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https://github.com/discordeno/discordeno.git
synced 2026-06-16 19:28:17 +00:00
Remove changes of helpers, will change them on another pr
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@@ -6,6 +6,7 @@ import type { ModifyGuild } from "../../types/guilds/modify_guild.ts";
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import { endpoints } from "../../util/constants.ts";
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import { requireBotGuildPermissions } from "../../util/permissions.ts";
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import { snakelize, urlToBase64 } from "../../util/utils.ts";
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import { ws } from "../../ws/ws.ts";
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/** Modify a guilds settings. Requires the MANAGE_GUILD permission. */
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export async function editGuild(guildId: bigint, options: ModifyGuild) {
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@@ -5,7 +5,7 @@ import { Errors } from "../../types/discordeno/errors.ts";
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import { DiscordGatewayIntents } from "../../types/gateway/gateway_intents.ts";
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import type { RequestGuildMembers } from "../../types/members/request_guild_members.ts";
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import { Collection } from "../../util/collection.ts";
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import {GatewayManager} from "../../bot.ts";
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import { ws } from "../../ws/ws.ts";
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/**
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* ⚠️ BEGINNER DEVS!! YOU SHOULD ALMOST NEVER NEED THIS AND YOU CAN GET FROM cache.members.get()
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@@ -15,10 +15,10 @@ import {GatewayManager} from "../../bot.ts";
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* REST: 50/s global(across all shards) rate limit with ALL requests this included
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* GW(this function): 120/m(PER shard) rate limit. Meaning if you have 8 shards your limit is now 960/m.
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*/
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export function fetchMembers(gateway: GatewayManager, guildId: bigint, shardId: number, options?: Omit<RequestGuildMembers, "guildId">) {
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export function fetchMembers(guildId: bigint, shardId: number, options?: Omit<RequestGuildMembers, "guildId">) {
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// You can request 1 member without the intent
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// Check if intents is not 0 as proxy gateway won't set intents in other instances
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if (gateway.identifyPayload.intents && (!options?.limit || options.limit > 1) && !(gateway.identifyPayload.intents & DiscordGatewayIntents.GuildMembers)) {
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// Check if intents is not 0 as proxy ws won't set intents in other instances
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if (ws.identifyPayload.intents && (!options?.limit || options.limit > 1) && !(ws.identifyPayload.intents & DiscordGatewayIntents.GuildMembers)) {
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throw new Error(Errors.MISSING_INTENT_GUILD_MEMBERS);
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}
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@@ -30,7 +30,7 @@ export function fetchMembers(gateway: GatewayManager, guildId: bigint, shardId:
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const nonce = `${guildId}-${Date.now()}`;
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cache.fetchAllMembersProcessingRequests.set(nonce, resolve);
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gateway.sendShardMessage(gateway, shardId, {
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ws.sendShardMessage(shardId, {
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op: DiscordGatewayOpcodes.RequestGuildMembers,
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d: {
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guild_id: guildId,
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@@ -1,13 +1,14 @@
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import {eventHandlers, GatewayManager} from "../../bot.ts";
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import { eventHandlers } from "../../bot.ts";
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import { DiscordGatewayOpcodes } from "../../types/codes/gateway_opcodes.ts";
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import type { StatusUpdate } from "../../types/gateway/status_update.ts";
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import { snakelize } from "../../util/utils.ts";
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import { ws } from "../../ws/ws.ts";
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export function editBotStatus(gateway: GatewayManager, data: Omit<StatusUpdate, "afk" | "since">) {
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gateway.shards.forEach((shard) => {
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export function editBotStatus(data: Omit<StatusUpdate, "afk" | "since">) {
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ws.shards.forEach((shard) => {
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eventHandlers.debug?.("loop", `Running forEach loop in editBotStatus function.`);
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gateway.sendShardMessage(gateway, shard, {
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ws.sendShardMessage(shard, {
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op: DiscordGatewayOpcodes.StatusUpdate,
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d: {
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since: null,
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@@ -3,19 +3,18 @@ import type { UpdateVoiceState } from "../../types/voice/update_voice_state.ts";
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import { requireBotChannelPermissions } from "../../util/permissions.ts";
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import { calculateShardId } from "../../util/calculate_shard_id.ts";
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import { snakelize } from "../../util/utils.ts";
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import { ws } from "../../ws/ws.ts";
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import type { AtLeastOne } from "../../types/util.ts";
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import {GatewayManager} from "../../bot.ts";
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/** Connect or join a voice channel inside a guild. By default, the "selfDeaf" option is true. Requires `CONNECT` and `VIEW_CHANNEL` permissions. */
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export async function connectToVoiceChannel(
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gateway: GatewayManager,
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guildId: bigint,
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channelId: bigint,
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options?: AtLeastOne<Omit<UpdateVoiceState, "guildId" | "channelId">>
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) {
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await requireBotChannelPermissions(channelId, ["CONNECT", "VIEW_CHANNEL"]);
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gateway.sendShardMessage(gateway, calculateShardId(gateway, guildId), {
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ws.sendShardMessage(calculateShardId(guildId), {
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op: DiscordGatewayOpcodes.VoiceStateUpdate,
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d: snakelize<UpdateVoiceState>({
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guildId,
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