mirror of
https://github.com/discordeno/discordeno.git
synced 2026-06-16 11:28:15 +00:00
refactor: cleanup and fmt
This commit is contained in:
@@ -2,7 +2,6 @@ import { getGatewayBot } from "./helpers/misc/get_gateway_bot.ts";
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import { DiscordGatewayIntents } from "./types/gateway/gateway_intents.ts";
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import { DiscordGetGatewayBot } from "./types/gateway/get_gateway_bot.ts";
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import { baseEndpoints, GATEWAY_VERSION } from "./util/constants.ts";
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import { spawnShards } from "./ws/shard_manager.ts";
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export let authorization = "";
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export let secretKey = "";
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+23
-23
@@ -23,7 +23,7 @@ export const cache = {
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(
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value:
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| Collection<string, Member>
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| PromiseLike<Collection<string, Member>>
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| PromiseLike<Collection<string, Member>>,
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) => void
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>(),
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executedSlashCommands: new Collection<string, string>(),
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@@ -31,8 +31,8 @@ export const cache = {
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return new Collection<string, Emoji>(
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this.guilds.reduce(
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(a, b) => [...a, ...b.emojis.map((e) => [e.id, e])],
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[] as any[]
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)
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[] as any[],
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),
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);
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},
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};
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@@ -78,32 +78,32 @@ export type TableName =
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function set(
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table: "guilds",
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key: string,
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value: Guild
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value: Guild,
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): Promise<Collection<string, Guild>>;
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function set(
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table: "channels",
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key: string,
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value: Channel
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value: Channel,
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): Promise<Collection<string, Channel>>;
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function set(
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table: "messages",
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key: string,
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value: Message
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value: Message,
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): Promise<Collection<string, Message>>;
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function set(
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table: "members",
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key: string,
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value: Member
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value: Member,
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): Promise<Collection<string, Member>>;
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function set(
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table: "presences",
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key: string,
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value: PresenceUpdatePayload
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value: PresenceUpdatePayload,
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): Promise<Collection<string, PresenceUpdatePayload>>;
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function set(
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table: "unavailableGuilds",
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key: string,
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value: number
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value: number,
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): Promise<Collection<string, number>>;
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async function set(table: TableName, key: string, value: any) {
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return cache[table].set(key, value);
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@@ -115,11 +115,11 @@ function get(table: "messages", key: string): Promise<Message | undefined>;
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function get(table: "members", key: string): Promise<Member | undefined>;
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function get(
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table: "presences",
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key: string
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key: string,
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): Promise<PresenceUpdatePayload | undefined>;
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function get(
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table: "unavailableGuilds",
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key: string
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key: string,
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): Promise<Guild | undefined>;
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async function get(table: TableName, key: string) {
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return cache[table].get(key);
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@@ -127,54 +127,54 @@ async function get(table: TableName, key: string) {
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function forEach(
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table: "guilds",
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callback: (value: Guild, key: string, map: Map<string, Guild>) => unknown
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callback: (value: Guild, key: string, map: Map<string, Guild>) => unknown,
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): void;
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function forEach(
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table: "unavailableGuilds",
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callback: (value: Guild, key: string, map: Map<string, Guild>) => unknown
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callback: (value: Guild, key: string, map: Map<string, Guild>) => unknown,
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): void;
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function forEach(
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table: "channels",
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callback: (value: Channel, key: string, map: Map<string, Channel>) => unknown
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callback: (value: Channel, key: string, map: Map<string, Channel>) => unknown,
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): void;
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function forEach(
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table: "messages",
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callback: (value: Message, key: string, map: Map<string, Message>) => unknown
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callback: (value: Message, key: string, map: Map<string, Message>) => unknown,
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): void;
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function forEach(
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table: "members",
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callback: (value: Member, key: string, map: Map<string, Member>) => unknown
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callback: (value: Member, key: string, map: Map<string, Member>) => unknown,
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): void;
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function forEach(
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table: TableName,
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callback: (value: any, key: string, map: Map<string, any>) => unknown
