refactor: make event handler types a type (#948)

* refactor: make event handler types a type

* refactor: use proper naming

* refactor: correct implementation naming

* refactor: add back comments

* fix: cleanup import statement
This commit is contained in:
QuantumlyTangled
2021-05-16 23:03:12 +02:00
committed by GitHub
parent f6401334cd
commit 2e2de99565
3 changed files with 82 additions and 190 deletions

View File

@@ -1,6 +1,6 @@
import { getGatewayBot } from "./helpers/misc/get_gateway_bot.ts";
import { rest } from "./rest/rest.ts";
import type { EventHandlers } from "./types/discordeno/eventHandlers.ts";
import type { EventHandlerFunctions } from "./types/discordeno/eventHandlers.ts";
import { DiscordGatewayIntents } from "./types/gateway/gateway_intents.ts";
import { snowflakeToBigint } from "./util/bigint.ts";
import { GATEWAY_VERSION } from "./util/constants.ts";
@@ -15,8 +15,8 @@ export let applicationId = 0n;
* Used internally to track the source of truth for event functions
* @private
*/
export let _eventHandlers: EventHandlers = {};
export let eventHandlers: EventHandlers = _eventHandlers;
export let _eventHandlers: EventHandlerFunctions = {};
export let eventHandlers: EventHandlerFunctions = _eventHandlers;
export let proxyWSURL = `wss://gateway.discord.gg`;
@@ -49,12 +49,12 @@ export async function startBot(config: BotConfig) {
ws.spawnShards();
}
export function overloadEventHandlers(__eventHandlers: EventHandlers) {
export function overloadEventHandlers(__eventHandlers: EventHandlerFunctions) {
eventHandlers = __eventHandlers;
}
/** Allows you to dynamically update the event handlers by passing in new eventHandlers */
export function updateEventHandlers(newEventHandlers: EventHandlers) {
export function updateEventHandlers(newEventHandlers: EventHandlerFunctions) {
_eventHandlers = {
..._eventHandlers,
...newEventHandlers,
@@ -75,5 +75,5 @@ export interface BotConfig {
token: string;
compress?: boolean;
intents: (DiscordGatewayIntents | keyof typeof DiscordGatewayIntents)[];
eventHandlers?: EventHandlers;
eventHandlers?: EventHandlerFunctions;
}

View File

@@ -1,10 +1,11 @@
import { EventHandlers, overloadEventHandlers, _eventHandlers } from "../../mod.ts";
import { overloadEventHandlers, _eventHandlers } from "../bot.ts";
import type { EventHandlerFunctions } from "../types/discordeno/eventHandlers.ts";
import type { EventEmitter } from "https://deno.land/std@0.96.0/node/events.ts";
export function proxyEvent(emitter: EventEmitter) {
overloadEventHandlers(new Proxy(_eventHandlers, {
get(target, prop: keyof EventHandlers) {
return target[prop] !== undefined ? target[prop] : ((...args: unknown[]) => emitter.emit(prop, ...args));
},
}));
overloadEventHandlers(new Proxy(_eventHandlers, {
get(target, prop: keyof EventHandlerFunctions) {
return target[prop] !== undefined ? target[prop] : ((...args: unknown[]) => emitter.emit(prop, ...args));
},
}));
}

