mirror of
https://github.com/discordeno/discordeno.git
synced 2026-06-16 11:28:15 +00:00
refactor(helpers): separate functions into files (#667)
* refactor(helpers): separate functions into files * idk * idk
This commit is contained in:
@@ -0,0 +1,9 @@
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import { cacheHandlers } from "../../cache.ts";
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/** Gets an array of all the channels ids that are the children of this category. */
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export function categoryChildrenIDs(guildID: string, id: string) {
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return cacheHandlers.filter(
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"channels",
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(channel) => channel.parentID === id && channel.guildID === guildID,
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);
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}
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@@ -0,0 +1,22 @@
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import { Permission, Permissions, RawOverwrite } from "../../types/mod.ts";
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/** Checks if a channel overwrite for a user id or a role id has permission in this channel */
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export function channelOverwriteHasPermission(
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guildID: string,
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id: string,
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overwrites: RawOverwrite[],
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permissions: Permission[],
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) {
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const overwrite = overwrites.find((perm) => perm.id === id) ||
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overwrites.find((perm) => perm.id === guildID);
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return permissions.every((perm) => {
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if (overwrite) {
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const allowBits = overwrite.allow;
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const denyBits = overwrite.deny;
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if (BigInt(denyBits) & BigInt(Permissions[perm])) return false;
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if (BigInt(allowBits) & BigInt(Permissions[perm])) return true;
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}
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return false;
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});
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}
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@@ -0,0 +1,50 @@
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import { cacheHandlers } from "../../cache.ts";
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import { RequestManager } from "../../rest/request_manager.ts";
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import { structures } from "../../structures/mod.ts";
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import {
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ChannelCreateOptions,
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ChannelCreatePayload,
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ChannelTypes,
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Permission,
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} from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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import {
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calculateBits,
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requireBotGuildPermissions,
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} from "../../util/permissions.ts";
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/** Create a channel in your server. Bot needs MANAGE_CHANNEL permissions in the server. */
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export async function createGuildChannel(
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guildID: string,
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name: string,
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options?: ChannelCreateOptions,
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) {
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const requiredPerms: Set<Permission> = new Set(["MANAGE_CHANNELS"]);
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options?.permissionOverwrites?.forEach((overwrite) => {
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overwrite.allow.forEach(requiredPerms.add, requiredPerms);
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overwrite.deny.forEach(requiredPerms.add, requiredPerms);
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});
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await requireBotGuildPermissions(guildID, [...requiredPerms]);
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const result = (await RequestManager.post(
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endpoints.GUILD_CHANNELS(guildID),
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{
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...options,
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name,
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permission_overwrites: options?.permissionOverwrites?.map((perm) => ({
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...perm,
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allow: calculateBits(perm.allow),
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deny: calculateBits(perm.deny),
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})),
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type: options?.type || ChannelTypes.GUILD_TEXT,
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},
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)) as ChannelCreatePayload;
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const channelStruct = await structures.createChannelStruct(result);
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await cacheHandlers.set("channels", channelStruct.id, channelStruct);
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return channelStruct;
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}
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@@ -0,0 +1,32 @@
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import { cacheHandlers } from "../../cache.ts";
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import { RequestManager } from "../../rest/request_manager.ts";
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import { Errors } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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import { requireBotGuildPermissions } from "../../util/permissions.ts";
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/** Delete a channel in your server. Bot needs MANAGE_CHANNEL permissions in the server. */
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export async function deleteChannel(
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guildID: string,
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channelID: string,
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reason?: string,
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) {
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await requireBotGuildPermissions(guildID, ["MANAGE_CHANNELS"]);
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const guild = await cacheHandlers.get("guilds", guildID);
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if (!guild) throw new Error(Errors.GUILD_NOT_FOUND);
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if (guild?.rulesChannelID === channelID) {
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throw new Error(Errors.RULES_CHANNEL_CANNOT_BE_DELETED);
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}
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if (guild?.publicUpdatesChannelID === channelID) {
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throw new Error(Errors.UPDATES_CHANNEL_CANNOT_BE_DELETED);
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}
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const result = await RequestManager.delete(
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endpoints.CHANNEL_BASE(channelID),
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{ reason },
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);
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return result;
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}
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@@ -0,0 +1,18 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { endpoints } from "../../util/constants.ts";
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import { requireBotGuildPermissions } from "../../util/permissions.ts";
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/** Delete the channel permission overwrites for a user or role in this channel. Requires `MANAGE_ROLES` permission. */
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export async function deleteChannelOverwrite(
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guildID: string,
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channelID: string,
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overwriteID: string,
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) {
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await requireBotGuildPermissions(guildID, ["MANAGE_ROLES"]);
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const result = await RequestManager.delete(
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endpoints.CHANNEL_OVERWRITE(channelID, overwriteID),
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);
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return result;
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}
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@@ -0,0 +1,109 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { ChannelEditOptions } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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import {
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calculateBits,
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requireBotChannelPermissions,
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} from "../../util/permissions.ts";
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/** Update a channel's settings. Requires the `MANAGE_CHANNELS` permission for the guild. */
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export async function editChannel(
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channelID: string,
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options: ChannelEditOptions,