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callback: (value: any, key: string, map: Map<string, any>) => unknown,
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) {
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return cache[table].forEach(callback);
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}
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function filter(
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table: "guilds",
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callback: (value: Guild, key: string) => boolean
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callback: (value: Guild, key: string) => boolean,
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): Promise<Collection<string, Guild>>;
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function filter(
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table: "unavailableGuilds",
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callback: (value: Guild, key: string) => boolean
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callback: (value: Guild, key: string) => boolean,
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): Promise<Collection<string, Guild>>;
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function filter(
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table: "channels",
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callback: (value: Channel, key: string) => boolean
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callback: (value: Channel, key: string) => boolean,
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): Promise<Collection<string, Channel>>;
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function filter(
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table: "messages",
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callback: (value: Message, key: string) => boolean
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callback: (value: Message, key: string) => boolean,
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): Promise<Collection<string, Message>>;
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function filter(
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table: "members",
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callback: (value: Member, key: string) => boolean
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callback: (value: Member, key: string) => boolean,
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): Promise<Collection<string, Member>>;
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async function filter(
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table: TableName,
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callback: (value: any, key: string) => boolean
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callback: (value: any, key: string) => boolean,
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) {
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return cache[table].filter(callback);
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}
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@@ -1,7 +1,6 @@
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import { eventHandlers } from "../../bot.ts";
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import { cache, cacheHandlers } from "../../cache.ts";
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import { structures } from "../../structures/mod.ts";
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import { basicShards } from "../../ws/shard.ts";
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import { DiscordGatewayPayload } from "../../types/gateway/gateway_payload.ts";
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import { DiscordGuild } from "../../types/guilds/guild.ts";
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@@ -1,6 +1,5 @@
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import { eventHandlers } from "../../bot.ts";
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import { cacheHandlers } from "../../cache.ts";
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import { basicShards } from "../../ws/shard.ts";
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import { DiscordGatewayPayload } from "../../types/gateway/gateway_payload.ts";
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import { DiscordUnavailableGuild } from "../../types/guilds/unavailable_guild.ts";
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@@ -15,7 +15,7 @@ import {
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export async function createChannel(
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guildId: string,
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name: string,
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options?: CreateGuildChannel
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options?: CreateGuildChannel,
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) {
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const requiredPerms: Set<PermissionStrings> = new Set(["MANAGE_CHANNELS"]);
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@@ -39,7 +39,7 @@ export async function createChannel(
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deny: calculateBits(perm.deny),
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})),
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type: options?.type || DiscordChannelTypes.GUILD_TEXT,
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}
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},
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)) as DiscordChannel;
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const channelStruct = await structures.createChannelStruct(result);
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@@ -8,7 +8,7 @@ export function guildBannerURL(
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id: string,
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banner: string,
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size: DiscordImageSize = 128,
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format?: DiscordImageFormat
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format?: DiscordImageFormat,
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) {
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return banner
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? formatImageURL(endpoints.GUILD_BANNER(id, banner), size, format)
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@@ -3,7 +3,6 @@ import { Member } from "../../structures/mod.ts";
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import { DiscordGatewayIntents } from "../../types/gateway/gateway_intents.ts";
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import { Errors } from "../../types/misc/errors.ts";
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import { Collection } from "../../util/collection.ts";
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import { requestAllMembers } from "../../ws/shard_manager.ts";
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/**
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* ⚠️ BEGINNER DEVS!! YOU SHOULD ALMOST NEVER NEED THIS AND YOU CAN GET FROM cache.members.get()
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@@ -15,11 +15,10 @@ export async function getMember(
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const guild = await cacheHandlers.get("guilds", guildId);
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if (!guild && !options?.force) return;
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const data =
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(await rest.runMethod(
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"get",
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endpoints.GUILD_MEMBER(guildId, id),
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)) as MemberCreatePayload;
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const data = (await rest.runMethod(
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"get",
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endpoints.GUILD_MEMBER(guildId, id),
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)) as MemberCreatePayload;
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const memberStruct = await structures.createMemberStruct(data, guildId);
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await cacheHandlers.set("members", memberStruct.id, memberStruct);
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@@ -1,7 +1,6 @@
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import { cacheHandlers } from "../../cache.ts";
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import { Member } from "../../structures/mod.ts";
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import { Collection } from "../../util/collection.ts";
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import { requestAllMembers } from "../../ws/shard_manager.ts";
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/** Returns guild member objects for the specified user by their nickname/username.
