mirror of
https://github.com/discordeno/discordeno.git
synced 2026-06-15 19:08:17 +00:00
refactor: typings using ReturnType (#2105)
* fix: check new types idea * fix: type errors * fix: new style * fix: more cleanup * fix: more cleanup * fix: cleanup audit logs * fix: cleanup stickers * fix: cleanup integrations * fix: more cleanup * fix: organize into 1 place * fix: few errors * fix: some broken import fixes * fix: quite a lot of fixes across the board * fix: more fixes for broken imports * fix: more fixes for broken imports * fix: handler imports * fix: all remaining import errors * fix: more errors needing fixes * fix: clearing up transformers * fix: few moer types * fix: more cleanup of extra types * fix: fmt * fix: cleanup discordeno file * Nuke Base Types (#2102) * fix: cleanup snake stuff * convert camelCase to snake_case (#2103) * fix: add camelize * fix: finalize remaining errors * fix: imports in test Co-authored-by: LTS20050703 <87189679+lts20050703@users.noreply.github.com>
This commit is contained in:
@@ -1,6 +1,6 @@
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import type { Bot } from "../../../bot.ts";
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import type { ApplicationCommandPermissions } from "../../../types/interactions/commands/applicationCommandPermissions.ts";
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import { GuildApplicationCommandPermissions } from "../../../types/interactions/commands/guildApplicationCommandPermissions.ts";
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import { DiscordGuildApplicationCommandPermissions } from "../../../types/discord.ts";
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import { ApplicationCommandPermissionTypes } from "../../../types/shared.ts";
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/** Batch edits permissions for all commands in a guild. Takes an array of partial GuildApplicationCommandPermissions objects including `id` and `permissions`. */
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export async function batchEditApplicationCommandPermissions(
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@@ -8,7 +8,7 @@ export async function batchEditApplicationCommandPermissions(
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guildId: bigint,
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options: { id: string; permissions: ApplicationCommandPermissions[] }[],
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) {
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const result = await bot.rest.runMethod<GuildApplicationCommandPermissions[]>(
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const result = await bot.rest.runMethod<DiscordGuildApplicationCommandPermissions[]>(
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bot.rest,
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"put",
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bot.constants.endpoints.COMMANDS_PERMISSIONS(bot.applicationId, guildId),
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@@ -17,3 +17,13 @@ export async function batchEditApplicationCommandPermissions(
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return result.map((res) => bot.transformers.applicationCommandPermission(bot, res));
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}
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/** https://discord.com/developers/docs/interactions/slash-commands#applicationcommandpermissions */
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export interface ApplicationCommandPermissions {
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/** The id of the role or user */
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id: string;
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/** Role or User */
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type: ApplicationCommandPermissionTypes;
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/** `true` to allow, `false`, to disallow */
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permission: boolean;
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}
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@@ -1,7 +1,6 @@
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import type { ApplicationCommand } from "../../../types/interactions/commands/applicationCommand.ts";
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import type { CreateApplicationCommand } from "../../../types/interactions/commands/createGlobalApplicationCommand.ts";
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import type { Bot } from "../../../bot.ts";
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import { ApplicationCommandOption } from "../../../types/interactions/commands/applicationCommandOption.ts";
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import { ApplicationCommandOption, ApplicationCommandTypes } from "../../../mod.ts";
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import { DiscordApplicationCommand } from "../../../types/discord.ts";
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/**
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* There are two kinds of Application Commands: global commands and guild commands. Global commands are available for every guild that adds your app; guild commands are specific to the guild you specify when making them. Command names are unique per application within each scope (global and guild). That means:
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@@ -15,7 +14,7 @@ import { ApplicationCommandOption } from "../../../types/interactions/commands/a
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* Guild commands update **instantly**. We recommend you use guild commands for quick testing, and global commands when they're ready for public use.
