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tests: use delayUntil instead of delay
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@@ -2,10 +2,10 @@ import { defaultTestOptions, tempData } from "../ws/start_bot.ts";
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import { assertEquals, assertExists } from "../deps.ts";
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import { cache } from "../../src/cache.ts";
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import { DiscordReaction } from "../../src/types/messages/reaction.ts";
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import { delay } from "../../src/util/utils.ts";
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import { sendMessage } from "../../src/helpers/messages/send_message.ts";
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import { addReaction } from "../../src/helpers/messages/add_reaction.ts";
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import { createEmoji } from "../../src/helpers/emojis/create_emoji.ts";
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import { delayUntil } from "../util/delay_until.ts";
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async function ifItFailsBlameWolf(type: "getter" | "raw", custom = false) {
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const message = await sendMessage(tempData.channelId, "Hello World!");
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@@ -14,7 +14,7 @@ async function ifItFailsBlameWolf(type: "getter" | "raw", custom = false) {
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assertExists(message);
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// Delay the execution by 5 seconds to allow MESSAGE_CREATE event to be processed
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await delay(3000);
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delayUntil(3000, () => cache.messages.has(message.id));
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if (!cache.messages.has(message.id)) {
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throw new Error("The message seemed to be sent but it was not cached.");
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@@ -33,7 +33,7 @@ async function ifItFailsBlameWolf(type: "getter" | "raw", custom = false) {
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name: "blamewolf",
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image: "https://cdn.discordapp.com/emojis/814955268123000832.png",
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roles: [],
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}
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},
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)
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).id
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}>`;
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@@ -45,16 +45,16 @@ async function ifItFailsBlameWolf(type: "getter" | "raw", custom = false) {
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await message.addReaction(emojiId);
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}
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await delay(3000);
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delayUntil(3000, () => cache.messages.get(message.id)?.reactions?.length > 0);
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assertEquals(
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await cache.messages
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.get(message.id)
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?.reactions?.filter(
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(reaction: DiscordReaction) =>
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reaction.emoji?.name === (custom ? "blamewolf" : "❤")
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reaction.emoji?.name === (custom ? "blamewolf" : "❤"),
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).length,
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1
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1,
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);
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}
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