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*
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@@ -118,7 +118,7 @@ export async function createGuildStruct(
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} = snakeKeysToCamelCase(data) as Guild;
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const roles = await Promise.all(
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data.roles.map((role) => structures.createRoleStruct(role))
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data.roles.map((role) => structures.createRoleStruct(role)),
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);
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await Promise.all(channels.map(async (channel) => {
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@@ -148,7 +148,7 @@ export async function createGuildStruct(
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),
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memberCount: createNewProp(memberCount),
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emojis: createNewProp(
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new Collection(emojis.map((emoji) => [emoji.id ?? emoji.name, emoji]))
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new Collection(emojis.map((emoji) => [emoji.id ?? emoji.name, emoji])),
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),
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voiceStates: createNewProp(
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new Collection(
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@@ -165,11 +165,11 @@ export async function createGuildStruct(
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members.map(async (member) => {
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const memberStruct = await structures.createMemberStruct(
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member,
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guild.id
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guild.id,
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);
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return cacheHandlers.set("members", memberStruct.id, memberStruct);
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})
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}),
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);
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}
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@@ -221,8 +221,8 @@ export interface GuildStruct extends
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size?: DiscordImageSize,
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format?: DiscordImageFormat,
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): string | undefined;
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/** The splash url for this server */
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splashURL(
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/** The splash url for this server */
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splashURL(
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size?: DiscordImageSize,
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format?: DiscordImageFormat,
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): string | undefined;
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+20
-22
@@ -30,9 +30,8 @@ const baseMessage: Partial<Message> = {
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return this.member?.guilds.get(this.guildId);
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},
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get link() {
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return `https://discord.com/channels/${this.guildId || "@me"}/${
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this.channelId
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}/${this.id}`;
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return `https://discord.com/channels/${this.guildId ||
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"@me"}/${this.channelId}/${this.id}`;
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},
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get mentionedRoles() {
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return this.mentionRoleIds?.map((id) => this.guild?.roles.get(id)) || [];
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@@ -61,20 +60,19 @@ const baseMessage: Partial<Message> = {
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return addReactions(this.channelId!, this.id!, reactions, ordered);
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},
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reply(content) {
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const contentWithMention =
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typeof content === "string"
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? {
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content,
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mentions: { repliedUser: true },
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replyMessageId: this.id,
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failReplyIfNotExists: false,
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}
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: {
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...content,
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mentions: { ...(content.mentions || {}), repliedUser: true },
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replyMessageId: this.id,
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failReplyIfNotExists: content.failReplyIfNotExists === true,
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};
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const contentWithMention = typeof content === "string"
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? {
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content,
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mentions: { repliedUser: true },
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replyMessageId: this.id,
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failReplyIfNotExists: false,
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}
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: {
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...content,
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mentions: { ...(content.mentions || {}), repliedUser: true },
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replyMessageId: this.id,
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failReplyIfNotExists: content.failReplyIfNotExists === true,
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};