View File

@@ -22,60 +22,36 @@ import {
PresenceUpdate,
TypingStart,
User,
VoiceState,
VoiceState
} from "../mod.ts";
import { VoiceServerUpdate } from "../voice/voice_server_update.ts";
import { DebugArg } from "./debug_arg.ts";
import { GuildUpdateChange } from "./guild_update_change.ts";
export interface EventHandlers {
export type EventHandlers = {
/** Sent when a new Slash Command is created, relevant to the current user. */
applicationCommandCreate?: (
data: ApplicationCommandCreateUpdateDelete,
) => unknown;
applicationCommandCreate: [data: ApplicationCommandCreateUpdateDelete];
/** Sent when a Slash Command relevant to the current user is updated. */
applicationCommandUpdate?: (
data: ApplicationCommandCreateUpdateDelete,
) => unknown;
applicationCommandUpdate: [data: ApplicationCommandCreateUpdateDelete];
/** Sent when a Slash Command relevant to the current user is deleted. */
applicationCommandDelete?: (
data: ApplicationCommandCreateUpdateDelete,
) => unknown;
applicationCommandDelete: [data: ApplicationCommandCreateUpdateDelete];
/** Sent when properties about the user change. */
botUpdate?: (user: User) => unknown;
botUpdate: [user: User];
/** Sent when a new guild channel is created, relevant to the current user. */
channelCreate?: (channel: DiscordenoChannel) => unknown;
channelCreate: [channel: DiscordenoChannel];
/** Sent when a channel is updated. This is not sent when the field `last_message_id` is altered. To keep track of the `last_message_id` changes, you must listen for `MESSAGE_CREATE` events. */
channelUpdate?: (
channel: DiscordenoChannel,
oldChannel: DiscordenoChannel,
) => unknown;
channelUpdate: [channel: DiscordenoChannel, oldChannel: DiscordenoChannel];
/** Sent when a channel relevant to the current user is deleted. */
channelDelete?: (channel: DiscordenoChannel) => unknown;
channelDelete: [channel: DiscordenoChannel];
/** Sent when a message pin is updated */
channelPinsUpdate?: (
channel: DiscordenoChannel,
guild?: DiscordenoGuild,
lastPinTimestamp?: string | null,
) => unknown;
debug?: (args: string | DebugArg, data?: string) => unknown;
channelPinsUpdate: [channel: DiscordenoChannel, guild?: DiscordenoGuild, lastPinTimestamp?: string | null];
debug: [args: string | DebugArg, data?: string];
/** Sent before every event. Discordeno awaits the execution of this event before main event gets sent. */
dispatchRequirements?: (
data: DiscordGatewayPayload,
shardId: number,
) => unknown;
dispatchRequirements: [data: DiscordGatewayPayload, shardId: number];
/** Sent when a user is banned from a guild. */
guildBanAdd?: (
guild: DiscordenoGuild,
user: User,
member?: DiscordenoMember,
) => unknown;
guildBanAdd: [guild: DiscordenoGuild, user: User, member?: DiscordenoMember];
/** Sent when a user is unbanned from a guild. */
guildBanRemove?: (
guild: DiscordenoGuild,
user: User,
member?: DiscordenoMember,
) => unknown;
guildBanRemove: [guild: DiscordenoGuild, user: User, member?: DiscordenoMember];
/**
* This event can be sent in three different scenarios:
* 1. When a user is initially connecting, to lazily load and backfill information for all unavailable guilds sent in the `READY` event. Guilds that are unavailable due to an outage will send a `GUILD_DELETE` event.
@@ -84,191 +60,106 @@ export interface EventHandlers {
*
* This event does not get sent on startup
*/
guildCreate?: (guild: DiscordenoGuild) => unknown;
guildCreate: [guild: DiscordenoGuild];
/** This event does get sent on start when shards are loading the guilds */
guildLoaded?: (guild: DiscordenoGuild) => unknown;
guildLoaded: [guild: DiscordenoGuild];
/** When a guild goes available this event will be ran. */
guildAvailable?: (guild: DiscordenoGuild) => unknown;
guildAvailable: [guild: DiscordenoGuild];
/** When a guild goes unavailable this event will be ran. */
guildUnavailable?: (guild: DiscordenoGuild) => unknown;
guildUnavailable: [guild: DiscordenoGuild];
/** Sent when a guilds integration gets updated */
guildIntegrationsUpdate?: (guild: DiscordenoGuild) => unknown;
guildIntegrationsUpdate: [guild: DiscordenoGuild];
/** Sent when a guild is updated. */
guildUpdate?: (
guild: DiscordenoGuild,
changes: GuildUpdateChange[],
) => unknown;
guildUpdate: [guild: DiscordenoGuild, changes: GuildUpdateChange[]];
/** Sent when a guild becomes or was already unavailable due to an outage, or when the user leaves or is removed from a guild. If the `unavailable` field is not set, the user was removed from the guild. */
guildDelete?: (guild: DiscordenoGuild) => unknown;