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*/
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export async function createApplicationCommand(bot: Bot, options: CreateApplicationCommand, guildId?: bigint) {
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const result = await bot.rest.runMethod<ApplicationCommand>(
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const result = await bot.rest.runMethod<DiscordApplicationCommand>(
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bot.rest,
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"post",
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guildId
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@@ -47,3 +46,15 @@ export function makeOptionsForCommand(options: ApplicationCommandOption[]) {
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max_value: option.maxValue,
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}));
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}
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/** https://discord.com/developers/docs/interactions/slash-commands#create-global-application-command-json-params */
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export interface CreateApplicationCommand {
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/** 1-31 character name matching lowercase `^[\w-]{1,32}$` */
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name: string;
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/** 1-100 character description */
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description: string;
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/** The type of the command */
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type?: ApplicationCommandTypes;
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/** The parameters for the command */
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options?: ApplicationCommandOption[];
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}
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@@ -1,6 +1,6 @@
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import type { ApplicationCommandPermissions } from "../../../types/interactions/commands/applicationCommandPermissions.ts";
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import type { Bot } from "../../../bot.ts";
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import { GuildApplicationCommandPermissions } from "../../../types/interactions/commands/guildApplicationCommandPermissions.ts";
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import { DiscordGuildApplicationCommandPermissions } from "../../../types/discord.ts";
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import { ApplicationCommandPermissions } from "./batchEditApplicationCommandPermissions.ts";
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/** Edits command permissions for a specific command for your application in a guild. */
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export async function editApplicationCommandPermissions(
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@@ -9,7 +9,7 @@ export async function editApplicationCommandPermissions(
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commandId: bigint,
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options: ApplicationCommandPermissions[],
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) {
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const result = await bot.rest.runMethod<GuildApplicationCommandPermissions>(
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const result = await bot.rest.runMethod<DiscordGuildApplicationCommandPermissions>(
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bot.rest,
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"put",
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bot.constants.endpoints.COMMANDS_PERMISSION(bot.applicationId, guildId, commandId),
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@@ -1,9 +1,16 @@
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import type { DiscordenoEditWebhookMessage } from "../../../types/discordeno/editWebhookMessage.ts";
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import type { Bot } from "../../../bot.ts";
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import { MessageComponentTypes } from "../../../types/messages/components/messageComponentTypes.ts";
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import { MessageComponentTypes } from "../../../types/shared.ts";
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import { EditWebhookMessage } from "../../webhooks/editWebhookMessage.ts";
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/** To edit your response to a application command. If a messageId is not provided it will default to editing the original response. */
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export async function editInteractionResponse(bot: Bot, token: string, options: DiscordenoEditWebhookMessage) {
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export async function editInteractionResponse(
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bot: Bot,
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token: string,
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options: EditWebhookMessage & {
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/** Id of the message you want to edit if undefined the initial response message will be edited */
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messageId?: bigint;
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},
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) {
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const result = await bot.rest.runMethod(
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bot.rest,
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"patch",
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@@ -1,9 +1,9 @@
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import type { ApplicationCommand } from "../../../types/interactions/commands/applicationCommand.ts";
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import type { Bot } from "../../../bot.ts";
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import { DiscordApplicationCommand } from "../../../types/discord.ts";
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/** Fetches the global command for the given Id. If a guildId is provided, the guild command will be fetched. */
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export async function getApplicationCommand(bot: Bot, commandId: bigint, guildId?: bigint) {
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const result = await bot.rest.runMethod<ApplicationCommand>(
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const result = await bot.rest.runMethod<DiscordApplicationCommand>(
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bot.rest,
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"get",
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guildId
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@@ -1,9 +1,9 @@
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import type { GuildApplicationCommandPermissions } from "../../../types/interactions/commands/guildApplicationCommandPermissions.ts";
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import type { Bot } from "../../../bot.ts";
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import { DiscordGuildApplicationCommandPermissions } from "../../../types/discord.ts";
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/** Fetches command permissions for a specific command for your application in a guild. Returns a GuildApplicationCommandPermissions object. */
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export async function getApplicationCommandPermission(bot: Bot, guildId: bigint, commandId: bigint) {
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const result = await bot.rest.runMethod<GuildApplicationCommandPermissions>(
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const result = await bot.rest.runMethod<DiscordGuildApplicationCommandPermissions>(
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bot.rest,
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"get",
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bot.constants.endpoints.COMMANDS_PERMISSION(bot.applicationId, guildId, commandId),