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if (this.guildId) return sendMessage(this.channelId!, contentWithMention);
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return sendDirectMessage(this.author!.id, contentWithMention);
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@@ -132,8 +130,8 @@ export async function createMessageStruct(data: MessageCreateOptions) {
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}
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// Discord doesnt give guild id for getMessage() so this will fill it in
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const guildIdFinal =
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guildId || (await cacheHandlers.get("channels", channelId))?.guildId || "";
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const guildIdFinal = guildId ||
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(await cacheHandlers.get("channels", channelId))?.guildId || "";
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const message = Object.create(baseMessage, {
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...restProps,
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@@ -150,16 +148,16 @@ export async function createMessageStruct(data: MessageCreateOptions) {
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...mentionChannelIds,
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// Add any other ids that can be validated in a channel mention format
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...(rest.content.match(CHANNEL_MENTION_REGEX) || []).map((text) =>
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// converts the <#123> into 123
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// converts the <#123> into 123
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text.substring(2, text.length - 1)
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),
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].map((m) => m.id)
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].map((m) => m.id),
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),
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webhookId: createNewProp(webhookId),
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messageReference: createNewProp(messageReference),
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timestamp: createNewProp(Date.parse(data.timestamp)),
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editedTimestamp: createNewProp(
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editedTimestamp ? Date.parse(editedTimestamp) : undefined
|
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editedTimestamp ? Date.parse(editedTimestamp) : undefined,
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),
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});
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|
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@@ -1,6 +1,6 @@
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import { SnakeCaseProps } from "../util.ts";
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import { DiscordVisibilityTypes } from "./visibility_types.ts";
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import { Integration } from "../guilds/integration.ts"
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import { Integration } from "../guilds/integration.ts";
|
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|
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export interface Connection {
|
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/** id of the connection account */
|
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|
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@@ -3,7 +3,6 @@ import { DiscordGatewayOpcodes } from "../types/codes/gateway_opcodes.ts";
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import { Errors } from "../types/misc/errors.ts";
|
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import { DiscordImageFormat } from "../types/misc/image_format.ts";
|
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import { DiscordImageSize } from "../types/misc/image_size.ts";
|
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import { basicShards, sendWS } from "../ws/shard.ts";
|
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import { SLASH_COMMANDS_NAME_REGEX } from "./constants.ts";
|
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|
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export const sleep = (timeout: number) => {
|
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|
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@@ -9,13 +9,13 @@ export async function cleanupLoadingShards() {
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console.log(
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now > loadingShard.startedAt + 60000,
|
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now,
|
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loadingShard.startedAt
|
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loadingShard.startedAt,
|
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);
|
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// Not a minute yet. Max should be few seconds but do a minute to be safe.
|
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if (now < loadingShard.startedAt + 60000) return;
|
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|
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loadingShard.reject(
|
||||
`[Identify Failure] Shard ${loadingShard.shardID} has not received READY event in over a minute.`
|
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`[Identify Failure] Shard ${loadingShard.shardID} has not received READY event in over a minute.`,
|
||||
);
|
||||
});
|
||||
|
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|
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@@ -1,5 +1,4 @@
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import { identify } from "./identify.ts";
|
||||
import { handleOnMessage } from "./proxy/shard.ts";
|
||||
import { resume } from "./resume.ts";
|
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import { ws } from "./ws.ts";
|
||||
|
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@@ -29,7 +28,7 @@ export async function createShard(shardID: number) {
|
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case 4013:
|
||||
case 4014:
|
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throw new Error(
|
||||
event.reason || "Discord gave no reason! GG! You broke Discord!"
|
||||
event.reason || "Discord gave no reason! GG! You broke Discord!",
|
||||
);
|
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// THESE ERRORS CAN NO BE RESUMED! THEY MUST RE-IDENTIFY!
