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* Move the getNode/canEnableFFMPEGOptimizations into a lazy loaded call the first time it's actually ever referenced * PR feedback: Make initializeNodes return a map then nullably assign NODES, this removes an extra variable and cleans up the code * chore: lint suggestion Co-authored-by: Aura Román <kyradiscord@gmail.com> * Use local map instead of recursive * Run prettier * Fix lint --------- Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com> Co-authored-by: Aura Román <kyradiscord@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>