fix(test): delayUntil use setTimeout instead of while loop & addReaction test (#817)

* fix: guild create tests
* fix(test): use setTimeout instead of while loop and fix some tests
* fix(test): fix some test and fix maxMs

Co-authored-by: Skillz4Killz <23035000+Skillz4Killz@users.noreply.github.com>
This commit is contained in:
TriForMine
2021-04-11 11:44:01 +02:00
committed by GitHub
parent 5d20c1c638
commit 309785f847
22 changed files with 53 additions and 42 deletions
+3 -3
View File
@@ -14,7 +14,7 @@ async function ifItFailsBlameWolf(type: "getter" | "raw", custom = false) {
assertExists(message);
// Delay the execution by 5 seconds to allow MESSAGE_CREATE event to be processed
delayUntil(10000, () => cache.messages.has(message.id));
await delayUntil(10000, () => cache.messages.has(message.id));
if (!cache.messages.has(message.id)) {
throw new Error("The message seemed to be sent but it was not cached.");
@@ -45,9 +45,9 @@ async function ifItFailsBlameWolf(type: "getter" | "raw", custom = false) {
await message.addReaction(emojiId);
}
delayUntil(
await delayUntil(
10000,
() => (cache.messages.get(message.id)?.reactions?.length || 0) > 0
() => cache.messages.get(message.id)?.reactions?.length === 1
);
assertEquals(