This commit is contained in:
ITOH
2021-04-09 22:22:06 +02:00
parent 3fc62b9572
commit dc9c33f0d4
22 changed files with 40 additions and 40 deletions
+4 -4
View File
@@ -33,7 +33,7 @@ export async function handleReady(
// Start ready check in 2 seconds
setTimeout(async () => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`1. Running setTimeout in READY file.`,
);
@@ -60,7 +60,7 @@ async function checkReady(payload: DiscordReady, shardId: number, now: number) {
} else {
// Not all guilds were loaded but 10 seconds haven't passed so check again
setTimeout(async () => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`2. Running setTimeout in READY file.`,
);
@@ -84,7 +84,7 @@ async function loaded(shardId: number) {
// Still some shards are loading so wait another 2 seconds for them
if (ws.shards.some((shard) => !shard.ready)) {
setTimeout(async () => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`3. Running setTimeout in CHANNEL_DELTE file.`,
);
@@ -96,7 +96,7 @@ async function loaded(shardId: number) {
// All the members that came in on guild creates should now be processed 1 by 1
for (const [guildId, members] of initialMemberLoadQueue.entries()) {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
"Running for of loop in READY file for loading members.",
);