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reason?: string,
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) {
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await requireBotChannelPermissions(channelID, ["MANAGE_CHANNELS"]);
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if (options.name || options.topic) {
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const request = editChannelNameTopicQueue.get(channelID);
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if (!request) {
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// If this hasnt been done before simply add 1 for it
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editChannelNameTopicQueue.set(channelID, {
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channelID: channelID,
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amount: 1,
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// 10 minutes from now
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timestamp: Date.now() + 600000,
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items: [],
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});
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} else if (request.amount === 1) {
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// Start queuing future requests to this channel
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request.amount = 2;
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request.timestamp = Date.now() + 600000;
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} else {
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// 2 have already been used add to queue
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request.items.push({ channelID, options });
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if (editChannelProcessing) return;
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editChannelProcessing = true;
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processEditChannelQueue();
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return;
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}
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}
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const payload = {
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...options,
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// deno-lint-ignore camelcase
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rate_limit_per_user: options.rateLimitPerUser,
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// deno-lint-ignore camelcase
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parent_id: options.parentID,
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// deno-lint-ignore camelcase
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user_limit: options.userLimit,
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// deno-lint-ignore camelcase
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permission_overwrites: options.overwrites?.map((overwrite) => {
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return {
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...overwrite,
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allow: calculateBits(overwrite.allow),
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deny: calculateBits(overwrite.deny),
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};
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}),
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};
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const result = await RequestManager.patch(endpoints.CHANNEL_BASE(channelID), {
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...payload,
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reason,
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});
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return result;
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}
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interface EditChannelRequest {
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amount: number;
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timestamp: number;
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channelID: string;
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items: {
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channelID: string;
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options: ChannelEditOptions;
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}[];
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}
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const editChannelNameTopicQueue = new Map<string, EditChannelRequest>();
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let editChannelProcessing = false;
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function processEditChannelQueue() {
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if (!editChannelProcessing) return;
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const now = Date.now();
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editChannelNameTopicQueue.forEach((request) => {
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if (now > request.timestamp) return;
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// 10 minutes have passed so we can reset this channel again
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if (!request.items.length) {
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return editChannelNameTopicQueue.delete(request.channelID);
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}
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request.amount = 0;
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// There are items to process for this request
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const details = request.items.shift();
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if (!details) return;
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editChannel(details.channelID, details.options);
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const secondDetails = request.items.shift();
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if (!secondDetails) return;
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return editChannel(secondDetails.channelID, secondDetails.options);
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});
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if (editChannelNameTopicQueue.size) {
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setTimeout(() => processEditChannelQueue(), 600000);
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} else {
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editChannelProcessing = false;
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}
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}
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@@ -0,0 +1,28 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { Overwrite } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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import {
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calculateBits,
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requireBotGuildPermissions,
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} from "../../util/permissions.ts";
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/** Edit the channel permission overwrites for a user or role in this channel. Requires `MANAGE_ROLES` permission. */
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export async function editChannelOverwrite(
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guildID: string,
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channelID: string,
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overwriteID: string,
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options: Omit<Overwrite, "id">,
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) {
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await requireBotGuildPermissions(guildID, ["MANAGE_ROLES"]);
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const result = await RequestManager.put(
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endpoints.CHANNEL_OVERWRITE(channelID, overwriteID),
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{
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allow: calculateBits(options.allow),
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deny: calculateBits(options.deny),
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type: options.type,
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},
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);
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return result;
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}
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@@ -0,0 +1,21 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { FollowedChannelPayload } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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import { requireBotChannelPermissions } from "../../util/permissions.ts";
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/** Follow a News Channel to send messages to a target channel. Requires the `MANAGE_WEBHOOKS` permission in the target channel. Returns the webhook id. */
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export async function followChannel(
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sourceChannelID: string,
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targetChannelID: string,
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) {
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await requireBotChannelPermissions(targetChannelID, ["MANAGE_WEBHOOKS"]);
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const data = (await RequestManager.post(
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endpoints.CHANNEL_FOLLOW(sourceChannelID),
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{
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webhook_channel_id: targetChannelID,
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},
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)) as FollowedChannelPayload;
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return data.webhook_id;
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}
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@@ -0,0 +1,25 @@
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import { cacheHandlers } from "../../cache.ts";
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import { RequestManager } from "../../rest/request_manager.ts";
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import { structures } from "../../structures/mod.ts";
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import { ChannelCreatePayload } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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/** Fetches a single channel object from the api.
