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refactor(helpers): separate functions into files (#667)
* refactor(helpers): separate functions into files * idk * idk
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@@ -0,0 +1,27 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { CreateEmojisOptions } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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import { requireBotGuildPermissions } from "../../util/permissions.ts";
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import { urlToBase64 } from "../../util/utils.ts";
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/** Create an emoji in the server. Emojis and animated emojis have a maximum file size of 256kb. Attempting to upload an emoji larger than this limit will fail and return 400 Bad Request and an error message, but not a JSON status code. If a URL is provided to the image parameter, Discordeno will automatically convert it to a base64 string internally. */
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export async function createEmoji(
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guildID: string,
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name: string,
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image: string,
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options: CreateEmojisOptions,
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) {
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await requireBotGuildPermissions(guildID, ["MANAGE_EMOJIS"]);
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if (image && !image.startsWith("data:image/")) {
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image = await urlToBase64(image);
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}
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const result = await RequestManager.post(endpoints.GUILD_EMOJIS(guildID), {
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...options,
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name,
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image,
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});
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return result;
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}
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@@ -0,0 +1,19 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { endpoints } from "../../util/constants.ts";
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import { requireBotGuildPermissions } from "../../util/permissions.ts";
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/** Delete the given emoji. Requires the MANAGE_EMOJIS permission. Returns 204 No Content on success. */
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export async function deleteEmoji(
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guildID: string,
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id: string,
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reason?: string,
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) {
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await requireBotGuildPermissions(guildID, ["MANAGE_EMOJIS"]);
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const result = await RequestManager.delete(
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endpoints.GUILD_EMOJI(guildID, id),
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{ reason },
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);
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return result;
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}
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@@ -0,0 +1,23 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { EditEmojisOptions } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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import { requireBotGuildPermissions } from "../../util/permissions.ts";
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/** Modify the given emoji. Requires the MANAGE_EMOJIS permission. */
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export async function editEmoji(
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guildID: string,
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id: string,
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options: EditEmojisOptions,
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) {
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await requireBotGuildPermissions(guildID, ["MANAGE_EMOJIS"]);
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const result = await RequestManager.patch(
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endpoints.GUILD_EMOJI(guildID, id),
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{
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name: options.name,
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roles: options.roles,
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},
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);
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return result;
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}
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@@ -0,0 +1,4 @@
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/** Creates a url to the emoji from the Discord CDN. */
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export function emojiURL(id: string, animated = false) {
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return `https://cdn.discordapp.com/emojis/${id}.${animated ? "gif" : "png"}`;
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}
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@@ -0,0 +1,32 @@
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import { cacheHandlers } from "../../cache.ts";
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import { RequestManager } from "../../rest/request_manager.ts";
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import { Emoji, Errors } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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/**
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* Returns an emoji for the given guild and emoji ID.
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*
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* ⚠️ **If you need this, you are probably doing something wrong. Always use cache.guilds.get()?.emojis
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*/
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export async function getEmoji(
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guildID: string,
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emojiID: string,
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addToCache = true,
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) {
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const result = (await RequestManager.get(
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endpoints.GUILD_EMOJI(guildID, emojiID),
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)) as Emoji;
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if (addToCache) {
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const guild = await cacheHandlers.get("guilds", guildID);
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if (!guild) throw new Error(Errors.GUILD_NOT_FOUND);
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guild.emojis.set(result.id ?? result.name, result);
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cacheHandlers.set(
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"guilds",
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guildID,
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guild,
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);
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}
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return result;
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}
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@@ -0,0 +1,26 @@
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import { cacheHandlers } from "../../cache.ts";
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import { RequestManager } from "../../rest/request_manager.ts";
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import { Emoji, Errors } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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/**
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* Returns a list of emojis for the given guild.
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*
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* ⚠️ **If you need this, you are probably doing something wrong. Always use cache.guilds.get()?.emojis
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*/
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export async function getEmojis(guildID: string, addToCache = true) {
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const result = (await RequestManager.get(
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endpoints.GUILD_EMOJIS(guildID),
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)) as Emoji[];
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if (addToCache) {
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const guild = await cacheHandlers.get("guilds", guildID);
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if (!guild) throw new Error(Errors.GUILD_NOT_FOUND);
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result.forEach((emoji) => guild.emojis.set(emoji.id ?? emoji.name, emoji));
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cacheHandlers.set("guilds", guildID, guild);
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}
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return result;
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}
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