refactor: typings using ReturnType (#2105)

* fix: check new types idea

* fix: type errors

* fix: new style

* fix: more cleanup

* fix: more cleanup

* fix: cleanup audit logs

* fix: cleanup stickers

* fix: cleanup integrations

* fix: more cleanup

* fix: organize into 1 place

* fix: few errors

* fix: some broken import fixes

* fix: quite a lot of fixes across the board

* fix: more fixes for broken imports

* fix: more fixes for broken imports

* fix: handler imports

* fix: all remaining import errors

* fix: more errors needing fixes

* fix: clearing up transformers

* fix: few moer types

* fix: more cleanup of extra types

* fix: fmt

* fix: cleanup discordeno file

* Nuke Base Types (#2102)

* fix: cleanup snake stuff

* convert camelCase to snake_case (#2103)

* fix: add camelize

* fix: finalize remaining errors

* fix: imports in test

Co-authored-by: LTS20050703 <87189679+lts20050703@users.noreply.github.com>
This commit is contained in:
Skillz4Killz
2022-03-14 22:11:22 -04:00
committed by GitHub
parent da29ff294d
commit a0a1554756
505 changed files with 5647 additions and 7106 deletions
+12 -1
View File
@@ -1,4 +1,3 @@
import type { ModifyGuildChannelPositions } from "../../types/guilds/modifyGuildChannelPosition.ts";
import type { Bot } from "../../bot.ts";
/** Modify the positions of channels on the guild. Requires MANAGE_CHANNELS permission. Only channels to be modified are required. */
@@ -21,3 +20,15 @@ export async function swapChannels(bot: Bot, guildId: bigint, channelPositions:
}),
);
}
/** https://discord.com/developers/docs/resources/guild#modify-guild-channel-positions */
export interface ModifyGuildChannelPositions {
/** Channel id */
id: string;
/** Sorting position of the channel */
position: number | null;
/** Syncs the permission overwrites with the new parent, if moving to a new category */
lockPositions?: boolean | null;
/** The new parent ID for the channel that is moved */
parentId?: string | null;
}