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Update READY.ts
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@@ -67,7 +67,7 @@ function loaded(shard: DiscordenoShard) {
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shard.ready = true;
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// If it is not the last shard we can't go full ready
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if (shard.id !== ws.maxShards - 1) return;
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if (shard.id !== ws.lastShardId) return;
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// Still some shards are loading so wait another 2 seconds for them
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if (ws.shards.some((shard) => !shard.ready)) {
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@@ -78,6 +78,7 @@ function loaded(shard: DiscordenoShard) {
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);
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loaded(shard);
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}, 2000);
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return;
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}
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