closure") {
return;
} else {
basicShard.needToResume = true;
await resumeConnection(botGatewayData, identifyPayload, shardID);
await resumeConnection(botGatewayData, identifyPayload, shardId);
}
};
}
@@ -161,7 +161,7 @@ function identify(shard: BasicShard, payload: DiscordIdentify) {
{
type: "gatewayIdentify",
data: {
shardID: shard.id,
shardId: shard.id,
},
},
);
@@ -177,7 +177,7 @@ function resume(shard: BasicShard, payload: DiscordIdentify) {
op: DiscordGatewayOpcodes.Resume,
d: {
token: payload.token,
session_id: shard.sessionID,
session_id: shard.sessionId,
seq: shard.previousSequenceNumber,
},
}, shard.id);
@@ -207,7 +207,7 @@ async function heartbeat(
data: {
interval,
previousSequenceNumber: shard.previousSequenceNumber,
shardID: shard.id,
shardId: shard.id,
},
},
);
@@ -229,7 +229,7 @@ async function heartbeat(
data: {
interval,
previousSequenceNumber: shard.previousSequenceNumber,
shardID: shard.id,
shardId: shard.id,
},
},
);
@@ -240,40 +240,40 @@ async function heartbeat(
async function resumeConnection(
data: DiscordGetGatewayBot,
payload: DiscordIdentify,
shardID: number,
shardId: number,
) {
const shard = basicShards.get(shardID);
const shard = basicShards.get(shardId);
if (!shard) {
eventHandlers.debug?.(
{ type: "missingShard", data: { shardID: shardID } },
{ type: "missingShard", data: { shardId: shardId } },
);
return;
}
if (!shard.needToResume) return;
eventHandlers.debug?.({ type: "gatewayResume", data: { shardID: shard.id } });
eventHandlers.debug?.({ type: "gatewayResume", data: { shardId: shard.id } });
// Run it once
createShard(data, payload, true, shard.id);
// Then retry every 15 seconds
await delay(1000 * 15);
if (shard.needToResume) await resumeConnection(data, payload, shardID);
if (shard.needToResume) await resumeConnection(data, payload, shardId);
}
export async function requestGuildMembers(
guildID: string,
shardID: number,
guildId: string,
shardId: number,
nonce: string,
options?: FetchMembersOptions,
queuedRequest = false,
) {
const shard = basicShards.get(shardID);
const shard = basicShards.get(shardId);
// This request was not from this queue so we add it to queue first
if (!queuedRequest) {
RequestMembersQueue.push({
guildID,
shardID,
guildId,
shardId,
nonce,
options,
});
@@ -287,19 +287,19 @@ export async function requestGuildMembers(
// If its closed add back to queue to redo on resume
if (shard?.ws.readyState === WebSocket.CLOSED) {
await requestGuildMembers(guildID, shardID, nonce, options);
await requestGuildMembers(guildId, shardId, nonce, options);
return;
}
sendWS({
op: DiscordGatewayOpcodes.RequestGuildMembers,
d: {
guild_id: guildID,
guild_id: guildId,
// If a query is provided use it, OR if a limit is NOT provided use ""
query: options?.query || (options?.limit ? undefined : ""),
limit: options?.limit || 0,
presences: options?.presences || false,
user_ids: options?.userIDs,
user_ids: options?.userIds,
nonce,
},
}, shard?.id);
@@ -312,7 +312,7 @@ async function processGatewayQueue() {
}
await Promise.all(basicShards.map(async (shard) => {
const index = RequestMembersQueue.findIndex((q) => q.shardID === shard.id);
const index = RequestMembersQueue.findIndex((q) => q.shardId === shard.id);
// 2 events per second is the rate limit.
const request = RequestMembersQueue[index];
if (request) {
@@ -326,8 +326,8 @@ async function processGatewayQueue() {
},
);
await requestGuildMembers(
request.guildID,
request.shardID,
request.guildId,
request.shardId,
request.nonce,
request.options,
true,
@@ -336,7 +336,7 @@ async function processGatewayQueue() {
RequestMembersQueue.splice(index, 1);
const secondIndex = RequestMembersQueue.findIndex((q) =>
q.shardID === shard.id
q.shardId === shard.id
);
const secondRequest = RequestMembersQueue[secondIndex];
if (secondRequest) {
@@ -350,8 +350,8 @@ async function processGatewayQueue() {
},
);
await requestGuildMembers(
secondRequest.guildID,
secondRequest.shardID,
secondRequest.guildId,
secondRequest.shardId,
secondRequest.nonce,
secondRequest.options,
true,
@@ -368,8 +368,8 @@ async function processGatewayQueue() {
}
/** Enqueues the specified data to be transmitted to the server over the WebSocket connection, */
export function sendWS(payload: DiscordGatewayPayload, shardID = 0) {
const shard = basicShards.get(shardID);
export function sendWS(payload: DiscordGatewayPayload, shardId = 0) {
const shard = basicShards.get(shardId);
if (!shard) return false;
const serialized = JSON.stringify(payload);
@@ -379,8 +379,8 @@ export function sendWS(payload: DiscordGatewayPayload, shardID = 0) {
}
/** Closes the WebSocket connection or connection attempt */
export function closeWS(shardID = 0) {
const shard = basicShards.get(shardID);
export function closeWS(shardId = 0) {
const shard = basicShards.get(shardId);
if (!shard) return false;
shard.ws.close(3069, "[discordeno] requested closure");