|
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case 4003:
|
||||
|
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@@ -3,7 +3,7 @@ import { ws } from "./ws.ts";
|
||||
/** Handler for processing all dispatch payloads that should be sent/forwarded to another server/vps/process. */
|
||||
export async function handleDiscordPayload(
|
||||
data: DiscordPayload,
|
||||
shardID: number
|
||||
shardID: number,
|
||||
) {
|
||||
await fetch(ws.url, {
|
||||
headers: {
|
||||
|
||||
@@ -13,8 +13,10 @@ export function handleOnMessage(message: any, shardID: number) {
|
||||
}
|
||||
|
||||
if (message instanceof Uint8Array) {
|
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message = decompressWith(message, 0, (slice: Uint8Array) =>
|
||||
ws.utf8decoder.decode(slice)
|
||||
message = decompressWith(
|
||||
message,
|
||||
0,
|
||||
(slice: Uint8Array) => ws.utf8decoder.decode(slice),
|
||||
);
|
||||
}
|
||||
|
||||
@@ -27,7 +29,7 @@ export function handleOnMessage(message: any, shardID: number) {
|
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case DiscordGatewayOpcodes.Hello:
|
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ws.heartbeat(
|
||||
shardID,
|
||||
(messageData.d as DiscordHeartbeat).heartbeat_interval
|
||||
(messageData.d as DiscordHeartbeat).heartbeat_interval,
|
||||
);
|
||||
break;
|
||||
case DiscordGatewayOpcodes.HeartbeatACK:
|
||||
|
||||
+1
-1
@@ -34,7 +34,7 @@ export function heartbeat(shardID: number, interval: number) {
|
||||
JSON.stringify({
|
||||
op: DiscordGatewayOpcodes.Heartbeat,
|
||||
d: currentShard.previousSequenceNumber,
|
||||
})
|
||||
}),
|
||||
);
|
||||
}, interval);
|
||||
}
|
||||
|
||||
+1
-1
@@ -30,7 +30,7 @@ export async function identify(shardID: number, maxShards: number) {
|
||||
JSON.stringify({
|
||||
op: DiscordGatewayOpcodes.Identify,
|
||||
d: { ...ws.identifyPayload, shard: [shardID, maxShards] },
|
||||
})
|
||||
}),
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
+1
-1
@@ -48,7 +48,7 @@ export async function resume(shardID: number) {
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session_id: sessionID,
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seq: previousSequenceNumber,
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},
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})
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}),
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);
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};
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}
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-383
@@ -1,383 +0,0 @@
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import { botGatewayData, eventHandlers, proxyWSURL } from "../bot.ts";
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import { DiscordGatewayOpcodes } from "../types/codes/gateway_opcodes.ts";
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import { Collection } from "../util/collection.ts";
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import { delay } from "../util/utils.ts";
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import { decompressWith } from "./deps.ts";
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import { handleDiscordPayload } from "./shard_manager.ts";
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export const basicShards = new Collection<number, BasicShard>();
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const heartbeating = new Map<number, boolean>();
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const utf8decoder = new TextDecoder();
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const RequestMembersQueue: RequestMemberQueuedRequest[] = [];
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let processQueue = false;
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export function createShard(
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data: DiscordBotGatewayData,
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identifyPayload: DiscordIdentify,
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resuming = false,
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shardId = 0,
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) {
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const oldShard = basicShards.get(shardId);
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const ws = new WebSocket(proxyWSURL);
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ws.binaryType = "arraybuffer";
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const basicShard: BasicShard = {
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id: shardId,
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ws,
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resumeInterval: 0,
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sessionId: oldShard?.sessionId || "",
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previousSequenceNumber: oldShard?.previousSequenceNumber || 0,
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needToResume: false,
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ready: false,
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unavailableGuildIds: new Set<string>(),
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};
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basicShards.set(basicShard.id, basicShard);
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ws.onopen = () => {
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if (!resuming) {
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// Initial identify with the gateway
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identify(basicShard, identifyPayload);
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} else {
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resume(basicShard, identifyPayload);
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}
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};
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ws.onerror = (errorEvent) => {
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eventHandlers.debug?.({
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type: "wsError",
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data: { shardId: basicShard.id, ...errorEvent },
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});
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};
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ws.onmessage = async ({ data: message }) => {
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if (message instanceof ArrayBuffer) {
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message = new Uint8Array(message);
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}
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if (message instanceof Uint8Array) {
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message = decompressWith(
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message,
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0,
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(slice: Uint8Array) => utf8decoder.decode(slice),
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);
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}
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if (typeof message === "string") {
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const messageData = JSON.parse(message);
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if (!messageData.t) eventHandlers.rawGateway?.(messageData);
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switch (messageData.op) {
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case DiscordGatewayOpcodes.Hello:
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if (!heartbeating.has(basicShard.id)) {
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await heartbeat(
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basicShard,
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(messageData.d as DiscordHello).heartbeat_interval,
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identifyPayload,
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data,
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);