guildDelete: [guild: DiscordenoGuild];
/** Sent when a guild's emojis have been updated. */
guildEmojisUpdate?: (
guild: DiscordenoGuild,
emojis: Collection<bigint, Emoji>,
oldEmojis: Collection<bigint, Emoji>,
) => unknown;
guildEmojisUpdate: [guild: DiscordenoGuild, emojis: Collection<bigint, Emoji>, oldEmojis: Collection<bigint, Emoji>];
/** Sent when a new user joins a guild. */
guildMemberAdd?: (
guild: DiscordenoGuild,
member: DiscordenoMember,
) => unknown;
guildMemberAdd: [guild: DiscordenoGuild, member: DiscordenoMember];
/** Sent when a user is removed from a guild (leave/kick/ban). */
guildMemberRemove?: (
guild: DiscordenoGuild,
user: User,
member?: DiscordenoMember,
) => unknown;
guildMemberRemove: [guild: DiscordenoGuild, user: User, member?: DiscordenoMember];
/** Sent when a guild member is updated. This will also fire when the user object of a guild member changes. */
guildMemberUpdate?: (
guild: DiscordenoGuild,
member: DiscordenoMember,
oldMember?: DiscordenoMember,
) => unknown;
guildMemberUpdate: [guild: DiscordenoGuild, member: DiscordenoMember, oldMember?: DiscordenoMember];
/** Sent when a user uses a Slash Command. */
interactionCreate?: (
data: Omit<Interaction, "member">,
member?: DiscordenoMember,
) => unknown;
interactionCreate: [data: Omit<Interaction, "member">, member?: DiscordenoMember];
/** Sent when a user uses a Slash Command in a guild. */
interactionGuildCreate?: (
data: Omit<Interaction, "member">,
member: DiscordenoMember,
) => unknown;
interactionGuildCreate: [data: Omit<Interaction, "member">, member: DiscordenoMember];
/** Sent when a user uses a Slash Command in a dm. */
interactionDMCreate?: (
data: Omit<Interaction, "member">,
) => unknown;
interactionDMCreate: [data: Omit<Interaction, "member">];
/** Sent when a message is created. */
messageCreate?: (message: DiscordenoMessage) => unknown;
messageCreate: [message: DiscordenoMessage];
/** Sent when a message is deleted. */
messageDelete?: (
partial: { id: string; channel: DiscordenoChannel },
message?: DiscordenoMessage,
) => unknown;
messageDelete: [partial: { id: string; channel: DiscordenoChannel }, message?: DiscordenoMessage];
/** Sent when a message is updated. */
messageUpdate?: (
message: DiscordenoMessage,
oldMessage: DiscordenoMessage,
) => unknown;
messageUpdate: [message: DiscordenoMessage, oldMessage: DiscordenoMessage];
/** Sent when a user updates its nickname */
nicknameUpdate?: (
guild: DiscordenoGuild,
member: DiscordenoMember,
nickname: string,
oldNickname?: string,
) => unknown;
nicknameUpdate: [guild: DiscordenoGuild, member: DiscordenoMember, nickname: string, oldNickname?: string];
/** A user's presence is their current state on a guild. This event is sent when a user's presence or info, such as name or avatar, is updated. */
presenceUpdate?: (
presence: PresenceUpdate,
oldPresence?: PresenceUpdate,
) => unknown;
presenceUpdate: [presence: PresenceUpdate, oldPresence?: PresenceUpdate];
/** Sent before every event execution. Discordeno will not await its execution. */
raw?: (data: GatewayPayload) => unknown;
raw: [data: GatewayPayload];
/** Sent when all shards went ready. */
ready?: () => unknown;
ready: [];
/** Sent when a user adds a reaction to a message. */
reactionAdd?: (
data: MessageReactionAdd,
message?: DiscordenoMessage,
) => unknown;
reactionAdd: [data: MessageReactionAdd, message?: DiscordenoMessage];
/** Sent when a user removes a reaction from a message. */
reactionRemove?: (
data: MessageReactionRemove,
message?: DiscordenoMessage,
) => unknown;
reactionRemove: [data: MessageReactionRemove, message?: DiscordenoMessage];
/** Sent when a user explicitly removes all reactions from a message. */
reactionRemoveAll?: (
payload: MessageReactionRemoveAll,
message?: DiscordenoMessage,
) => unknown;
reactionRemoveAll: [payload: MessageReactionRemoveAll, message?: DiscordenoMessage];
/** Sent when a bot removes all instances of a given emoji from the reactions of a message. */
reactionRemoveEmoji?: (
emoji: Partial<Emoji>,
messageId: bigint,
channelId: bigint,
guildId?: bigint,
) => unknown;
reactionRemoveEmoji: [emoji: Partial<Emoji>, messageId: bigint, channelId: bigint, guildId?: bigint];
/** Sent when a guild role is created. */
roleCreate?: (guild: DiscordenoGuild, role: DiscordenoRole) => unknown;
roleCreate: [guild: DiscordenoGuild, role: DiscordenoRole];
/** Sent when a guild role is deleted. */
roleDelete?: (guild: DiscordenoGuild, role: DiscordenoRole) => unknown;
roleDelete: [guild: DiscordenoGuild, role: DiscordenoRole];
/** Sent when a guild role is updated. */
