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site/tutorial/nodejs/EventHandler/getting-started.md
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site/tutorial/nodejs/EventHandler/getting-started.md
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sidebar_position: 1
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---
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# Getting Started with the Event Handler
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An event handler is essential to process the data, which Discord sends to you.
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With a good implementation, you will have a nice code structure and thus have a good overview in long term.
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Since the `EventEmitter` class is commonly used you probably already know it from other libraries.
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Discordeno decided against it as it comes with several downsides which are mentioned below.
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- It's easy to create memory leaks, when you add too many listeners or go carelessly with it.
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- Many fragmented parts of event code complicate maintenance.
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- ErrorHandling is difficult and debugging is harder when many listeners are open for the same events.
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Performance plays a more important role than handling, however this event management system can be easily implemented
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since it only needs a few changes in your code.
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In the following we will show you, how to create an event manager, which is compatible with Discordeno's Client.
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:::info template
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You can also copy the
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[`EventManager` from the template repo](https://github.com/discordeno/discordeno/tree/main/template/nodejs/Managers/EventManager.js).
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:::
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