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https://github.com/discordeno/discordeno.git
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refactor(.github,README,gateway,plugins/fileloader,tests,types)!: make intent calculation manual
This changes the calculation of intents to be manual to the dev. This is to improve overall consistency of our code base, also it is not a big drawback for users since intents are usually done once and then never (seldom) touched again.
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@@ -25,14 +25,14 @@ Create a file path like `src/bot/mod.ts`.
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```ts
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import { DISCORD_TOKEN } from "../../configs.ts";
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import { Collection, createBot } from "../../deps.ts";
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import { Collection, createBot, Intents } from "../../deps.ts";
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import { psql } from "./cache/mod.ts";
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export const bot = createBot({
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token: DISCORD_TOKEN,
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botId: 270010330782892032n,
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// applicationId: 270010330782892032,
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intents: ["Guilds", "GuildMessages"],
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intents: Intents.Guilds | Intents.GuildMessages,
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events: {
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messageCreate: function (bot, message) {
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console.log("message arrived");
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@@ -126,7 +126,8 @@ Alright that was a lot of code. Now let's break it down little by little.
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developers have mentioned that this behavior is not documented and not supposed to be relied on to remain stable. Due
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to these reasons, we chose to just require the bot id be passed here.
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- `applicationId` is an optional choice if your bot is old and has a unique id different from it's bot id.
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- `intents`: Provide the intents you like using strings or a number. String form supports autocomplete and type safety.
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- `intents`: Provide the intents you like using a bitwise OR operation (eg. `Intents.Guilds | Intents.GuildsMessages`).
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String form supports autocomplete and type safety.
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- `events`: These are your event handler functions. When a MESSAGE_CREATE event arrives from Discord it will be
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processed here. We will set up the routing to run these functions later in the guide but for now you can see how to
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set it up. Note, you can create these functions in separate files and just import them here as you wish.
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@@ -111,7 +111,7 @@ With this info, we can now create our gateway manager.
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const gateway = createGatewayManager({
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secretKey: EVENT_HANDLER_SECRET_KEY,
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token: DISCORD_TOKEN,
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intents: ["GuildMessages", "Guilds"],
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intents: Intents.Guilds | Intents.GuildMessages,
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shardsRecommended: result.shards,
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sessionStartLimitTotal: result.sessionStartLimit.total,
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sessionStartLimitRemaining: result.sessionStartLimit.remaining,
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@@ -45,11 +45,11 @@ Starting with Discordeno is very simple, you can start from scratch without any
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of code into a new TypeScript file:
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```ts
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import { startBot } from "https://deno.land/x/discordeno/mod.ts";
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import { Intents, startBot } from "https://deno.land/x/discordeno/mod.ts";
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startBot({
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token: "BOT TOKEN",
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intents: ["GUILDS", "GUILD_MESSAGES"],
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intents: Intents.Guilds | Intents.GuildMessages,
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eventHandlers: {
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ready() {
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console.log("Successfully connected to gateway");
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@@ -161,7 +161,7 @@ startBot({
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token: configs.token,
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// Pick the intents you wish to have for your bot.
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// For instance, to work with guild message reactions, you will have to pass the Intents.GUILD_MESSAGE_REACTIONS intent to the array.
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intents: [Intents.GUILDS, Intents.GUILD_MESSAGES],
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intents: Intents.Guilds | Intents.GuildMessages,
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// These are all your event handler functions. Imported from the events folder
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eventHandlers: botCache.eventHandlers,
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});
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