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@@ -1,10 +1,10 @@
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import type { Bot } from "../../../bot.ts";
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import type { GuildApplicationCommandPermissions } from "../../../types/interactions/commands/guildApplicationCommandPermissions.ts";
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import { DiscordGuildApplicationCommandPermissions } from "../../../types/discord.ts";
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import { Collection } from "../../../util/collection.ts";
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/** Fetches command permissions for all commands for your application in a guild. Returns an array of GuildApplicationCommandPermissions objects. */
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export async function getApplicationCommandPermissions(bot: Bot, guildId: bigint) {
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const result = await bot.rest.runMethod<GuildApplicationCommandPermissions[]>(
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const result = await bot.rest.runMethod<DiscordGuildApplicationCommandPermissions[]>(
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bot.rest,
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"get",
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bot.constants.endpoints.COMMANDS_PERMISSIONS(bot.applicationId, guildId),
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@@ -1,10 +1,10 @@
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import type { ApplicationCommand } from "../../../types/interactions/commands/applicationCommand.ts";
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import { Collection } from "../../../util/collection.ts";
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import type { Bot } from "../../../bot.ts";
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import { DiscordApplicationCommand } from "../../../types/discord.ts";
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/** Fetch all the commands for your application. If a guild id is not provided, it will fetch global commands. */
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export async function getApplicationCommands(bot: Bot, guildId?: bigint) {
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const result = await bot.rest.runMethod<ApplicationCommand[]>(
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const result = await bot.rest.runMethod<DiscordApplicationCommand[]>(
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bot.rest,
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"get",
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guildId
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@@ -1,7 +1,8 @@
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import type { ApplicationCommand } from "../../../types/interactions/commands/applicationCommand.ts";
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import type { EditGlobalApplicationCommand } from "../../../types/interactions/commands/editGlobalApplicationCommand.ts";
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import type { Bot } from "../../../bot.ts";
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import { makeOptionsForCommand } from "./createApplicationCommand.ts";
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import { DiscordApplicationCommand } from "../../../types/discord.ts";
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import { ApplicationCommandOption } from "../../../transformers/applicationCommandOption.ts";
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import { ApplicationCommandTypes } from "../../../types/shared.ts";
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/**
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* Edit an existing application command. If this command did not exist, it will create it.
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@@ -12,7 +13,7 @@ export async function upsertApplicationCommand(
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options: EditGlobalApplicationCommand,
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guildId?: bigint,
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) {
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const result = await bot.rest.runMethod<ApplicationCommand>(
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const result = await bot.rest.runMethod<DiscordApplicationCommand>(
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bot.rest,
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"patch",
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guildId
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@@ -28,3 +29,17 @@ export async function upsertApplicationCommand(
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return bot.transformers.applicationCommand(bot, result);
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}
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/** https://discord.com/developers/docs/interactions/slash-commands#edit-global-application-command-json-params */
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export interface EditGlobalApplicationCommand {
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/** 1-32 character name matching lowercase `^[\w-]{1,32}$` */
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name?: string;
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/** 1-100 character description */
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description?: string;
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/** The type of the command */
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type?: ApplicationCommandTypes;
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/** The parameters for the command */
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options?: ApplicationCommandOption[] | null;
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/** Whether the command is enabled by default when the app is added to a guild. Default: true */
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defaultPermission?: boolean;
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}
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@@ -1,9 +1,9 @@
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import type { ApplicationCommand } from "../../../types/interactions/commands/applicationCommand.ts";
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import type { EditGlobalApplicationCommand } from "../../../types/interactions/commands/editGlobalApplicationCommand.ts";
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import type { MakeRequired } from "../../../types/util.ts";
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import type { Bot } from "../../../bot.ts";
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import { Collection } from "../../../util/collection.ts";
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import { makeOptionsForCommand } from "./createApplicationCommand.ts";
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import { DiscordApplicationCommand } from "../../../types/discord.ts";
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import { EditGlobalApplicationCommand } from "./upsertApplicationCommand.ts";
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import { MakeRequired } from "../../../types/shared.ts";
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/**
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* Bulk edit existing application commands. If a command does not exist, it will create it.
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@@ -15,7 +15,7 @@ export async function upsertApplicationCommands(
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options: MakeRequired<EditGlobalApplicationCommand, "name">[],
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guildId?: bigint,
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) {
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const result = await bot.rest.runMethod<ApplicationCommand[]>(
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const result = await bot.rest.runMethod<DiscordApplicationCommand[]>(
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bot.rest,
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"put",
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guildId
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