This commit is contained in:
ITOH
2021-04-09 22:22:06 +02:00
parent 3fc62b9572
commit dc9c33f0d4
22 changed files with 40 additions and 40 deletions
+1 -1
View File
@@ -32,7 +32,7 @@ export async function handleChannelDelete(data: DiscordGatewayPayload) {
await cacheHandlers.delete("channels", payload.id);
cacheHandlers.forEach("messages", (message) => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`Running forEach messages loop in CHANNEL_DELTE file.`,
);
+3 -3
View File
@@ -27,7 +27,7 @@ export async function handleGuildDelete(
}
cacheHandlers.forEach("messages", (message) => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`1. Running forEach messages loop in CHANNEL_DELTE file.`,
);
@@ -37,7 +37,7 @@ export async function handleGuildDelete(
});
cacheHandlers.forEach("channels", (channel) => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`2. Running forEach channels loop in CHANNEL_DELTE file.`,
);
@@ -47,7 +47,7 @@ export async function handleGuildDelete(
});
cacheHandlers.forEach("members", (member) => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`3. Running forEach members loop in CHANNEL_DELTE file.`,
);
+2 -2
View File
@@ -46,7 +46,7 @@ export async function handleGuildMemberUpdate(data: DiscordGatewayPayload) {
const roleIds = guildMember.roles || [];
roleIds.forEach((id) => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`1. Running forEach loop in GUILD_MEMBER_UPDATE file.`,
);
@@ -56,7 +56,7 @@ export async function handleGuildMemberUpdate(data: DiscordGatewayPayload) {
});
payload.roles.forEach((id) => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`2. Running forEach loop in GUILD_MEMBER_UPDATE file.`,
);
+4 -4
View File
@@ -33,7 +33,7 @@ export async function handleReady(
// Start ready check in 2 seconds
setTimeout(async () => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`1. Running setTimeout in READY file.`,
);
@@ -60,7 +60,7 @@ async function checkReady(payload: DiscordReady, shardId: number, now: number) {
} else {
// Not all guilds were loaded but 10 seconds haven't passed so check again
setTimeout(async () => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`2. Running setTimeout in READY file.`,
);
@@ -84,7 +84,7 @@ async function loaded(shardId: number) {
// Still some shards are loading so wait another 2 seconds for them
if (ws.shards.some((shard) => !shard.ready)) {
setTimeout(async () => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`3. Running setTimeout in CHANNEL_DELTE file.`,
);
@@ -96,7 +96,7 @@ async function loaded(shardId: number) {
// All the members that came in on guild creates should now be processed 1 by 1
for (const [guildId, members] of initialMemberLoadQueue.entries()) {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
"Running for of loop in READY file for loading members.",
);
+1 -1
View File
@@ -10,7 +10,7 @@ export async function handleUserUpdate(data: DiscordGatewayPayload) {
if (!member) return;
Object.entries(userData).forEach(([key, value]) => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`Running forEach loop in USER_UPDATE file.`,
);
+2 -2
View File
@@ -15,7 +15,7 @@ export async function handleGuildRoleDelete(data: DiscordGatewayPayload) {
// For bots without GUILD_MEMBERS member.roles is never updated breaking permissions checking.
cacheHandlers.forEach("members", (member) => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`1. Running forEach members loop in GUILD_ROLE_DELETE file.`,
);
@@ -23,7 +23,7 @@ export async function handleGuildRoleDelete(data: DiscordGatewayPayload) {
if (!member.guilds.has(guild.id)) return;
member.guilds.forEach((g) => {
eventHandlers.debug(
eventHandlers.debug?.(
"loop",
`2. Running forEach loop in CHANNEL_DELTE file.`,
);