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Switch to deno.land/x from x.nest.land (#227)
* Change import Links * Update import Links * Update createcommand.md * Update createevent.md
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@@ -102,13 +102,13 @@ Discordeno Version:
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```ts
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import Client, {
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updateEventHandlers,
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} from "https://x.nest.land/Discordeno@9.0.1/src/module/client.ts";
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} from "https://deno.land/x/discordeno@9.4.0/src/module/client.ts";
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import { configs } from "./configs.ts";
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import { Intents } from "https://x.nest.land/Discordeno@9.0.1/src/types/options.ts";
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import { Intents } from "https://deno.land/x/discordeno@9.4.0/src/types/options.ts";
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import { eventHandlers } from "./src/events/eventHandlers.ts";
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import { Message } from "https://x.nest.land/Discordeno@9.0.1/src/structures/message.ts";
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import { Message } from "https://deno.land/x/discordeno@9.4.0/src/structures/message.ts";
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import { Command } from "./src/types/commands.ts";
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import { Guild } from "https://x.nest.land/Discordeno@9.0.1/src/structures/guild.ts";
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import { Guild } from "https://deno.land/x/discordeno@9.4.0/src/structures/guild.ts";
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export const botCache = {
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commands: new Map<string, Command>(),
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@@ -158,10 +158,10 @@ In our `ready.ts` file we can add the `ready` event listener.
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```ts
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import { botCache } from "../../mod.ts";
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import { configs } from "../../configs.ts";
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import { cache } from "https://x.nest.land/Discordeno@9.0.1/src/utils/cache.ts";
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import { editBotsStatus, chooseRandom } from "https://x.nest.land/Discordeno@9.0.1/src/utils/utils.ts";
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import { StatusType } from "https://x.nest.land/Discordeno@9.0.1/src/types/discord.ts";
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import { ActivityType } from "https://x.nest.land/Discordeno@9.0.1/src/types/activity.ts";
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import { cache } from "https://deno.land/x/discordeno@9.4.0/src/utils/cache.ts";
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import { editBotsStatus, chooseRandom } from "https://deno.land/x/discordeno@9.4.0/src/utils/utils.ts";
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import { StatusType } from "https://deno.land/x/discordeno@9.4.0/src/types/discord.ts";
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import { ActivityType } from "https://deno.land/x/discordeno@9.4.0/src/types/activity.ts";
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botCache.eventHandlers.ready = function () {
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console.log(`[READY] Bot is online and ready in ${cache.guilds.size} guild(s)!`);
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@@ -237,7 +237,7 @@ module.exports = class addRoleCommand extends Command {
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This is how to do it with Discordeno:
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```ts
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import { botCache } from "../../mod.ts";
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import { addRole } from "https://x.nest.land/Discordeno@9.0.1/src/handlers/member.ts";
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import { addRole } from "https://deno.land/x/discordeno@9.4.0/src/handlers/member.ts";
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import { sendAlertResponse, sendResponse } from "../utils/helpers.ts";
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botCache.commands.set(`addrole`, {
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@@ -341,10 +341,10 @@ module.exports = class kickCommand extends Command {
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Discordeno Version
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```ts
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import { sendMessage } from "https://x.nest.land/Discordeno@9.0.1/src/handlers/channel.ts";
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import { Member } from "https://x.nest.land/Discordeno@9.0.1/src/structures/member.ts";
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import { kick } from "https://x.nest.land/Discordeno@9.0.1/src/handlers/member.ts";
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import { deleteMessage } from "https://x.nest.land/Discordeno@9.0.1/src/handlers/message.ts";
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import { sendMessage } from "https://deno.land/x/discordeno@9.4.0/src/handlers/channel.ts";
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import { Member } from "https://deno.land/x/discordeno@9.4.0/src/structures/member.ts";
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import { kick } from "https://deno.land/x/discordeno@9.4.0/src/handlers/member.ts";
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import { deleteMessage } from "https://deno.land/x/discordeno@9.4.0/src/handlers/message.ts";
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import { botCache } from "../../mod.ts";
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import { createCommandAliases, sendResponse } from "../utils/helpers.ts";
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import { Embed } from "../utils/Embed.ts";
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@@ -32,7 +32,7 @@ Now you've created an Application but it will need some code in order for it to
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You can install Discordeno by importing:
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```ts
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import Client from "https://x.nest.land/Discordeno@9.0.1/src/module/client.ts";
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import Client from "https://deno.land/x/discordeno@9.4.0/src/module/client.ts";
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```
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## Example Usage
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@@ -40,7 +40,7 @@ import Client from "https://x.nest.land/Discordeno@9.0.1/src/module/client.ts";
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Starting with Discordeno is very simple, you can start from scratch without any boilerplates/frameworks: Add this snippet of code into a new TypeScript file:
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```ts
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import StartBot, { sendMessage, Intents } from "https://x.nest.land/Discordeno@9.0.1/src/module/client.ts";
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import StartBot, { sendMessage, Intents } from "https://deno.land/x/discordeno@9.4.0/src/module/client.ts";
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import config from "./config.ts";
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StartBot({
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@@ -8,8 +8,8 @@ Let's first start by taking an existing command and slightly modifying it to you
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```ts
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import { botCache } from "../../mod.ts";
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import { sendMessage } from "https://x.nest.land/Discordeno@9.0.1/src/handlers/channel.ts";
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import { botID } from "https://x.nest.land/Discordeno@9.0.1/src/module/client.ts";
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import { sendMessage } from "https://deno.land/x/discordeno@9.4.0/src/handlers/channel.ts";
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import { botID } from "https://deno.land/x/discordeno@9.4.0/src/module/client.ts";
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import { createCommand } from "../utils/helpers.ts"
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createCommand({
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@@ -114,7 +114,7 @@ Let's make a command that will allow guild admins to give or take roles from a m
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```ts
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import { botCache } from "../../mod.ts";
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import { sendMessage } from "https://x.nest.land/Discordeno@9.0.1/src/handlers/channel.ts";
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import { sendMessage } from "https://deno.land/x/discordeno@9.4.0/src/handlers/channel.ts";
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import { PermissionLevels } from "../types/commands.ts";
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import { createCommandAliases } from "../utils/helpers";
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@@ -12,7 +12,7 @@ Go ahead and open up the `src/events/ready.ts` file. When you open this file, yo
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```ts
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import { botCache } from "../../mod.ts";
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import { cache } from "https://x.nest.land/Discordeno@9.0.1/src/utils/cache.ts";
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import { cache } from "https://deno.land/x/discordeno@9.4.0/src/utils/cache.ts";
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botCache.eventHandlers.ready = function () {
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console.log(`Loaded ${botCache.arguments.size} Argument(s)`);
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