refactor: rename controllers to handlers and handlers to helpers (#660)

* refactor: rename controllers to handlers and handlers to helpers

* fmt
This commit is contained in:
ayntee
2021-03-11 21:41:03 +04:00
committed by GitHub
parent aaed064709
commit 8654aeded5
72 changed files with 271 additions and 296 deletions
+15
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import { eventHandlers } from "../../bot.ts";
import {
DiscordPayload,
DiscordVoiceServerUpdateEvent,
} from "../../types/mod.ts";
import { cacheHandlers } from "../../cache.ts";
export async function handleVoiceServerUpdate(data: DiscordPayload) {
const payload = data.d as DiscordVoiceServerUpdateEvent;
const guild = await cacheHandlers.get("guilds", payload.guild_id);
if (!guild) return;
eventHandlers.voiceServerUpdate?.(payload.token, guild, payload.endpoint);
}
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import { eventHandlers } from "../../bot.ts";
import { DiscordPayload, VoiceStateUpdatePayload } from "../../types/mod.ts";
import { structures } from "../../structures/mod.ts";
import { cacheHandlers } from "../../cache.ts";
export async function handleVoiceStateUpdate(data: DiscordPayload) {
const payload = data.d as VoiceStateUpdatePayload;
if (!payload.guild_id) return;
const guild = await cacheHandlers.get("guilds", payload.guild_id);
if (!guild) return;
const member = payload.member
? await structures.createMemberStruct(payload.member, guild.id)
: await cacheHandlers.get("members", payload.user_id);
if (!member) return;
// No cached state before so lets make one for em
const cachedState = guild.voiceStates.get(payload.user_id);
guild.voiceStates.set(payload.user_id, {
...payload,
guildID: payload.guild_id,
channelID: payload.channel_id || "",
userID: payload.user_id,
sessionID: payload.session_id,
selfDeaf: payload.self_deaf,
selfMute: payload.self_mute,
selfStream: payload.self_stream || false,
});
await cacheHandlers.set("guilds", payload.guild_id, guild);
if (cachedState?.channelID !== payload.channel_id) {
// Either joined or moved channels
if (payload.channel_id) {
if (cachedState?.channelID) { // Was in a channel before
eventHandlers.voiceChannelSwitch?.(
member,
payload.channel_id,
cachedState.channelID,
);
} else { // Was not in a channel before so user just joined
eventHandlers.voiceChannelJoin?.(member, payload.channel_id);
}
} // Left the channel
else if (cachedState?.channelID) {
guild.voiceStates.delete(payload.user_id);
eventHandlers.voiceChannelLeave?.(member, cachedState.channelID);
}
}
eventHandlers.voiceStateUpdate?.(member, payload);
}