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*
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* ⚠️ **If you need this, you are probably doing something wrong. This is not intended for use. Your channels will be cached in your guild.**
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*/
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export async function getChannel(channelID: string, addToCache = true) {
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const result = (await RequestManager.get(
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endpoints.CHANNEL_BASE(channelID),
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)) as ChannelCreatePayload;
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const channelStruct = await structures.createChannelStruct(
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result,
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result.guild_id,
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);
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if (addToCache) {
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await cacheHandlers.set("channels", channelStruct.id, channelStruct);
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}
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return channelStruct;
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}
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@@ -0,0 +1,15 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { WebhookPayload } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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import { requireBotChannelPermissions } from "../../util/permissions.ts";
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/** Gets the webhooks for this channel. Requires MANAGE_WEBHOOKS */
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export async function getChannelWebhooks(channelID: string) {
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await requireBotChannelPermissions(channelID, ["MANAGE_WEBHOOKS"]);
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const result = await RequestManager.get(
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endpoints.CHANNEL_WEBHOOKS(channelID),
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);
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return result as WebhookPayload[];
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}
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@@ -0,0 +1,24 @@
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import { cacheHandlers } from "../../cache.ts";
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import { RequestManager } from "../../rest/request_manager.ts";
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import { structures } from "../../structures/mod.ts";
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import { ChannelCreatePayload } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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/** Returns a list of guild channel objects.
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*
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* ⚠️ **If you need this, you are probably doing something wrong. This is not intended for use. Your channels will be cached in your guild.**
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*/
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export async function getChannels(guildID: string, addToCache = true) {
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const result = (await RequestManager.get(
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endpoints.GUILD_CHANNELS(guildID),
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) as ChannelCreatePayload[]);
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return Promise.all(result.map(async (res) => {
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const channelStruct = await structures.createChannelStruct(res, guildID);
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if (addToCache) {
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await cacheHandlers.set("channels", channelStruct.id, channelStruct);
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}
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return channelStruct;
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}));
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}
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@@ -0,0 +1,15 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { structures } from "../../structures/mod.ts";
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import { MessageCreateOptions } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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/** Get pinned messages in this channel. */
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export async function getPins(channelID: string) {
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const result = (await RequestManager.get(
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endpoints.CHANNEL_PINS(channelID),
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)) as MessageCreateOptions[];
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return Promise.all(
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result.map((res) => structures.createMessageStruct(res)),
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);
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}
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@@ -0,0 +1,20 @@
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import { cacheHandlers } from "../../cache.ts";
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/** Checks whether a channel is synchronized with its parent/category channel or not. */
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export async function isChannelSynced(channelID: string) {
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const channel = await cacheHandlers.get("channels", channelID);
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if (!channel?.parentID) return false;
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const parentChannel = await cacheHandlers.get("channels", channel.parentID);
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if (!parentChannel) return false;
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return channel.permissionOverwrites?.every((overwrite) => {
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const permission = parentChannel.permissionOverwrites?.find(
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(ow) => ow.id === overwrite.id,
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);
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if (!permission) return false;
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return !(
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overwrite.allow !== permission.allow || overwrite.deny !== permission.deny
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);
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});
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}
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@@ -0,0 +1,40 @@
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import { cacheHandlers } from "../../cache.ts";
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import { RequestManager } from "../../rest/request_manager.ts";
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import { ChannelTypes, Errors } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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import { botHasChannelPermissions } from "../../util/permissions.ts";
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/**
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* Trigger a typing indicator for the specified channel. Generally bots should **NOT** implement this route.
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* However, if a bot is responding to a command and expects the computation to take a few seconds,
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* this endpoint may be called to let the user know that the bot is processing their message.
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*/
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export async function startTyping(channelID: string) {
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const channel = await cacheHandlers.get("channels", channelID);
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// If the channel is cached, we can do extra checks/safety
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if (channel) {
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if (
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![
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ChannelTypes.DM,
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ChannelTypes.GUILD_NEWS,
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ChannelTypes.GUILD_TEXT,
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].includes(channel.type)
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) {
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throw new Error(Errors.CHANNEL_NOT_TEXT_BASED);
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}
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const hasSendMessagesPerm = await botHasChannelPermissions(
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channelID,
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["SEND_MESSAGES"],
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);
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if (
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!hasSendMessagesPerm
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) {
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throw new Error(Errors.MISSING_SEND_MESSAGES);
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}
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}
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const result = await RequestManager.post(endpoints.CHANNEL_TYPING(channelID));
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return result;
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}
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@@ -0,0 +1,20 @@
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import { RequestManager } from "../../rest/request_manager.ts";
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import { PositionSwap } from "../../types/mod.ts";
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import { endpoints } from "../../util/constants.ts";
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/** Modify the positions of channels on the guild. Requires MANAGE_CHANNELS permisison. */
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export async function swapChannels(
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guildID: string,
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channelPositions: PositionSwap[],
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) {
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if (channelPositions.length < 2) {
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throw "You must provide at least two channels to be swapped.";
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}
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const result = await RequestManager.patch(
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endpoints.GUILD_CHANNELS(guildID),
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channelPositions,
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);
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return result;
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}
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