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fix: members intent fetching (#229)
* fixes fetchMembers #223 * Update guild.ts Co-authored-by: Ayyan <ayyantee@gmail.com>
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+17
-1
@@ -417,11 +417,27 @@ export async function pruneMembers(guildID: string, options: PruneOptions) {
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);
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}
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/**
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* ⚠️ BEGINNER DEVS!! YOU SHOULD ALMOST NEVER NEED THIS AND YOU CAN GET FROM cache.members.get()
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*
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* ADVANCED:
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* Highly recommended to use this function to fetch members instead of getMember from REST.
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* REST: 50/s global(across all shards) rate limit with ALL requests this included
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* GW(this function): 120/m(PER shard) rate limit. Meaning if you have 8 shards your limit is now 960/m.
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*/
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export function fetchMembers(guild: Guild, options?: FetchMembersOptions) {
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if (!(identifyPayload.intents & Intents.GUILD_MEMBERS)) {
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// You can request 1 member without the intent
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if (
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(!options?.limit || options.limit > 1) &&
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!(identifyPayload.intents & Intents.GUILD_MEMBERS)
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) {
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throw new Error(Errors.MISSING_INTENT_GUILD_MEMBERS);
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}
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if (options?.userIDs?.length) {
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options.limit = options.userIDs.length;
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}
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return new Promise((resolve) => {
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requestAllMembers(guild, resolve, options);
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}) as Promise<Collection<string, Member>>;
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