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refactor: typings using ReturnType (#2105)
* fix: check new types idea * fix: type errors * fix: new style * fix: more cleanup * fix: more cleanup * fix: cleanup audit logs * fix: cleanup stickers * fix: cleanup integrations * fix: more cleanup * fix: organize into 1 place * fix: few errors * fix: some broken import fixes * fix: quite a lot of fixes across the board * fix: more fixes for broken imports * fix: more fixes for broken imports * fix: handler imports * fix: all remaining import errors * fix: more errors needing fixes * fix: clearing up transformers * fix: few moer types * fix: more cleanup of extra types * fix: fmt * fix: cleanup discordeno file * Nuke Base Types (#2102) * fix: cleanup snake stuff * convert camelCase to snake_case (#2103) * fix: add camelize * fix: finalize remaining errors * fix: imports in test Co-authored-by: LTS20050703 <87189679+lts20050703@users.noreply.github.com>
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@@ -1,4 +1,3 @@
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import type { ModifyGuildChannelPositions } from "../../types/guilds/modifyGuildChannelPosition.ts";
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import type { Bot } from "../../bot.ts";
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/** Modify the positions of channels on the guild. Requires MANAGE_CHANNELS permission. Only channels to be modified are required. */
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@@ -21,3 +20,15 @@ export async function swapChannels(bot: Bot, guildId: bigint, channelPositions:
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}),
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);
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}
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/** https://discord.com/developers/docs/resources/guild#modify-guild-channel-positions */
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export interface ModifyGuildChannelPositions {
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/** Channel id */
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id: string;
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/** Sorting position of the channel */
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position: number | null;
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/** Syncs the permission overwrites with the new parent, if moving to a new category */
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lockPositions?: boolean | null;
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/** The new parent ID for the channel that is moved */
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parentId?: string | null;
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}
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