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* UserStore refactor * Create ChannelStore, remove redundant methods in ClientDataManager * Create GuildStore * Emoji stuff * Use a Base class where possible to reduce code duplication * Remove unnecessary comments from ChannelStore * Add Base._clone(); * Remove unused ClientDataManager methods * Refactor some more stuff * ESLint * Move Client#fetchUser to client.users.fetch * Remove .has checks and just see if .get is truthy * Fix guild member chunk error * ESLint * Fix typo * Fix channel storing for user bots * Remove ClientDataManager * GuildChannelStore * Reduce use of Util.cloneObject * and this one too * update typings * Fix MessageUpdate handling (#1507) * Fix role updates (probably fixes #1525) * fix for eslint * Address some of appell's comments * Use debug constant * start message store crap if it's ugly tell me later k * fix that * message store but works™️ * clean up guild stuff * clean up channel store stuff * clean up channel event handling * does this message stuff work? find out soon in the next episode of dIsCoRd.Js * eslint * emojis * emojis and reactions * hi my name is eslint and im A LIL SHIT * so i forgot this huh * user stuff * Fix @class * Fix message stuff * Fix user store docs * Document all the bases * fix the super things * tidy up remove * fix textbasedchannel * fix that too * fix emoji store * make voice state stuff less ugly * make voice states even less ugly * make members less bad * fix bug * fix that too * fix reactions * how was this broken for so long * role store * remove super._patch from UserConnection * Rename UserProfile#setup to _patch * remove unnecessary super calls * update docgen dep (pls fix travis thx) * doc messagestore * fix docs * message store docs * things * DOCS PLS * more things * Document TextBasedChannel#messages as a MessageStore * Rebase * All the stores!
61 lines
1.4 KiB
JavaScript
61 lines
1.4 KiB
JavaScript
const Permissions = require('../util/Permissions');
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/**
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* Represents a permission overwrite for a role or member in a guild channel.
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*/
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class PermissionOverwrites {
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constructor(guildChannel, data) {
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/**
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* The GuildChannel this overwrite is for
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* @name PermissionOverwrites#channel
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* @type {GuildChannel}
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* @readonly
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*/
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Object.defineProperty(this, 'channel', { value: guildChannel });
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if (data) this._patch(data);
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}
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_patch(data) {
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/**
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* The ID of this overwrite, either a user ID or a role ID
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* @type {Snowflake}
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*/
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this.id = data.id;
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/**
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* The type of this overwrite
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* @type {string}
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*/
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this.type = data.type;
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this._denied = data.deny;
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this._allowed = data.allow;
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/**
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* The permissions that are denied for the user or role.
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* @type {Permissions}
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*/
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this.denied = new Permissions(this._denied);
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/**
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* The permissions that are allowed for the user or role.
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* @type {Permissions}
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*/
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this.allowed = new Permissions(this._allowed);
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}
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/**
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* Delete this Permission Overwrite.
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* @param {string} [reason] Reason for deleting this overwrite
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* @returns {Promise<PermissionOverwrites>}
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*/
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delete(reason) {
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return this.channel.client.api.channels[this.channel.id].permissions[this.id]
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.delete({ reason })
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.then(() => this);
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}
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}
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module.exports = PermissionOverwrites;
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