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}
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break;
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case DiscordGatewayOpcodes.HeartbeatACK:
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heartbeating.set(shardId, true);
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break;
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case DiscordGatewayOpcodes.Reconnect:
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eventHandlers.debug?.(
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{ type: "gatewayReconnect", data: { shardId: basicShard.id } },
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);
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basicShard.needToResume = true;
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await resumeConnection(data, identifyPayload, basicShard.id);
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break;
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case DiscordGatewayOpcodes.InvalidSession:
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eventHandlers.debug?.(
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{
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type: "gatewayInvalidSession",
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data: { shardId: basicShard.id, data },
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},
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);
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// When d is false we need to reidentify
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if (!messageData.d) {
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createShard(data, identifyPayload, false, shardId);
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break;
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}
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basicShard.needToResume = true;
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await resumeConnection(data, identifyPayload, basicShard.id);
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break;
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default:
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if (messageData.t === "RESUMED") {
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eventHandlers.debug?.(
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{ type: "gatewayResumed", data: { shardId: basicShard.id } },
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);
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basicShard.needToResume = false;
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break;
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}
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// Important for RESUME
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if (messageData.t === "READY") {
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basicShard.sessionId = (messageData.d as ReadyPayload).session_id;
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}
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// Update the sequence number if it is present
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if (messageData.s) basicShard.previousSequenceNumber = messageData.s;
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await handleDiscordPayload(messageData, basicShard.id);
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break;
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}
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}
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};
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ws.onclose = async ({ reason, code, wasClean }) => {
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eventHandlers.debug?.(
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{
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type: "wsClose",
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data: { shardId: basicShard.id, code, reason, wasClean },
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},
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);
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if ([4001, 4002, 4004, 4005, 4010, 4011, 4012, 4013, 4014].includes(code)) {
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throw new Error(reason);
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} else if ([4000, 4003, 4007, 4008, 4009].includes(code)) {
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eventHandlers.debug?.({
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type: "wsReconnect",
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data: { shardId: basicShard.id, code, reason, wasClean },
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});
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createShard(data, identifyPayload, false, shardId);
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} else if (code === 3069 && reason === "[discordeno] requested closure") {
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return;
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} else {
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basicShard.needToResume = true;
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await resumeConnection(botGatewayData, identifyPayload, shardId);
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}
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};
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}
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function identify(shard: BasicShard, payload: DiscordIdentify) {
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eventHandlers.debug?.(
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{
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type: "gatewayIdentify",
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data: {
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shardId: shard.id,
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},
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},
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);
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sendWS({
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op: DiscordGatewayOpcodes.Identify,
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d: { ...payload, shard: [shard.id, payload.shard[1]] },
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}, shard.id);
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}
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function resume(shard: BasicShard, payload: DiscordIdentify) {
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sendWS({
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op: DiscordGatewayOpcodes.Resume,
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d: {
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token: payload.token,
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session_id: shard.sessionId,
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seq: shard.previousSequenceNumber,
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},
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}, shard.id);
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}
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async function heartbeat(
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shard: BasicShard,
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interval: number,
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payload: DiscordIdentify,
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data: DiscordGetGatewayBot,
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) {
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// We lost socket connection between heartbeats, resume connection
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if (shard.ws.readyState === WebSocket.CLOSED) {
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shard.needToResume = true;
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await resumeConnection(data, payload, shard.id);
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heartbeating.delete(shard.id);