roleUpdate?: (
guild: DiscordenoGuild,
role: DiscordenoRole,
old: DiscordenoRole,
) => unknown;
roleGained?: (
guild: DiscordenoGuild,
member: DiscordenoMember,
roleId: bigint,
) => unknown;
roleLost?: (
guild: DiscordenoGuild,
member: DiscordenoMember,
roleId: bigint,
) => unknown;
shardReady?: (shardId: number) => unknown;
roleUpdate: [guild: DiscordenoGuild, role: DiscordenoRole, old: DiscordenoRole];
roleGained: [guild: DiscordenoGuild, member: DiscordenoMember, roleId: bigint];
roleLost: [guild: DiscordenoGuild, member: DiscordenoMember, roleId: bigint];
shardReady: [shardId: number];
/** Sent when a shard failed to load. */
shardFailedToLoad?: (
shardId: number,
unavailableGuildIds: Set<bigint>,
) => unknown;
shardFailedToLoad: [shardId: number, unavailableGuildIds: Set<bigint>];
/** Sent when a thread is created */
threadCreate?: (channel: DiscordenoChannel) => unknown;
threadCreate: [channel: DiscordenoChannel];
/** Sent when a thread is updated */
threadUpdate?: (
cahnnel: DiscordenoChannel,
oldChannel: DiscordenoChannel,
) => unknown;
threadUpdate: [cahnnel: DiscordenoChannel, oldChannel: DiscordenoChannel];
/** Sent when the bot gains access to threads */
threadListSync?: (
channels: Collection<bigint, DiscordenoChannel>,
members: ThreadMember[],
guildId: bigint,
) => unknown;
threadListSync: [channels: Collection<bigint, DiscordenoChannel>, members: ThreadMember[], guildId: bigint];
/** Sent when the current users thread member is updated */
threadMemberUpdate?: (threadMember: ThreadMember) => unknown;
threadMemberUpdate: [threadMember: ThreadMember];
/** Sent when anyone is added to or removed from a thread */
threadMembersUpdate?: (update: ThreadMembersUpdate) => unknown;
threadMembersUpdate: [update: ThreadMembersUpdate];
/** Sent when a thread is deleted */
threadDelete?: (channel: DiscordenoChannel) => unknown;
threadDelete: [channel: DiscordenoChannel];
/** Sent when a user starts typing in a channel. */
typingStart?: (data: TypingStart) => unknown;
typingStart: [data: TypingStart];
/** Sent when a user joins a voice channel */
voiceChannelJoin?: (member: DiscordenoMember, channelId: bigint) => unknown;
voiceChannelJoin: [member: DiscordenoMember, channelId: bigint];
/** Sent when a user leaves a voice channel. Does not get sent when user switches the voice channel */
voiceChannelLeave?: (member: DiscordenoMember, channelId: bigint) => unknown;
voiceChannelLeave: [member: DiscordenoMember, channelId: bigint];
/** Sent when a user switches the voice channel */
voiceChannelSwitch?: (
member: DiscordenoMember,
channelId: bigint,
oldChannelId: bigint,
) => unknown;
voiceChannelSwitch: [member: DiscordenoMember, channelId: bigint, oldChannelId: bigint];
/** Sent when a voice server is updated with information for making the bot connect to a voice channel. */
voiceServerUpdate?: (
payload: VoiceServerUpdate,
guild: DiscordenoGuild,
) => unknown;
voiceServerUpdate: [payload: VoiceServerUpdate, guild: DiscordenoGuild];
/** Sent when someone joins/leaves/moves voice channels. */
voiceStateUpdate?: (
member: DiscordenoMember,
voiceState: VoiceState,
) => unknown;
voiceStateUpdate: [member: DiscordenoMember, voiceState: VoiceState];
/** Sent when a guild channel's webhook is created, updated, or deleted. */
webhooksUpdate?: (channelId: bigint, guildId: bigint) => unknown;
webhooksUpdate: [channelId: bigint, guildId: bigint];
/** Sent when a member has passed the guild's Membership Screening requirements */
membershipScreeningPassed?: (
guild: DiscordenoGuild,
member: DiscordenoMember,
) => unknown;
membershipScreeningPassed: [guild: DiscordenoGuild, member: DiscordenoMember];
/** Sent when an integration is created on a server such as twitch, youtube etc.. */
integrationCreate?: (data: IntegrationCreateUpdate) => unknown;
integrationCreate: [data: IntegrationCreateUpdate];
/** Sent when an integration is updated. */
integrationUpdate?: (data: IntegrationCreateUpdate) => unknown;
integrationUpdate: [data: IntegrationCreateUpdate];
/** Sent when an integration is deleted. */
integrationDelete?: (data: IntegrationDelete) => undefined;
integrationDelete: [data: IntegrationDelete];
/** Sent when a new invite to a channel is created. */
inviteCreate?: (data: InviteCreate) => unknown;
inviteCreate: [data: InviteCreate];
/** Sent when an invite is deleted. */
inviteDelete?: (data: InviteDelete) => unknown;
inviteDelete: [data: InviteDelete];
}
export type EventHandlerFunctions = {
[E in keyof EventHandlers]?: (...args: EventHandlers[E]) => unknown;
};