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change: ids to use bigint instead of string (#892)
* p1 of bigints change * shtuff fixes and bits * Commit from GitHub Actions (Lint) * finish bigint structs * typings fixes * Commit from GitHub Actions (Lint) * more fixes * Commit from GitHub Actions (Lint) * more fixes * Commit from GitHub Actions (Lint) * blame wolf * Commit from GitHub Actions (Lint) * foxed * Commit from GitHub Actions (Lint) * fix unit tests * Commit from GitHub Actions (Lint) * change: guildUpdate guild ID can't change * delete server has been renamed to delete guild * fixes Co-authored-by: Skillz4Killz <Skillz4Killz@users.noreply.github.com> Co-authored-by: ITOH <72305210+itohatweb@users.noreply.github.com>
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@@ -17,7 +17,7 @@ import { ws } from "../../ws/ws.ts";
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* GW(this function): 120/m(PER shard) rate limit. Meaning if you have 8 shards your limit is now 960/m.
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*/
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export function fetchMembers(
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guildId: string,
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guildId: bigint,
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shardId: number,
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options?: Omit<RequestGuildMembers, "guildId">,
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) {
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@@ -49,5 +49,5 @@ export function fetchMembers(
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nonce,
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},
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});
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}) as Promise<Collection<string, DiscordenoMember>>;
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}) as Promise<Collection<bigint, DiscordenoMember>>;
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}
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