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return;
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}
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if (heartbeating.has(shard.id)) {
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const receivedACK = heartbeating.get(shard.id);
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// If a ACK response was not received since last heartbeat, issue invalid session close
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if (!receivedACK) {
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eventHandlers.debug?.(
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{
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type: "gatewayHeartbeatStopped",
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data: {
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interval,
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previousSequenceNumber: shard.previousSequenceNumber,
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shardId: shard.id,
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},
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},
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);
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return shard.ws.close(4009, "Session timed out");
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}
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}
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// Set it to false as we are issuing a new heartbeat
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heartbeating.set(shard.id, false);
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sendWS(
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{ op: DiscordGatewayOpcodes.Heartbeat, d: shard.previousSequenceNumber },
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shard.id,
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);
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eventHandlers.debug?.(
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{
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type: "gatewayHeartbeat",
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data: {
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interval,
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previousSequenceNumber: shard.previousSequenceNumber,
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shardId: shard.id,
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},
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},
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);
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await delay(interval);
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await heartbeat(shard, interval, payload, data);
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}
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async function resumeConnection(
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data: DiscordGetGatewayBot,
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payload: DiscordIdentify,
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shardId: number,
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) {
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const shard = basicShards.get(shardId);
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if (!shard) {
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eventHandlers.debug?.(
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{ type: "missingShard", data: { shardId: shardId } },
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);
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return;
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}
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if (!shard.needToResume) return;
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eventHandlers.debug?.({ type: "gatewayResume", data: { shardId: shard.id } });
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// Run it once
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createShard(data, payload, true, shard.id);
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// Then retry every 15 seconds
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await delay(1000 * 15);
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if (shard.needToResume) await resumeConnection(data, payload, shardId);
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}
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export async function requestGuildMembers(
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guildId: string,
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shardId: number,
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nonce: string,
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options?: FetchMembersOptions,
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queuedRequest = false,
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) {
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const shard = basicShards.get(shardId);
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// This request was not from this queue so we add it to queue first
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if (!queuedRequest) {
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RequestMembersQueue.push({
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guildId,
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shardId,
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nonce,
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options,
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});
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if (!processQueue) {
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processQueue = true;
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return processGatewayQueue();
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}
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return;
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}
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// If its closed add back to queue to redo on resume
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if (shard?.ws.readyState === WebSocket.CLOSED) {
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await requestGuildMembers(guildId, shardId, nonce, options);
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return;
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}
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sendWS({
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op: DiscordGatewayOpcodes.RequestGuildMembers,
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d: {
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guild_id: guildId,
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// If a query is provided use it, OR if a limit is NOT provided use ""
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query: options?.query || (options?.limit ? undefined : ""),
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limit: options?.limit || 0,
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presences: options?.presences || false,
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user_ids: options?.userIds,
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nonce,
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},
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}, shard?.id);
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}
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async function processGatewayQueue() {
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if (!RequestMembersQueue.length) {
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processQueue = false;
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return;
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}
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await Promise.all(basicShards.map(async (shard) => {
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const index = RequestMembersQueue.findIndex((q) => q.shardId === shard.id);
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// 2 events per second is the rate limit.
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const request = RequestMembersQueue[index];
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if (request) {
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eventHandlers.debug?.(
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{
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type: "requestMembersProcessing",
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data: {
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remaining: RequestMembersQueue.length,
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request,
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},
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},
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);
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await requestGuildMembers(
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request.guildId,
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request.shardId,
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request.nonce,
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request.options,
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true,
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);
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// Remove item from queue
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RequestMembersQueue.splice(index, 1);
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const secondIndex = RequestMembersQueue.findIndex((q) =>
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q.shardId === shard.id
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);
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const secondRequest = RequestMembersQueue[secondIndex];
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if (secondRequest) {
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eventHandlers.debug?.(
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{
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type: "requestMembersProcessing",
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data: {
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||||
remaining: RequestMembersQueue.length,
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||||
request,
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||||
},
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||||
},
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||||
);
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await requestGuildMembers(
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secondRequest.guildId,
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secondRequest.shardId,
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||||
secondRequest.nonce,
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||||
secondRequest.options,
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||||
true,
|
||||
);
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||||
// Remove item from queue
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||||
RequestMembersQueue.splice(secondIndex, 1);
|
||||
}
|
||||
}
|
||||
}));
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||||
|
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await delay(1500);
|
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|
||||
await processGatewayQueue();
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||||
}
|
||||
|
||||
/** Enqueues the specified data to be transmitted to the server over the WebSocket connection, */
|
||||
export function sendWS(payload: DiscordGatewayPayload, shardId = 0) {
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||||
const shard = basicShards.get(shardId);
|
||||
if (!shard) return false;
|
||||
|
||||
const serialized = JSON.stringify(payload);
|
||||
shard.ws.send(serialized);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Closes the WebSocket connection or connection attempt */
|
||||
export function closeWS(shardId = 0) {
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const shard = basicShards.get(shardId);
|
||||
if (!shard) return false;
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||||
|
||||
shard.ws.close(3069, "[discordeno] requested closure");
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -22,9 +22,13 @@ export async function startGateway(options: StartGatewayOptions) {
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||||
setInterval(ws.resharder, 1000 * 60 * 60);
|
||||
|
||||
ws.identifyPayload.intents = options.intents.reduce(
|
||||
(bits, next) =>
|
||||
(bits |= typeof next === "string" ? DiscordGatewayIntents[next] : next),
|
||||
0
|
||||
(
|
||||
bits,
|
||||
next,
|
||||
) => (bits |= typeof next === "string"
|
||||
? DiscordGatewayIntents[next]
|
||||
: next),
|
||||
0,
|
||||
);
|
||||
|
||||
const data = (await fetch(`https://discord.com/api/gateway/bot`, {
|
||||
|
||||
@@ -4,7 +4,7 @@ import { ws } from "./ws.ts";
|
||||
export async function tellClusterToIdentify(
|
||||
workerID: number,
|
||||
shardID: number,
|
||||
bucketID: number
|
||||
bucketID: number,
|
||||
) {
|
||||
// When resharding this may exist already
|
||||
const oldShard = ws.shards.get(shardID);
|
||||
|
||||
+10
-14
@@ -1,19 +1,15 @@
|
||||
import { Collection } from "../../util/collection.ts";
|
||||
import {
|
||||
cleanupLoadingShards,
|
||||
spawnShards,
|
||||
startGateway,
|
||||
tellClusterToIdentify,
|
||||
} from "./manager.ts";
|
||||
import {
|
||||
createShard,
|
||||
handleDiscordPayload,
|
||||
handleOnMessage,
|
||||
heartbeat,
|
||||
identify,
|
||||
} from "./shard.ts";
|
||||
import { Collection } from "../util/collection.ts";
|
||||
import { log } from "./events.ts";
|
||||
import { resharder } from "./resharder.ts";
|
||||
import { startGateway } from "./start_gateway.ts";
|
||||
import { spawnShards } from "./spawn_shards.ts";
|
||||
import { createShard } from "./create_shard.ts";
|
||||
import { identify } from "./identify.ts";
|
||||
import { heartbeat } from "./heartbeat.ts";
|
||||
import { handleDiscordPayload } from "./handle_discord_payload.ts";
|
||||
import { tellClusterToIdentify } from "./tell_cluster_to_identify.ts";
|
||||
import { cleanupLoadingShards } from "./cleanup_loading_shards.ts";
|
||||
import { handleOnMessage } from "./handle_on_message.ts";
|
||||
|
||||
// CONTROLLER LIKE INTERFACE FOR WS HANDLING
|
||||
export const ws = {
|
||||
|
||||
Reference in New Issue
Block a user